protected virtual void VisitPhysicalOpDefault(PhysicalOp op, Node n)
 {
     VisitDefault(n);
 }
 protected override void VisitPhysicalOpDefault(PhysicalOp op, Node n)
 {
     VisitDefault(n);
 }
Пример #3
0
 protected override void VisitPhysicalOpDefault(PhysicalOp op, Node n)
 {
     VisitDefault(n);
 }
 protected virtual void VisitPhysicalOpDefault(PhysicalOp op, Node n)
 {
     this.VisitDefault(n);
 }
Пример #5
0
 // <summary>
 // A default processor for all PhysicalOps.
 // Allows new visitors to just override this to handle all PhysicalOps
 // </summary>
 // <param name="op"> the PhysicalOp </param>
 // <param name="n"> the node to process </param>
 // <returns> a potentially modified subtree </returns>
 protected virtual TResultType VisitPhysicalOpDefault(PhysicalOp op, Node n)
 {
     return(VisitDefault(n));
 }