Push() публичный Метод

public Push ( IServerChannelSink sink, Object state ) : void
sink IServerChannelSink
state Object
Результат void
        internal void ServiceRequest(object state)
        {
            IMessage message;
            ITransportHeaders headers2;
            Stream stream2;
            HttpServerSocketHandler handler = (HttpServerSocketHandler) state;
            ITransportHeaders requestHeaders = handler.ReadHeaders();
            Stream requestStream = handler.GetRequestStream();
            requestHeaders["__CustomErrorsEnabled"] = handler.CustomErrorsEnabled();
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, handler);
            ServerProcessing processing = this._nextSink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out message, out headers2, out stream2);
            switch (processing)
            {
                case ServerProcessing.Complete:
                    sinkStack.Pop(this);
                    handler.SendResponse(stream2, "200", "OK", headers2);
                    break;

                case ServerProcessing.OneWay:
                    handler.SendResponse(null, "202", "Accepted", headers2);
                    break;

                case ServerProcessing.Async:
                    sinkStack.StoreAndDispatch(this, handler);
                    break;
            }
            if (processing != ServerProcessing.Async)
            {
                if (handler.CanServiceAnotherRequest())
                {
                    handler.BeginReadMessage();
                }
                else
                {
                    handler.Close();
                }
            }
        }
        public void HandleRequest(HttpContext context)
        {
            IMessage message;
            ITransportHeaders headers2;
            Stream stream2;
            HttpRequest request = context.Request;
            HttpResponse httpResponse = context.Response;
            BaseTransportHeaders requestHeaders = new BaseTransportHeaders();
            requestHeaders["__RequestVerb"] = request.HttpMethod;
            requestHeaders["__CustomErrorsEnabled"] = HttpRemotingHandler.CustomErrorsEnabled(context);
            requestHeaders.RequestUri = (string) context.Items["__requestUri"];
            NameValueCollection headers = request.Headers;
            foreach (string str in headers.AllKeys)
            {
                string str2 = headers[str];
                requestHeaders[str] = str2;
            }
            requestHeaders.IPAddress = IPAddress.Parse(request.UserHostAddress);
            Stream inputStream = request.InputStream;
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, null);
            switch (this._nextSink.ProcessMessage(sinkStack, null, requestHeaders, inputStream, out message, out headers2, out stream2))
            {
                case ServerProcessing.Complete:
                    this.SendResponse(httpResponse, 200, headers2, stream2);
                    return;

                case ServerProcessing.OneWay:
                    this.SendResponse(httpResponse, 0xca, headers2, stream2);
                    break;

                case ServerProcessing.Async:
                    break;

                default:
                    return;
            }
        }
        internal void ServiceRequest(object state)
        {
            IpcServerHandler handler = (IpcServerHandler) state;
            ITransportHeaders requestHeaders = handler.ReadHeaders();
            Stream requestStream = handler.GetRequestStream();
            requestHeaders["__CustomErrorsEnabled"] = false;
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, handler);
            IMessage responseMsg = null;
            ITransportHeaders responseHeaders = null;
            Stream responseStream = null;
            WindowsIdentity current = null;
            IPrincipal currentPrincipal = null;
            bool flag = false;
            bool flag2 = false;
            ServerProcessing complete = ServerProcessing.Complete;
            try
            {
                if (this._secure)
                {
                    handler.Port.ImpersonateClient();
                    currentPrincipal = Thread.CurrentPrincipal;
                    flag2 = true;
                    flag = true;
                    current = WindowsIdentity.GetCurrent();
                    if (!this._impersonate)
                    {
                        NativePipe.RevertToSelf();
                        Thread.CurrentPrincipal = new GenericPrincipal(current, null);
                        flag = false;
                    }
                    else
                    {
                        if ((current.ImpersonationLevel != TokenImpersonationLevel.Impersonation) && (current.ImpersonationLevel != TokenImpersonationLevel.Delegation))
                        {
                            throw new RemotingException(CoreChannel.GetResourceString("Remoting_Ipc_TokenImpersonationFailure"));
                        }
                        Thread.CurrentPrincipal = new WindowsPrincipal(current);
                    }
                }
                complete = this._nextSink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream);
            }
            catch (Exception exception)
            {
                handler.CloseOnFatalError(exception);
            }
            finally
            {
                if (flag2)
                {
                    Thread.CurrentPrincipal = currentPrincipal;
                }
                if (flag)
                {
                    NativePipe.RevertToSelf();
                    flag = false;
                }
            }
            switch (complete)
            {
                case ServerProcessing.Complete:
                    sinkStack.Pop(this);
                    handler.SendResponse(responseHeaders, responseStream);
                    break;

                case ServerProcessing.OneWay:
                    handler.SendResponse(responseHeaders, responseStream);
                    break;

                case ServerProcessing.Async:
                    sinkStack.StoreAndDispatch(this, handler);
                    break;
            }
            if (complete != ServerProcessing.Async)
            {
                handler.BeginReadMessage();
            }
        }
Пример #4
0
        } // TcpServerTransportSink
        
    
        internal void ServiceRequest(Object state)
        {
            TcpServerSocketHandler streamManager = (TcpServerSocketHandler)state;

            ITransportHeaders headers = streamManager.ReadHeaders();
            Stream requestStream = streamManager.GetRequestStream();
            RemotingServices.LogRemotingStage(CoreChannel.SERVER_MSG_RECEIVE);

