Пример #1
0
        public GenericBitmapTexture(byte[] FileData, int width, int height)
        {
            Format = TEX_FORMAT.R8G8B8A8_UNORM;
            Width  = (uint)width;
            Height = (uint)height;

            ImageData = DDSCompressor.CompressBlock(FileData, width, height,
                                                    DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
        }
Пример #2
0
 public static byte[] CompressBlock(byte[] data, int width, int height, TEX_FORMAT format, TEX_FORMAT_TYPE type, float alphaRef)
 {
     if (IsCompressed(format))
     {
         return(DDSCompressor.CompressBlock(data, width, height, DDS.GetDXGI_Format(format, type), alphaRef));
     }
     else if (IsAtscFormat(format))
     {
         return(null);
     }
     else
     {
         return(DDSCompressor.EncodePixelBlock(data, width, height, DDS.GetDXGI_Format(format, type)));
     }
 }
 public static byte[] CompressBlock(byte[] data, int width, int height, TEX_FORMAT format, float alphaRef, STCompressionMode CompressionMode = STCompressionMode.Fast)
 {
     if (IsCompressed(format))
     {
         return(DDSCompressor.CompressBlock(data, width, height, (DDS.DXGI_FORMAT)format, alphaRef, CompressionMode));
     }
     else if (IsAtscFormat(format))
     {
         return(null);
     }
     else
     {
         return(DDSCompressor.EncodePixelBlock(data, width, height, (DDS.DXGI_FORMAT)format));
     }
 }