Пример #1
0
        public virtual byte[] GenerateSpawnBlob()
        {
            PacketWriter writer = new PacketWriter();
            writer.WriteStruct(Header);
            writer.Write(Position);
            writer.Seek(2, SeekOrigin.Current); // Padding I guess...
            writer.WriteFixedLengthASCII(Name, 0x34);
            writer.Write(ThingFlag);
            writer.Write(Things.Length);
            foreach (PSOObjectThing thing in Things)
            {
                writer.WriteStruct(thing);
            }

            return writer.ToArray();
        }