            // process request
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, streamManager);

            IMessage responseMessage;
            ITransportHeaders responseHeaders;
            Stream responseStream;

            ServerProcessing processing = 
                _nextSink.ProcessMessage(sinkStack, null, headers, requestStream, 
                                         out responseMessage,
                                         out responseHeaders, out responseStream);

            // handle response
            switch (processing)
            {                    

            case ServerProcessing.Complete:
            {
                // Send the response. Call completed synchronously.
                sinkStack.Pop(this);
                RemotingServices.LogRemotingStage(CoreChannel.SERVER_RET_END);
                streamManager.SendResponse(responseHeaders, responseStream);
                break;
            } // case ServerProcessing.Complete
            
            case ServerProcessing.OneWay:
            {                       
                // No response needed, but the following method will make sure that
                //   we send at least a skeleton reply if the incoming request was
                //   not marked OneWayRequest (client/server metadata could be out of
                //   sync).
                streamManager.SendResponse(responseHeaders, responseStream);
                break;
            } // case ServerProcessing.OneWay

            case ServerProcessing.Async:
            {
                sinkStack.StoreAndDispatch(this, streamManager);
                break;
            }// case ServerProcessing.Async

            } // switch (processing) 
                   

            // async processing will take care if handling this later
            if (processing != ServerProcessing.Async)
            {
                if (streamManager.CanServiceAnotherRequest())
                    streamManager.BeginReadMessage();
                else
                    streamManager.Close();
            }
            
        } // ServiceRequest               
        } // IServerChannelSink
        
    
        internal void ServiceRequest(Object state)
        {        
            HttpServerSocketHandler streamManager = (HttpServerSocketHandler)state;

            ITransportHeaders headers = streamManager.ReadHeaders();
            Stream requestStream = streamManager.GetRequestStream();
            headers["__CustomErrorsEnabled"] = streamManager.CustomErrorsEnabled();

            // process request
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, streamManager);

            IMessage responseMessage;
            ITransportHeaders responseHeaders;
            Stream responseStream;

            ServerProcessing processing = 
                _nextSink.ProcessMessage(sinkStack, null, headers, requestStream, 
                                         out responseMessage,
                                         out responseHeaders, out responseStream);

            // handle response
            switch (processing)
            {                    

            case ServerProcessing.Complete:
            {
                // Send the response. Call completed synchronously.
                sinkStack.Pop(this);
                streamManager.SendResponse(responseStream, "200", "OK", responseHeaders);
                break;
            } // case ServerProcessing.Complete
            
            case ServerProcessing.OneWay:
            {
                // Just send back a 200 OK
                streamManager.SendResponse(null, "202", "Accepted", responseHeaders);
                break;
            } // case ServerProcessing.OneWay

            case ServerProcessing.Async:
            {
                sinkStack.StoreAndDispatch(this, streamManager);
                break;
            }// case ServerProcessing.Async

            } // switch (processing)


            // async processing will take care if handling this later
            if (processing != ServerProcessing.Async)
            {
                if (streamManager.CanServiceAnotherRequest())
                    streamManager.BeginReadMessage();
                else
                    streamManager.Close();
            }
            
        } // ServiceRequest
Пример #6
0
        private void ProcessMessage(object waitCallbackState)
        {
            var requestMessage = (NullMessages.RequestMessage)waitCallbackState;

            // replace full url with object url
            var url = requestMessage.RequestHeaders[CommonTransportKeys.RequestUri].ToString();
            string objectUri;
            NullChannel.ParseUrl(url, out objectUri);
            objectUri = objectUri ?? url;
            requestMessage.RequestHeaders[CommonTransportKeys.RequestUri] = objectUri;
            requestMessage.Message.Properties["__Uri"] = objectUri;

            // add client address property for compatibility
            var callContext = requestMessage.Message.Properties["__CallContext"] as LogicalCallContext;
            callContext.SetData(ClientAddressSink.CallContextSlotName, IPAddress.Loopback);

            IMessage responseMsg;
            ITransportHeaders responseHeaders;
            Stream responseStream;

            // create sink stack to process request message
            var stack = new ServerChannelSinkStack();
            stack.Push(this, null);

            // process request message
            ServerProcessing serverProcessing;
            if (NextChannelSink != null)
            {
                // full processing mode, with deserialization
                serverProcessing = NextChannelSink.ProcessMessage(stack, null,
                    requestMessage.RequestHeaders, requestMessage.RequestStream,
                    out responseMsg, out responseHeaders, out responseStream);
            }
            else
            {
                // fast processing mode, bypassing deserialization
                serverProcessing = ChannelServices.DispatchMessage(stack, requestMessage.Message, out responseMsg);
                responseHeaders = null;
                responseStream = null;
            }

            // send back the reply
            switch (serverProcessing)
            {
                case ServerProcessing.Complete:
                    stack.Pop(this);
                    NullMessages.AddResponse(requestMessage, new NullMessages.ResponseMessage
                    {
                        Message = responseMsg,
                        ResponseHeaders = responseHeaders,
                        ResponseStream = responseStream
                    });
                    break;

                case ServerProcessing.Async:
                    stack.StoreAndDispatch(NextChannelSink, null);
                    break;

                case ServerProcessing.OneWay:
                    stack.Pop(this);
                    break;
            }
        }
		public void ProcessRequest(IConnection connection)
		{
			// parameters validation
			if (connection == null)
				throw new ArgumentNullException("connection");

