Пример #1
0
        public ShotPatterns Combine(ShotPatterns other)
        {
            ShotPatterns ret = this;

            foreach (ShotPattern p in other)
            {
                ret.Add(p);
            }
            return(ret);
        }
Пример #2
0
 public bool MoveNext()
 {
     if (current == null)
     {
         current = parent;
     }
     else
     {
         current = current.next;
     }
     return(current.me != null);
 }
Пример #3
0
 private ShotPatterns(ShotPattern pattern, ShotPatterns next)
 {
     me        = pattern;
     this.next = next;
 }
Пример #4
0
 public void Dispose()
 {
     current = null;
 }
Пример #5
0
 public void Reset()
 {
     current = null;
 }
Пример #6
0
 public ShotPatternEnum(ShotPatterns parent)
 {
     this.parent = parent;
 }