//out protected void RaiseMouseOut(object sender, MouseArg args) { var handler = MouseOut; if (handler != null) { handler(sender, args); } }
//click protected void RaiseMouseClick(object sender, MouseArg e) { var handler = Click; if (handler != null) { handler(sender, e); } }
protected void RaiseMouseMove(object sender, MouseArg e) { var handler = MouseMove; if (handler != null) { handler(sender, e); } }
protected void RaiseMouseMove(object sender, MouseArg e) { var handler = MouseMove; handler?.Invoke(sender, e); }
//out protected void RaiseMouseOut(object sender, MouseArg args) { var handler = MouseOut; handler?.Invoke(sender, args); }
//click protected void RaiseMouseClick(object sender, MouseArg e) { var handler = Click; handler?.Invoke(sender, e); }
//out protected void RaiseMouseOut(object sender, MouseArg args) { MouseOut?.Invoke(sender, args); }
protected void RaiseMouseMove(object sender, MouseArg e) { MouseMove?.Invoke(sender, e); }
//down protected void RaiseMouseDown(object sender, MouseArg e) { MouseDown?.Invoke(sender, e); }
//click protected void RaiseMouseClick(object sender, MouseArg e) { Click?.Invoke(sender, e); }