			// receive request
			ITransportHeaders requestHeaders;
			Stream requestStream;
			connection.ReceiveRequest(out requestHeaders, out requestStream);

			// create sink stack for request processing
			ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
			sinkStack.Push(this, connection);	// save connection as state

			// process request
			ServerProcessing processing;
			IMethodReturnMessage methodReturn = null;
			ITransportHeaders responseHeaders = null;
			Stream responseStream = null;

			try
			{
				// call next sink to dispatch method call
				IMessage responseMsg;
				processing = _nextSink.ProcessMessage(sinkStack,
					null, requestHeaders, requestStream,
					out responseMsg, out responseHeaders, out responseStream);

				if (processing == ServerProcessing.Complete)
				{
					// response headers and stream can not be null at this point!
					if (responseHeaders == null)
						throw new ArgumentNullException("responseHeaders");
					if (responseStream == null)
						throw new ArgumentNullException("responseStream");

					// check response
					methodReturn = responseMsg as IMethodReturnMessage;
					if (methodReturn == null)
						throw new NotSupportedException();
				}
			}
			catch (Exception ex)
			{
				processing = ServerProcessing.Complete;
				methodReturn = new ReturnMessage(ex, null);
			}

			// handle response
			switch (processing)
			{
				case ServerProcessing.Complete:
				{
					// call completed synchronously - send response
					sinkStack.Pop(this);
					connection.SendResponse(methodReturn, responseHeaders, responseStream);
					break;
				}
				case ServerProcessing.OneWay:
				{
					// no response needed
					sinkStack.Pop(this);
					break;
				}
				case ServerProcessing.Async:
				{
					// call proceeded asynchronously
					sinkStack.StoreAndDispatch(this, connection);
					break;
				}
				default:
					throw new NotSupportedException();
			}
		}
        /// <summary>
        /// Handles incoming message (message, response or event).
        /// </summary>
        /// <param name="message">The message to handle.</param>
        public void HandleIncomingMessage(Message message)
        {
            BinaryLogWriter binaryLogWriter = message.ITransportContext.BinaryLogWriter;

            try
            {
                ServerChannelSinkStack stack = new ServerChannelSinkStack();
                stack.Push(this, message);

                ITransportHeaders responseHeaders;
                Stream responseStream;
                IMessage responseMsg;

                // FIX: 2.5.8 removing the application name from the object URI
                string applicationName = RemotingConfiguration.ApplicationName;
                if (applicationName != null)
                {
                    string uri = (string) message.ITransportHeaders["__RequestUri"];
                    if (uri.Length > applicationName.Length && uri.StartsWith(applicationName))
                    {
                        int sizeToBeCut = applicationName.Length + (uri[applicationName.Length] == '/' ? 1 : 0);
                        uri = uri.Substring(sizeToBeCut);
                        message.ITransportHeaders["__RequestUri"] = uri;
                    }
                }

                message.ITransportHeaders["__CustomErrorsEnabled"] = false;
                message.ITransportHeaders[CommonTransportKeys.IPAddress] = message.Sender.PhysicalAddress is IPEndPoint ? ((IPEndPoint) message.Sender.PhysicalAddress).Address : message.Sender.PhysicalAddress;

                // LOG: put down the log record
                if ( binaryLogWriter != null && binaryLogWriter[LogCategory.MessageProcessing] > 0 )
                {
                    binaryLogWriter.WriteEvent(LogCategory.MessageProcessing, "GenuineUniversalServerTransportSink.HandleIncomingMessage",
                        LogMessageType.MessageRequestInvoking, null, message, message.Sender,
                        null,
                        GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                        null, null, -1, GenuineUtility.TickCount, 0, 0, null, null, null, null,
                        "The .NET Remoting request is being invoked.");
                }

                ServerProcessing serverProcessing = this._nextChannelSink.ProcessMessage(stack, null, message.ITransportHeaders, message.Stream, out responseMsg, out responseHeaders, out responseStream);

                switch (serverProcessing)
                {
                    case ServerProcessing.Complete:
                        Message reply = new Message(message, responseHeaders, responseStream);

                        // LOG: put down the log record
                        if ( binaryLogWriter != null && binaryLogWriter[LogCategory.MessageProcessing] > 0 )
                        {
                            string invocationTarget = responseMsg.Properties["__Uri"] as string;
                            string methodName = BinaryLogWriter.ParseInvocationMethod(responseMsg.Properties["__MethodName"] as string, responseMsg.Properties["__TypeName"] as string);
                            binaryLogWriter.WriteMessageCreatedEvent("GenuineUniversalServerTransportSink.HandleIncomingMessage",
                                LogMessageType.MessageCreated, null, reply, false, reply.Recipient,
                                this.ITransportContext.BinaryLogWriter[LogCategory.MessageProcessing] > 1 ? reply.Stream : null,
                                invocationTarget, methodName,
                                GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name, null, -1, -1, null, -1, null,
                                "The response message has been created.");

                            reply.ITransportHeaders[Message.TransportHeadersInvocationTarget] = invocationTarget;
                            reply.ITransportHeaders[Message.TransportHeadersMethodName] = methodName;

