public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
        {
            FontStyle    f_style;
            float        f_size;
            GraphicsUnit f_unit;
            string       font;
            string       units;

            string[] fields;

            if (!(value is string))
            {
                return(base.ConvertFrom(context, culture, value));
            }

            font = (string)value;
            font = font.Trim();

            if (font.Length == 0)
            {
                return(null);
            }

            if (culture == null)
            {
                culture = CultureInfo.CurrentCulture;
            }

            // Format is FontFamily, size[<units>[, style=1,2,3]]
            // This is a bit tricky since the comma can be used for styles and fields
            fields = font.Split(new char[] { culture.TextInfo.ListSeparator[0] });
            if (fields.Length < 1)
            {
                throw new ArgumentException("Failed to parse font format");
            }

            font   = fields[0];
            f_size = 8f;
            units  = "px";
            f_unit = GraphicsUnit.Pixel;
            if (fields.Length > 1)      // We have a size
            {
                for (int i = 0; i < fields[1].Length; i++)
                {
                    if (Char.IsLetter(fields[1][i]))
                    {
                        f_size = (float)TypeDescriptor.GetConverter(typeof(float)).ConvertFromString(context, culture, fields[1].Substring(0, i));
                        units  = fields[1].Substring(i);
                        break;
                    }
                }
                if (units == "display")
                {
                    f_unit = GraphicsUnit.Display;
                }
                else if (units == "doc")
                {
                    f_unit = GraphicsUnit.Document;
                }
                else if (units == "pt")
                {
                    f_unit = GraphicsUnit.Point;
                }
                else if (units == "in")
                {
                    f_unit = GraphicsUnit.Inch;
                }
                else if (units == "mm")
                {
                    f_unit = GraphicsUnit.Millimeter;
                }
                else if (units == "px")
                {
                    f_unit = GraphicsUnit.Pixel;
                }
                else if (units == "world")
                {
                    f_unit = GraphicsUnit.World;
                }
            }

            f_style = FontStyle.Regular;
            if (fields.Length > 2)      // We have style
            {
                string compare;

                for (int i = 2; i < fields.Length; i++)
                {
                    compare = fields[i];

                    if (compare.IndexOf("Regular") != -1)
                    {
                        f_style |= FontStyle.Regular;
                    }
                    if (compare.IndexOf("Bold") != -1)
                    {
                        f_style |= FontStyle.Bold;
                    }
                    if (compare.IndexOf("Italic") != -1)
                    {
                        f_style |= FontStyle.Italic;
                    }
                    if (compare.IndexOf("Strikeout") != -1)
                    {
                        f_style |= FontStyle.Strikeout;
                    }
                    if (compare.IndexOf("Underline") != -1)
                    {
                        f_style |= FontStyle.Underline;
                    }
                }
            }

            return(new Font(font, f_size, f_style, f_unit));
        }
Пример #2
0
        public override object? ConvertTo(ITypeDescriptorContext? context, CultureInfo? culture, object? value, Type destinationType)
        {
            ArgumentNullException.ThrowIfNull(destinationType);

            if (value is Color c)
            {
                if (destinationType == typeof(string))
                {
                    if (c == Color.Empty)
                    {
                        return string.Empty;
                    }

                    // If this is a known color, then Color can provide its own name.
                    // Otherwise, we fabricate an ARGB value for it.
                    if (ColorTable.IsKnownNamedColor(c.Name))
                    {
                        return c.Name;
                    }
                    else if (c.IsNamedColor)
                    {
                        return "'" + c.Name + "'";
                    }

                    if (culture == null)
                    {
                        culture = CultureInfo.CurrentCulture;
                    }

                    string sep = culture.TextInfo.ListSeparator + " ";
                    TypeConverter intConverter = TypeDescriptor.GetConverterTrimUnsafe(typeof(int));
                    string?[] args;
                    int nArg = 0;

                    if (c.A < 255)
                    {
                        args = new string?[4];
                        args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.A);
                    }
                    else
                    {
                        args = new string[3];
                    }

