Пример #1
0
 public static Offset <StepKeyFrameData_Int64> CreateStepKeyFrameData_Int64(FlatBufferBuilder builder,
                                                                            int time   = 0,
                                                                            long value = 0)
 {
     builder.StartObject(2);
     StepKeyFrameData_Int64.AddValue(builder, value);
     StepKeyFrameData_Int64.AddTime(builder, time);
     return(StepKeyFrameData_Int64.EndStepKeyFrameData_Int64(builder));
 }
Пример #2
0
 public static StepKeyFrameData_Int64 GetRootAsStepKeyFrameData_Int64(ByteBuffer _bb, StepKeyFrameData_Int64 obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
 public static StepKeyFrameData_Int64 GetRootAsStepKeyFrameData_Int64(ByteBuffer _bb, StepKeyFrameData_Int64 obj)
 {
     return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }