Пример #1
0
 /// <summary>Releases the unmanaged resources used by the <see cref="T:System.IO.Compression.DeflateStream" /> and optionally releases the managed resources.</summary>
 /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
 protected override void Dispose(bool disposing)
 {
     if (disposing && !this.disposed)
     {
         this.disposed = true;
         IntPtr intPtr = this.z_stream;
         this.z_stream = IntPtr.Zero;
         int result = 0;
         if (intPtr != IntPtr.Zero)
         {
             result = DeflateStream.CloseZStream(intPtr);
         }
         this.io_buffer = null;
         if (!this.leaveOpen)
         {
             Stream stream = this.base_stream;
             if (stream != null)
             {
                 stream.Close();
             }
             this.base_stream = null;
         }
         DeflateStream.CheckResult(result, "Dispose");
     }
     if (this.data.IsAllocated)
     {
         this.data.Free();
         this.data = default(GCHandle);
     }
     base.Dispose(disposing);
 }
Пример #2
0
 /// <summary>Flushes the contents of the internal buffer of the current stream object to the underlying stream.</summary>
 /// <exception cref="T:System.ObjectDisposedException">The stream is closed.</exception>
 /// <PermissionSet>
 ///   <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" />
 /// </PermissionSet>
 public override void Flush()
 {
     if (this.disposed)
     {
         throw new ObjectDisposedException(base.GetType().FullName);
     }
     if (this.CanWrite)
     {
         int result = DeflateStream.Flush(this.z_stream);
         DeflateStream.CheckResult(result, "Flush");
     }
 }
Пример #3
0
        private unsafe void WriteInternal(byte[] array, int offset, int count)
        {
            if (count == 0)
            {
                return;
            }
            int result;

            fixed(byte *ptr = ref (array != null && array.Length != 0)?ref array[0] : ref *null)
            {
                IntPtr buffer = new IntPtr((void *)(ptr + offset));

                result = DeflateStream.WriteZStream(this.z_stream, buffer, count);
            }

            DeflateStream.CheckResult(result, "WriteInternal");
        }