                    // Note: ConvertToString will raise exception if value cannot be converted.
                    args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.R);
                    args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.G);
                    args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.B);

                    return string.Join(sep, args);
                }
                else if (destinationType == typeof(InstanceDescriptor))
                {
                    MemberInfo? member;
                    object[]? args = null;

                    if (c.IsEmpty)
                    {
                        member = typeof(Color).GetField("Empty");
                    }
                    else if (ColorTable.IsKnownNamedColor(c.Name))
                    {
                        member = typeof(Color).GetProperty(c.Name) ?? typeof(SystemColors).GetProperty(c.Name);
                    }
                    else if (c.A != 255)
                    {
                        member = typeof(Color).GetMethod("FromArgb", new Type[] { typeof(int), typeof(int), typeof(int), typeof(int) });
                        args = new object[] { c.A, c.R, c.G, c.B };
                    }
                    else if (c.IsNamedColor)
                    {
                        member = typeof(Color).GetMethod("FromName", new Type[] { typeof(string) });
                        args = new object[] { c.Name };
                    }
                    else
                    {
                        member = typeof(Color).GetMethod("FromArgb", new Type[] { typeof(int), typeof(int), typeof(int) });
                        args = new object[] { c.R, c.G, c.B };
                    }

                    Debug.Assert(member != null, "Could not convert color to member. Did someone change method name / signature and not update ColorConverter?");
                    if (member != null)
                    {
                        return new InstanceDescriptor(member, args);
                    }
                    else
                    {
                        return null;
                    }
                }
            }

            return base.ConvertTo(context, culture, value, destinationType);
        }
Пример #3
0
        public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes)
        {
            PropertyDescriptorCollection props = TypeDescriptor.GetProperties(typeof(Rectangle), attributes);

            return(props.Sort(s_propertySort));
        }
Пример #4
0
        /// <include file='doc\ColorConverter.uex' path='docs/doc[@for="ColorConverter.ConvertTo"]/*' />
        /// <devdoc>
        ///      Converts the given object to another type.  The most common types to convert
        ///      are to and from a string object.  The default implementation will make a call
        ///      to ToString on the object if the object is valid and if the destination
        ///      type is string.  If this cannot convert to the desitnation type, this will
        ///      throw a NotSupportedException.
        /// </devdoc>
        public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
        {
            if (destinationType == null)
            {
                throw new ArgumentNullException(nameof(destinationType));
            }

            if (value is Color)
            {
                if (destinationType == typeof(string))
                {
                    Color c = (Color)value;

                    if (c == Color.Empty)
                    {
                        return(string.Empty);
                    }
                    else
                    {
                        // If this is a known color, then Color can provide its own
                        // name.  Otherwise, we fabricate an ARGB value for it.
                        //
                        if (c.IsKnownColor)
                        {
                            return(c.Name);
                        }
                        else if (c.IsNamedColor)
                        {
                            return("'" + c.Name + "'");
                        }
                        else
                        {
                            if (culture == null)
                            {
                                culture = CultureInfo.CurrentCulture;
                            }
                            string        sep          = culture.TextInfo.ListSeparator + " ";
                            TypeConverter intConverter = TypeDescriptor.GetConverter(typeof(int));
                            string[]      args;
                            int           nArg = 0;

                            if (c.A < 255)
                            {
                                args         = new string[4];
                                args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.A);
                            }
                            else
                            {
                                args = new string[3];
                            }

                            // Note: ConvertToString will raise exception if value cannot be converted.
                            args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.R);
                            args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.G);
                            args[nArg++] = intConverter.ConvertToString(context, culture, (object)c.B);

                            // Now slam all of these together with the fantastic Join
                            // method.
                            //
                            return(string.Join(sep, args));
                        }
                    }
                }
                if (destinationType == typeof(InstanceDescriptor))
                {
                    MemberInfo member = null;
                    object[]   args   = null;

                    Color c = (Color)value;

                    if (c.IsEmpty)
                    {
                        member = typeof(Color).GetField("Empty");
                    }
                    else if (c.IsSystemColor)
                    {
                        member = typeof(SystemColors).GetProperty(c.Name);
                    }
                    else if (c.IsKnownColor)
                    {
                        member = typeof(Color).GetProperty(c.Name);
                    }
                    else if (c.A != 255)
                    {
                        member = typeof(Color).GetMethod("FromArgb", new Type[] { typeof(int), typeof(int), typeof(int), typeof(int) });
                        args   = new object[] { c.A, c.R, c.G, c.B };
                    }
                    else if (c.IsNamedColor)
                    {
                        member = typeof(Color).GetMethod("FromName", new Type[] { typeof(string) });
                        args   = new object[] { c.Name };
                    }
                    else
                    {
                        member = typeof(Color).GetMethod("FromArgb", new Type[] { typeof(int), typeof(int), typeof(int) });
                        args   = new object[] { c.R, c.G, c.B };
                    }

