关于OfflineStorage的设计不太合理 整个类文件需要拆分
Наследование: IDisposable
Пример #1
0
 internal override void Load()
 {
     base.Load();
     _queueSystem = QueueSystem.Instance;
     _sync = SynchronizationContext.Current;
     _queueSystem.Register(uniqueLayerId, this.LocalStorage, GetImage);
     _queueSystem.ImageCompleted += _queueSystem_ImageCompleted;
 }
Пример #2
0
 /// <summary>
 /// 释放占据的所有资源,不再请求。
 /// </summary>
 public void Dispose()
 {
     _executantPool.DownloadImageCompleted -= _executantPool_DownloadImageCompleted;
     _executantPool.Dispose();
     _howToDownload.Clear();
     _memoryCache.ClearAll();
     _tilesBuffer.ClearAll();
     _storageCache.Clear();
     _isStarted = false;
     _instance = null;
 }