// Update the state of the wizard buttons internal void UpdateWizardState() { _wizardForm.SetCanNext(this.CanEnableNext); // Finish button should never be enabled at this stage _wizardForm.SetCanFinish(false); }
internal void UpdateWizardState() { // EntitySetName must be selected and a Select must be configured or must be the empty string _wizardForm.SetCanFinish(_selectedEntitySetName != null && (_select != null || _selectedEntityTypeProperties.Count > 0)); }