private void detach_CycleFoods(CycleFood entity) { this.SendPropertyChanging(); entity.REP_Stuff = null; }
partial void DeleteCycleFood(CycleFood instance);
partial void InsertCycleFood(CycleFood instance);
partial void UpdateCycleFood(CycleFood instance);
private void attach_CycleFoods(CycleFood entity) { this.SendPropertyChanging(); entity.Cycle = this; }