                            binaryLogWriter.WriteEvent(LogCategory.MessageProcessing, "GenuineUniversalServerTransportSink.HandleIncomingMessage",
                                LogMessageType.MessageRequestInvoked, null, reply, message.Sender,
                                null,
                                GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                null, null, -1, GenuineUtility.TickCount, 0, message.SeqNo, null, null, null, null,
                                "The .NET Remoting invocation has been performed.");
                        }

                        message.ITransportContext.ConnectionManager.Send(reply);
                        break;

                    case ServerProcessing.Async:
                        // asyncProcessResponse will be called later
                        break;

                    case ServerProcessing.OneWay:
                        // LOG: put down the log record
                        if ( binaryLogWriter != null && binaryLogWriter[LogCategory.MessageProcessing] > 0 )
                        {
                            binaryLogWriter.WriteEvent(LogCategory.MessageProcessing, "GenuineUniversalServerTransportSink.HandleIncomingMessage",
                                LogMessageType.MessageRequestInvoked, null, null, message.Sender,
                                null,
                                GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                null, null, -1, GenuineUtility.TickCount, 0, message.SeqNo, null, null, null, null,
                                "One-way .NET Remoting invocation has been performed. No response is available.");
                        }
                        break;

                }
            }
            catch(Exception ex)
            {
                try
                {
                    // LOG: put down the log record
                    if ( binaryLogWriter != null && binaryLogWriter[LogCategory.MessageProcessing] > 0 )
                    {
                        binaryLogWriter.WriteEvent(LogCategory.MessageProcessing, "GenuineUniversalServerTransportSink.HandleIncomingMessage",
                            LogMessageType.MessageRequestInvoking, ex, message, message.Sender,
                            null,
                            GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                            null, null, -1, 0, 0, 0, null, null, null, null,
                            "The .NET Remoting request resulted in exception. The exception is being sent back.");
                    }

                    // return this exception as a result
                    BinaryFormatter binaryFormatter = new BinaryFormatter();
                    GenuineChunkedStream serializedException = new GenuineChunkedStream(false);
                    binaryFormatter.Serialize(serializedException, ex);

                    Message reply = new Message(message, new TransportHeaders(), serializedException);
                    reply.ContainsSerializedException = true;
                    this.ITransportContext.ConnectionManager.Send(reply);
                }
                catch(Exception internalEx)
                {
                    // It's a destiny not to deliver an exception back to the caller

                    // LOG: put down the log record
                    if ( binaryLogWriter != null && binaryLogWriter[LogCategory.MessageProcessing] > 0 )
                    {
                        binaryLogWriter.WriteEvent(LogCategory.MessageProcessing, "GenuineUniversalServerTransportSink.HandleIncomingMessage",
                            LogMessageType.MessageRequestInvoking, internalEx, message, message.Sender,
                            null,
                            GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                            null, null, -1, 0, 0, 0, null, null, null, null,
                            "The source exception cannot be sent over the network. Both exceptions are ignored.");
                    }

                }
            }
        }
        internal void ServiceRequest(Object state) 
        {
            IpcServerHandler ipcServerHandler = (IpcServerHandler)state; 
 
            // Read the headers from the stream, using the header size in the message
            ITransportHeaders headers = ipcServerHandler.ReadHeaders(); 

            // Get the request Stream
            Stream requestStream = ipcServerHandler.GetRequestStream();
            // customErrors should be disabled, since we are on the same machine 
            headers["__CustomErrorsEnabled"] = false;
 
            // process request 
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, ipcServerHandler); 

            IMessage responseMessage = null;
            ITransportHeaders responseHeaders = null;
            Stream responseStream = null; 
            WindowsIdentity identity = null;
            IPrincipal oldPrincipal = null; 
            bool impersonated = false; 
            bool principalChanged = false;
            ServerProcessing processing = ServerProcessing.Complete; 

            try{
                if (_secure)
                { 
                    IpcPort port = ipcServerHandler.Port;
                    port.ImpersonateClient(); 
                    oldPrincipal = Thread.CurrentPrincipal; 
                    principalChanged = true;
                    impersonated = true; 
                    identity = WindowsIdentity.GetCurrent();
                    // If the authentication mode is to identify callers only revert the impersonation immediately
                    if (!_impersonate)
                    { 
                        NativePipe.RevertToSelf();
                        Thread.CurrentPrincipal = new GenericPrincipal(identity, null); 
                        impersonated = false; 
                    }
                    else 
                    {
                        if (identity.ImpersonationLevel == TokenImpersonationLevel.Impersonation ||
                            identity.ImpersonationLevel == TokenImpersonationLevel.Delegation)
                        { 
                            // Set the current principal
                            Thread.CurrentPrincipal = new WindowsPrincipal(identity); 
                        } 
                        else
                            throw new RemotingException(CoreChannel.GetResourceString( 
                                                            "Remoting_Ipc_TokenImpersonationFailure"));
                    }
                }
 
                processing =
                        _nextSink.ProcessMessage(sinkStack, null, headers, requestStream, 
                                                 out responseMessage, 
                                                 out responseHeaders, out responseStream);
            } 
            catch( Exception e) {
                ipcServerHandler.CloseOnFatalError(e);
            }
            finally{ 
                // Revert the principal if we had changed the principal
                if (principalChanged) 
                { 
                    Thread.CurrentPrincipal = oldPrincipal;
                } 
                // Revert the impersonation if we had impersonated
                if (impersonated)
                {
                    NativePipe.RevertToSelf(); 
                    impersonated = false;
                } 
            } 

