static void Main(string[] args) { var myBugsPreds = new List <string>() { "Pred A", "Pred B", "Pred C" }; var myBugsPrey = new List <string>() { "Prey A", "Prey B", "Prey C" }; var myBug = new Bug("My Bug", "It's Species", myBugsPreds, myBugsPrey); var preyList = myBug.PreyList(); var predList = myBug.PredatorList(); Console.WriteLine(preyList); Console.WriteLine(predList); var prey = "Prey B"; Console.WriteLine(myBug.Eat(prey)); }
static void Main(string[] args) { var predatorsForBug1 = new List <string>() { "Human", "Raid" }; predatorsForBug1.Add("Dinosaurs"); var preyForBug1 = new List <string>() { "Fly", "Caterpillar" }; var bug1 = new Bug("Black Widow", "Spider", predatorsForBug1, preyForBug1); Console.WriteLine(bug1.PredatorList()); Console.WriteLine(bug1.PreyList()); Console.WriteLine(bug1.Eat("Fly")); var predatorsForBug2 = new List <string>() { "Human", "Mouse", "Bat" }; var preyForBug2 = new List <string>() { "Spiders", "Lizards" }; var bug2 = new Bug("King Scorpio", "scorpion", predatorsForBug2, preyForBug2); Console.WriteLine(bug2.PredatorList()); Console.WriteLine(bug2.PreyList()); Console.WriteLine(bug2.Eat("Fly")); }