Пример #1
0
        void AddSymbolServer(SymbolStoreSequence storeSequence, IList <string> paths,
                             string defaultPath, bool isCache = false)
        {
            var server = new SymbolServer(isCache);

            for (int i = 0; i < paths.Count; ++i)
            {
                var path = paths[i];

                if (StadiaSymbolStore.IsStadiaStore(fileSystem, path))
                {
                    Trace.WriteLine("Warning: Stadia store not supported in symbol server " +
                                    "configuration; it will be ignored.");
                    continue;
                }
                else if (HttpSymbolStore.IsHttpStore(path))
                {
                    bool hasDownstreamCache = storeSequence.HasCache || !server.IsEmpty;
                    if (!TryAddHttpStore(server, path, hasDownstreamCache))
                    {
                        continue;
                    }
                    if (isCache)
                    {
                        Trace.WriteLine(
                            $"Warning: '{path}' is being used as a symbol cache, " +
                            "but caching symbols in HTTP symbol stores is not supported.");
                    }
                    else if (i != paths.Count - 1)
                    {
                        Trace.WriteLine(
                            $"Warning: '{path}' is being used as a downstream " +
                            "store, but copying symbols to HTTP symbol stores is not supported.");
                    }
                }
                else if (!string.IsNullOrEmpty(path))
                {
                    server.AddStore(new StructuredSymbolStore(fileSystem, path));
                }
                else if (!string.IsNullOrEmpty(defaultPath))
                {
                    server.AddStore(new StructuredSymbolStore(fileSystem, defaultPath));
                }
            }
            storeSequence.AddStore(server);
        }
Пример #2
0
        // symbolPaths is expected to be in the format described above
        public virtual ISymbolStore Parse(string symbolPaths)
        {
            if (symbolPaths == null)
            {
                throw new ArgumentNullException("symbolPaths");
            }

            Trace.WriteLine($"Parsing symbol paths: '{symbolPaths}'");

            var storeSequence = new SymbolStoreSequence(binaryFileUtil);

            foreach (var pathElement in symbolPaths.Split(';'))
            {
                if (string.IsNullOrEmpty(pathElement))
                {
                    continue;
                }

                var components = pathElement.Split('*');

                if (components.Length > 2 &&
                    string.Equals(components[0], "symsrv", StringComparison.OrdinalIgnoreCase))
                {
                    // "symsrv*" is followed by the name of the symbol server dll. "symsrv.dll" is
                    // the name of the dll whose behavior we're trying to imitate.
                    if (string.Equals(components[1], "symsrv.dll",
                                      StringComparison.OrdinalIgnoreCase))
                    {
                        AddSymbolServer(storeSequence, components.Skip(2).ToList(),
                                        defaultSymbolStorePath);
                    }
                    else
                    {
                        Trace.WriteLine(Strings.UnsupportedSymbolServer(components[1]));
                    }
                }
                else if (components.Length > 1 &&
                         string.Equals(components[0], "srv", StringComparison.OrdinalIgnoreCase))
                {
                    // "srv*" is a shortform for "symsrv*symsrv.dll*"
                    AddSymbolServer(storeSequence, components.Skip(1).ToList(),
                                    defaultSymbolStorePath);
                }
                else if (components.Length > 1 &&
                         string.Equals(components[0], "cache", StringComparison.OrdinalIgnoreCase))
                {
                    // Any empty cache paths are replaced with the defalt cache path
                    AddSymbolServer(storeSequence, components.Skip(1).ToList(), defaultCachePath,
                                    isCache: true);
                }
                // The path element doesn't refer to a symbol server, but it could still be
                // a Stadia store, an http store, a structured symbol store, or a flat directory.
                else if (StadiaSymbolStore.IsStadiaStore(fileSystem, pathElement))
                {
                    // Stadia stores need to be part of an implicit symbol server just in case
                    // we need to add a local cache downstream from the remote store.
                    var server = new SymbolServer();
                    if (TryAddStadiaStore(server, storeSequence.HasCache))
                    {
                        storeSequence.AddStore(server);
                    }
                }
                else if (HttpSymbolStore.IsHttpStore(pathElement))
                {
                    // HTTP stores need to be part of an implicit symbol server just in case
                    // we need to add a local cache downstream from the remote store.
                    var server = new SymbolServer();
                    if (TryAddHttpStore(server, pathElement, storeSequence.HasCache))
                    {
                        storeSequence.AddStore(server);
                    }
                }
                else if (StructuredSymbolStore.IsStructuredStore(fileSystem, pathElement))
                {
                    storeSequence.AddStore(new StructuredSymbolStore(fileSystem, pathElement));
                }
                else
                {
                    storeSequence.AddStore(
                        new FlatSymbolStore(fileSystem, binaryFileUtil, pathElement));
                }
            }

            var jsonRepresentation = JsonConvert.SerializeObject(
                storeSequence,
                new JsonSerializerSettings {
                TypeNameHandling = TypeNameHandling.Auto
            });

            Trace.WriteLine($"Symbol path parsing result: {jsonRepresentation}");

            return(storeSequence);
        }