            // handle response 
            switch (processing)
            {

            case ServerProcessing.Complete: 
            {
                // Send the response. Call completed synchronously. 
                sinkStack.Pop(this); 
                // Send the response back to the client
                ipcServerHandler.SendResponse(responseHeaders, responseStream); 
                break;
            } // case ServerProcessing.Complete

            case ServerProcessing.OneWay: 
            {
                // No response needed, but the following method will make sure that 
                //   we send at least a skeleton reply if the incoming request was 
                //   not marked OneWayRequest (client/server metadata could be out of
                //   [....]). 
                ipcServerHandler.SendResponse(responseHeaders, responseStream);
                break;
            } // case ServerProcessing.OneWay
 
            case ServerProcessing.Async:
            { 
                sinkStack.StoreAndDispatch(this, ipcServerHandler); 
                break;
            }// case ServerProcessing.Async 

            } // switch (processing)

            // Start waiting for the next request 
            if (processing != ServerProcessing.Async)
            { 
                ipcServerHandler.BeginReadMessage(); 
            }
        } // ServiceRequest 
Пример #10
0
        private void ServerMain()
        {
            PipeConnection pipe = _pipe;
            _pipe = null;

            // Signal the guy to start waiting again... (w/ new event and endpoint)
            _event.Set();

            try
            {
                //TODO close the connection on a timeout
                //TODO if no activity for Nnnn milliseconds
                while (true)
                {
                    pipe.BeginReadMessage();
                    ITransportHeaders headers = pipe.ReadHeaders();
                    headers["__CustomErrorsEnabled"] = false;

                    Stream request = pipe.ReadStream();
                    pipe.EndReadMessage();

                    ServerChannelSinkStack stack = new ServerChannelSinkStack();
                    stack.Push(_transportSink, null);

                    IMessage responseMsg;
                    ITransportHeaders responseHeaders;
                    Stream responseStream;

                    ServerProcessing processing = _transportSink.NextChannelSink.ProcessMessage(stack,
                                                                    null,
                                                                    headers,
                                                                    request,
                                                                    out responseMsg,
                                                                    out responseHeaders,
                                                                    out responseStream);

                    // handle response
                    switch (processing)
                    {
                        case ServerProcessing.Complete:
                            // Send the response. Call completed synchronously.
                            stack.Pop(_transportSink);
                            WriteClientResponse(pipe, responseHeaders, responseStream);
                            break;

                        case ServerProcessing.OneWay:
                            break;

                        case ServerProcessing.Async:
                            stack.StoreAndDispatch(_transportSink, null);
                            break;
                    }
                }
            }
            catch (Exception e)
            {
                DBG.Info(null, "Terminating client connection: " + e.Message);
                WriteExceptionResponse(pipe, e.ToString());
            }
            finally
            {
                if (pipe != null)
                {
                    pipe.Dispose();
                }
               }
        }
Пример #11
0
        private IMessage MessageDispatcher(IMessage iMsgReq, Stream requestStream)
        {
            IMessage iMsgRsp = null;

            if(iMsgReq.Properties["__Uri"] != null)
            {
                // parse url address
                string strObjectUrl = iMsgReq.Properties["__Uri"].ToString();
                string[] urlpath = strObjectUrl.Split(';');
                string[] s = urlpath[0].Split('/');

                // check endpoint
                if(urlpath.Length == 1 && s.Length == 1)
                {
                    //this is an end channel
                    Trace.WriteLine(string.Format("[{0}]MSMQChannel.Receiver.MessageDispatcher: Local endpoint={1}",
                        ChannelName, strObjectUrl));

                    // channel
                    Receiver rcv = this as Receiver;

                    // stack
                    ServerChannelSinkStack stack = new ServerChannelSinkStack();
                    stack.Push(rcv.TransportSink, null);

                    // request (workaround)
                    ITransportHeaders requestHeaders = null;
                    if(iMsgReq.Properties.Contains("__RequestHeaders"))
                    {
                        requestHeaders = iMsgReq.Properties["__RequestHeaders"] as ITransportHeaders;
                    }
                    else
                    {
                        requestHeaders = new TransportHeaders();
                        requestHeaders["__ContentType"] = "application/octet-stream";
                    }
                    requestHeaders["__RequestUri"] = "/" + strObjectUrl;
                    requestStream.Position = 0;

                    // response
                    Stream responseStream = null;
                    ITransportHeaders responseHeaders = null;

                    // skip the transport sink
                    rcv.TransportSink.NextChannelSink.ProcessMessage(stack, null, requestHeaders, requestStream,
                        out iMsgRsp, out responseHeaders, out responseStream);
                }
                else
                {
                    // chaining channel
                    string strDummy = null;
                    IMessageSink sink = null;

