private void Dispose(bool disposing) { disposed = true; if (disposing) { if (disposed || Interlocked.CompareExchange(ref in_progress, 0, 0) != 0) { return; } #if !SSHARP if (Worker != null) { Worker.Dispose(); Worker = null; } #endif } AcceptSocket = null; Buffer = null; BufferList = null; RemoteEndPoint = null; UserToken = null; #if !NET_2_1 SendPacketsElements = null; #endif }
public SocketAsyncEventArgs() { #if !SSHARP Worker = new Socket.Worker(this); #endif AcceptSocket = null; Buffer = null; BufferList = null; BytesTransferred = 0; Count = 0; DisconnectReuseSocket = false; LastOperation = SocketAsyncOperation.None; Offset = 0; RemoteEndPoint = null; #if !NET_2_1 SendPacketsElements = null; SendPacketsFlags = TransmitFileOptions.UseDefaultWorkerThread; #endif SendPacketsSendSize = -1; SocketError = SocketError.Success; SocketFlags = SocketFlags.None; UserToken = null; }