                    Debug.Assert(member != null, "Could not convert color to member.  Did someone change method name / signature and not update Colorconverter?");
                    if (member != null)
                    {
                        return(new InstanceDescriptor(member, args));
                    }
                    else
                    {
                        return(null);
                    }
                }
            }

            return(base.ConvertTo(context, culture, value, destinationType));
        }
Пример #5
0
        public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
        {
            string strValue = value as string;

            if (strValue != null)
            {
                object obj  = null;
                string text = strValue.Trim();

                if (text.Length == 0)
                {
                    obj = Color.Empty;
                }
                else
                {
                    // First, check to see if this is a standard name.
                    //
                    obj = GetNamedColor(text);

                    if (obj == null)
                    {
                        if (culture == null)
                        {
                            culture = CultureInfo.CurrentCulture;
                        }

                        char sep = culture.TextInfo.ListSeparator[0];
                        bool tryMappingToKnownColor = true;

                        TypeConverter intConverter = TypeDescriptor.GetConverter(typeof(int));

                        // If the value is a 6 digit hex number only, then
                        // we want to treat the Alpha as 255, not 0
                        //
                        if (text.IndexOf(sep) == -1)
                        {
                            // text can be '' (empty quoted string)
                            if (text.Length >= 2 && (text[0] == '\'' || text[0] == '"') && text[0] == text[text.Length - 1])
                            {
                                // In quotes means a named value
                                string colorName = text.Substring(1, text.Length - 2);
                                obj = Color.FromName(colorName);
                                tryMappingToKnownColor = false;
                            }
                            else if ((text.Length == 7 && text[0] == '#') ||
                                     (text.Length == 8 && (text.StartsWith("0x") || text.StartsWith("0X"))) ||
                                     (text.Length == 8 && (text.StartsWith("&h") || text.StartsWith("&H"))))
                            {
                                // Note: ConvertFromString will raise exception if value cannot be converted.
                                obj = Color.FromArgb(unchecked ((int)(0xFF000000 | (uint)(int)intConverter.ConvertFromString(context, culture, text))));
                            }
                        }

                        // Nope.  Parse the RGBA from the text.
                        //
                        if (obj == null)
                        {
                            string[] tokens = text.Split(new char[] { sep });
                            int[]    values = new int[tokens.Length];
                            for (int i = 0; i < values.Length; i++)
                            {
                                values[i] = unchecked ((int)intConverter.ConvertFromString(context, culture, tokens[i]));
                            }

                            // We should now have a number of parsed integer values.
                            // We support 1, 3, or 4 arguments:
                            //
                            // 1 -- full ARGB encoded
                            // 3 -- RGB
                            // 4 -- ARGB
                            //
                            switch (values.Length)
                            {
                            case 1:
                                obj = Color.FromArgb(values[0]);
                                break;

                            case 3:
                                obj = Color.FromArgb(values[0], values[1], values[2]);
                                break;

                            case 4:
                                obj = Color.FromArgb(values[0], values[1], values[2], values[3]);
                                break;
                            }
                            tryMappingToKnownColor = true;
                        }

                        if ((obj != null) && tryMappingToKnownColor)
                        {
                            // Now check to see if this color matches one of our known colors.
                            // If it does, then substitute it.  We can only do this for "Colors"
                            // because system colors morph with user settings.
                            //
                            int targetARGB = ((Color)obj).ToArgb();

                            foreach (Color c in Colors.Values)
                            {
                                if (c.ToArgb() == targetARGB)
                                {
                                    obj = c;
                                    break;
                                }
                            }
                        }
                    }

                    if (obj == null)
                    {
                        throw new ArgumentException(SR.Format(SR.InvalidColor, text));
                    }
                }
                return(obj);
            }
            return(base.ConvertFrom(context, culture, value));
        }
 public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes)
 {
     return(TypeDescriptor.GetProperties(typeof(Image), attributes));
 }
Пример #7
0
        /// <include file='doc\RectangleConverter.uex' path='docs/doc[@for="RectangleConverter.GetProperties"]/*' />
        /// <devdoc>
        ///      Retrieves the set of properties for this type.  By default, a type has
        ///      does not return any properties.  An easy implementation of this method
        ///      can just call TypeDescriptor.GetProperties for the correct data type.
        /// </devdoc>
        public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes)
        {
            PropertyDescriptorCollection props = TypeDescriptor.GetProperties(typeof(Rectangle), attributes);

            return(props.Sort(new string[] { "X", "Y", "Width", "Height" }));
        }