Пример #1
0
        public override void Initialize(IApplication application)
        {
            base.Initialize(application);

            // Load storage game data
            GameStorage gameStorage;
            if (WaveServices.Storage.Exists<GameStorage>())
            {
                gameStorage = WaveServices.Storage.Read<GameStorage>();
            }
            else
            {
                gameStorage = new GameStorage();
            }

            Catalog.RegisterItem(gameStorage);

            ScreenContext screenContext = new ScreenContext(new GamePlayScene());
            WaveServices.ScreenContextManager.To(screenContext);
        }
Пример #2
0
        public override void Initialize(IApplication application)
        {
            base.Initialize(application);

            // Load storage game data
            GameStorage gameStorage;
            if (WaveServices.Storage.Exists<GameStorage>())
            {
                gameStorage = WaveServices.Storage.Read<GameStorage>();
            }
            else
            {
                gameStorage = new GameStorage();
            }

            Catalog.RegisterItem(gameStorage);

            ViewportManager vm = WaveServices.ViewportManager;
            vm.Activate(1024, 768, ViewportManager.StretchMode.Uniform);

            ScreenContext screenContext = new ScreenContext(new GamePlayScene());
            WaveServices.ScreenContextManager.To(screenContext);
        }