                    // find a properly channel
                    foreach(IChannel ch in ChannelServices.RegisteredChannels)
                    {
                        if(ch is IChannelSender)
                        {
                            IChannelSender iChannelSender = ch as IChannelSender;
                            sink = iChannelSender.CreateMessageSink(strObjectUrl, null, out strDummy);
                            if(sink != null)
                            {
                                //this is a next channel
                                Trace.WriteLine(string.Format("[{0}]MSMQChannel.Receiver.MessageDispatcher: Chained channel is url={1}",
                                    ChannelName, strObjectUrl));
                                break;
                            }
                        }
                    }

                    if(sink == null)
                    {
                        //no channel found it
                        string strError = string.Format("[{0}]MSMQChannel.Receiver.MessageDispatcher: A supported channel could not be found for {1}",
                            ChannelName, strObjectUrl);
                        iMsgRsp = new ReturnMessage(new Exception(strError), (IMethodCallMessage)iMsgReq);
                        Trace.WriteLine(strError);
                    }
                    else
                    {
                        //check for an oneway attribute
                        IMethodCallMessage mcm = iMsgReq as IMethodCallMessage;

                        if(RemotingServices.IsOneWay(mcm.MethodBase) == true)
                            iMsgRsp = (IMessage)sink.AsyncProcessMessage(iMsgReq, null);
                        else
                            iMsgRsp = sink.SyncProcessMessage(iMsgReq);
                    }
                }
            }
            else
            {
                //exception
                Exception ex = new Exception(string.Format("[{0}]MSMQChannel.Receiver.MessageDispatcher: The Uri address is null", ChannelName));
                iMsgRsp = new ReturnMessage(ex, (IMethodCallMessage)iMsgReq);
            }

            // check the response message
            if(iMsgRsp != null)
            {
                IMethodReturnMessage mrm = iMsgRsp as IMethodReturnMessage;
                if(mrm.Exception != null)
                    throw mrm.Exception;
            }

            return iMsgRsp;
        }
        } // HttpHandlerTransportSink
 

        public void HandleRequest(HttpContext context)
        {
            HttpRequest httpRequest = context.Request; 
            HttpResponse httpResponse = context.Response;
 
            // get headers 
            BaseTransportHeaders requestHeaders = new BaseTransportHeaders();
 
            requestHeaders["__RequestVerb"] = httpRequest.HttpMethod;
            requestHeaders["__CustomErrorsEnabled"] = HttpRemotingHandler.CustomErrorsEnabled(context);
            requestHeaders.RequestUri = (string)context.Items["__requestUri"];
 
            NameValueCollection headers = httpRequest.Headers;
            String[] allKeys = headers.AllKeys; 
 
            for (int httpKeyCount=0; httpKeyCount< allKeys.Length; httpKeyCount++)
            { 
                String headerName = allKeys[httpKeyCount];
                String headerValue = headers[headerName];
                requestHeaders[headerName] = headerValue;
            } 

            // add ip address to headers list 
            requestHeaders.IPAddress = IPAddress.Parse(httpRequest.UserHostAddress); 

            // get request stream 
            Stream requestStream = httpRequest.InputStream;

            // process message
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack(); 
            sinkStack.Push(this, null);
 
            IMessage responseMessage; 
            ITransportHeaders responseHeaders;
            Stream responseStream; 

            ServerProcessing processing =
                _nextSink.ProcessMessage(sinkStack, null, requestHeaders, requestStream,
                                         out responseMessage, 
                                         out responseHeaders, out responseStream);
 
            // handle response 
            switch (processing)
            { 

            case ServerProcessing.Complete:
            {
                // Send the response. Call completed synchronously. 
                SendResponse(httpResponse, 200, responseHeaders, responseStream);
                break; 
            } // case ServerProcessing.Complete 

            case ServerProcessing.OneWay: 
            {
                // Just send back a 202 Accepted
                SendResponse(httpResponse, 202, responseHeaders, responseStream);
                break; 
            } // case ServerProcessing.OneWay
 
            case ServerProcessing.Async: 
            {
                // Async dispatching was cut from V.1. 
                //sinkStack.StoreAndDispatch(this, streamManager);
                break;
            }// case ServerProcessing.Async
 
            } // switch (processing)
 
 
        } // HandleRequest
        internal void InternalProcessMessage (ClientConnection connection, Stream stream)
        {
            // Reads the headers and the request stream

            Stream requestStream;
            ITransportHeaders requestHeaders;

            requestStream = UnixMessageIO.ReceiveMessageStream (stream, out requestHeaders, connection.Buffer);

/*            try {
                PeerCred cred = connection.Client.PeerCredential;
                requestHeaders["__uid"] = cred.UserID;
            } catch (Exception e) {
                Console.WriteLine ("Couldn't get the peer cred: " + e);
            }
*/
            // Pushes the connection object together with the sink. This information
            // will be used for sending the response in an async call.

            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, connection);

            ITransportHeaders responseHeaders;
            Stream responseStream;
            IMessage responseMsg;

            ServerProcessing proc = next_sink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream);

            switch (proc)
            {
            case ServerProcessing.Complete:
                UnixMessageIO.SendMessageStream (stream, responseStream, responseHeaders, connection.Buffer);
                stream.Flush ();
                break;

            case ServerProcessing.Async:
            case ServerProcessing.OneWay:
                break;
            }
        }
        internal void ServiceRequest(object state)
        {
            ITransportHeaders headers2;
            Stream stream2;
            ServerProcessing processing;
            TcpServerSocketHandler handler = (TcpServerSocketHandler) state;
            ITransportHeaders requestHeaders = handler.ReadHeaders();
            Stream requestStream = handler.GetRequestStream();
            requestHeaders["__CustomErrorsEnabled"] = handler.CustomErrorsEnabled();
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, handler);
            WindowsIdentity impersonationIdentity = handler.ImpersonationIdentity;
            WindowsImpersonationContext context = null;
            IPrincipal currentPrincipal = null;
            bool flag = false;
            if (impersonationIdentity != null)
            {
                currentPrincipal = Thread.CurrentPrincipal;
                flag = true;
                if (this._impersonate)
                {
                    Thread.CurrentPrincipal = new WindowsPrincipal(impersonationIdentity);
                    context = impersonationIdentity.Impersonate();
                }
                else
                {
                    Thread.CurrentPrincipal = new GenericPrincipal(impersonationIdentity, null);
                }
            }
            try
            {
                try
                {
                    IMessage message;
                    processing = this._nextSink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out message, out headers2, out stream2);
                }
                finally
                {
                    if (flag)
                    {
                        Thread.CurrentPrincipal = currentPrincipal;
                    }
                    if (this._impersonate)
                    {
                        context.Undo();
                    }
                }
            }
            catch
            {
                throw;
            }
            switch (processing)
            {
                case ServerProcessing.Complete:
                    sinkStack.Pop(this);
                    handler.SendResponse(headers2, stream2);
                    break;

                case ServerProcessing.OneWay:
                    handler.SendResponse(headers2, stream2);
                    break;

                case ServerProcessing.Async:
                    sinkStack.StoreAndDispatch(this, handler);
                    break;
            }
            if (processing != ServerProcessing.Async)
            {
                if (handler.CanServiceAnotherRequest())
                {
                    handler.BeginReadMessage();
                }
                else
                {
                    handler.Close();
                }
            }
        }
Пример #15
0
        public void HandleIncomingMessage(ChannelMessage msg)
        {
            ITransportHeaders responseHeaders;
            Stream responseStream;
            IMessage responseMsg;

            ServerChannelSinkStack stack = new ServerChannelSinkStack();
            stack.Push(this,msg);
            ServerProcessing proc = _nextSink.ProcessMessage(stack,null,msg.Headers,msg.Body,out responseMsg, out responseHeaders,out responseStream);

            // check the return value.
            switch (proc)
            {
                    // this message has been handled synchronously
                case ServerProcessing.Complete:
                    // send a response message

                    ChannelMessage reply = new ChannelMessage(msg.From,msg.ID,responseHeaders,responseStream);
                    ConnectionManager.SendMessage(reply);
                    break;

                    // this message has been handled asynchronously
                case ServerProcessing.Async:
                    // nothing needs to be done yet
                    break;

                    // it's been a one way message
                case ServerProcessing.OneWay:
                    // nothing needs to be done yet
                    break;
            }
        }
Пример #16
0
        void ProcessClient(object state) 
        {
            try 
            {
                NamedPipeSocket socket = (NamedPipeSocket) state;

                ITransportHeaders requestHeaders;
                Stream requestStream;

                IpcTransport t = new IpcTransport(socket);
                t.Read(out requestHeaders, out requestStream);

                // parse the RequestUri
                string objectUri;
                string uri = (string) requestHeaders[CommonTransportKeys.RequestUri];
                IpcChannelHelper.Parse(uri, out objectUri);
                if (objectUri == null) objectUri = uri;
                requestHeaders[CommonTransportKeys.RequestUri] = objectUri;

                ServerChannelSinkStack stack = new ServerChannelSinkStack();
                stack.Push(this, null);

                IMessage responseMsg;
                ITransportHeaders responseHeaders;
                Stream responseStream;

                requestHeaders["__CustomErrorsEnabled"] = false;

                if (impersonate) 
                {
                    // TODO: Impersonate might throw exceptions. What to do with them?
                    socket.Impersonate();
                }

                ServerProcessing op = nextSink.ProcessMessage(
                    stack,
                    null,
                    requestHeaders,
                    requestStream,
                    out responseMsg,
                    out responseHeaders,
                    out responseStream
                    );

                if (impersonate) 
                {
                    NamedPipeSocket.RevertToSelf();
                }

                switch (op) 
                {
                    case ServerProcessing.Complete:
                        stack.Pop(this);
                        // send the response headers and the response data to the client
                        t.Write(responseHeaders, responseStream);
                        break;

                    case ServerProcessing.Async:
                        stack.StoreAndDispatch(nextSink, null);
                        break;

                    case ServerProcessing.OneWay:
                        break;
                }
            }
            catch (Exception)
            {
                // Console.WriteLine(ex);
            }
        }
        } // TcpServerTransportSink 
 

 
        internal void ServiceRequest(Object state)
        {
            TcpServerSocketHandler streamManager = (TcpServerSocketHandler)state;
 
            ITransportHeaders headers = streamManager.ReadHeaders();
            Stream requestStream = streamManager.GetRequestStream(); 
            headers["__CustomErrorsEnabled"] = streamManager.CustomErrorsEnabled(); 

            // process request 
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, streamManager);

            IMessage responseMessage; 
            ITransportHeaders responseHeaders;
            Stream responseStream; 
 
#if !FEATURE_PAL
            // If Impersonation was requested impersonate the client identity 
            WindowsIdentity identity = streamManager.ImpersonationIdentity;
            WindowsImpersonationContext context = null;
            IPrincipal oldPrincipal = null;
            bool principalChanged = false; 
            if(identity != null)
            { 
                oldPrincipal = Thread.CurrentPrincipal; 
                principalChanged = true;
                if (_impersonate) 
                {
                    Thread.CurrentPrincipal = new WindowsPrincipal(identity);
                    context = identity.Impersonate();
                } 
                else
                { 
                    Thread.CurrentPrincipal = new GenericPrincipal(identity, null); 
                }
            } 
#endif // !FEATURE_PAL
            ServerProcessing processing;
            // wrap Undo in an outer try block
            try{ 
                try{
                    processing = 
                        _nextSink.ProcessMessage(sinkStack, null, headers, requestStream, 
                                                 out responseMessage,
                                                 out responseHeaders, out responseStream); 
                }
                finally{
    #if !FEATURE_PAL
                    // Revert the principal if we had changed the principal 
                    if (principalChanged)
                    { 
                        Thread.CurrentPrincipal = oldPrincipal; 
                    }
                    // Revert the impersonation if we had impersonated 
                    if (_impersonate)
                    {
                        context.Undo();
                    } 
    #endif // !FEATURE_PAL
                } 
            } 
            catch { throw; }
 
            // handle response
            switch (processing)
            {
 
            case ServerProcessing.Complete:
            { 
                // Send the response. Call completed synchronously. 
                sinkStack.Pop(this);
                streamManager.SendResponse(responseHeaders, responseStream); 
                break;
            } // case ServerProcessing.Complete

            case ServerProcessing.OneWay: 
            {
                // No response needed, but the following method will make sure that 
                //   we send at least a skeleton reply if the incoming request was 
                //   not marked OneWayRequest (client/server metadata could be out of
                //   [....]). 
                streamManager.SendResponse(responseHeaders, responseStream);
                break;
            } // case ServerProcessing.OneWay
 
            case ServerProcessing.Async:
            { 
                sinkStack.StoreAndDispatch(this, streamManager); 
                break;
            }// case ServerProcessing.Async 

            } // switch (processing)

 
            // async processing will take care if handling this later
            if (processing != ServerProcessing.Async) 
            { 
                if (streamManager.CanServiceAnotherRequest())
                    streamManager.BeginReadMessage(); 
                else
                    streamManager.Close();
            }
 
        } // ServiceRequest
Пример #18
0
        void ProcessMessage(IPEndPoint remote, ITransportHeaders requestHeaders, Stream requestStream)
        {
            // parse request uri
            var url = requestHeaders[CommonTransportKeys.RequestUri].ToString();
            string objectUri;
            UdpChannelHelper.Parse(url, out objectUri);
            objectUri = objectUri ?? url;
            requestHeaders[CommonTransportKeys.RequestUri] = objectUri;

            IMessage responseMsg;
            ITransportHeaders responseHeaders;
            Stream responseStream;

            // process message
            var stack = new ServerChannelSinkStack();
            stack.Push(this, null);
            var operation = NextChannelSink.ProcessMessage(stack, null, requestHeaders, requestStream,
                out responseMsg, out responseHeaders, out responseStream);

            switch (operation)
            {
                case ServerProcessing.Complete:
                    stack.Pop(this);
                    var transport = new UdpTransport(new UdpClient());
                    transport.Write(responseHeaders, responseStream, remote);
                    break;

                case ServerProcessing.Async:
                    stack.StoreAndDispatch(NextChannelSink, null);
                    break;

                case ServerProcessing.OneWay:
                    break;
            }
        }
Пример #19
0
        private void ProcessRequestInternal(Stream requestStream, GiopServerConnection serverCon) {
#if DEBUG
            OutputHelper.LogStream(requestStream);
#endif
            requestStream.Seek(0, SeekOrigin.Begin); // assure stream is read from beginning in formatter
            // the out params returned form later sinks
            IMessage responseMsg;
            ITransportHeaders responseHeaders;
            Stream responseStream;
            
            // create the sink stack for async processing of message
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, serverCon);
            // empty transport headers for this protocol
            ITransportHeaders requestHeaders = new TransportHeaders();
            requestHeaders[GiopServerConnection.SERVER_TR_HEADER_KEY] = serverCon;
            requestHeaders[CommonTransportKeys.IPAddress] = serverCon.TransportHandler.GetPeerAddress();
            
            // next sink will process the request-message
            ServerProcessing result = 
                NextChannelSink.ProcessMessage(sinkStack, null, /* no RequestMessage in transport handler */
                                               requestHeaders, requestStream, 
                                               out responseMsg, out responseHeaders,
                                               out responseStream);
            switch (result) {
                case ServerProcessing.Complete :
                    try { 
                        sinkStack.Pop(this); 
                    } catch (Exception) { }                    
#if DEBUG
                    Debug.WriteLine("Send response sync");
                    OutputHelper.LogStream(responseStream);
#endif                    
                    serverCon.TransportHandler.SendResponse(responseStream);
                    break;                    
                case ServerProcessing.Async : 
                    sinkStack.StoreAndDispatch(this, serverCon); // this sink wants to handle response
                    // no reply, async
                    break;
                case ServerProcessing.OneWay :
                    try { 
                        sinkStack.Pop(this); 
                    } catch (Exception) { }
                    // no message to send
                    break;
                default:
                    // should not arrive here
                    Trace.WriteLine("internal problem, invalid processing state: " + result);
                    throw new omg.org.CORBA.INTERNAL(568, omg.org.CORBA.CompletionStatus.Completed_MayBe);
            }            
        }