Пример #1
0
        public Stage03()
        {
            music     = new Music("stage03.mp3");
            turn      = new TurnPage();
            countTime = new CountTime();

            river  = new AnimateActor("river", 14, new Point(560, 550), 2.3f);
            river2 = new AnimateActor("river", 14, new Point(560, 550), 2.3f);

            background = new ContinuousActor("GridWall", 4, new Point(100, 340), 1f, 880, 100, 0);
            grid       = new ContinuousActor("grid", 4, new Point(195, 700), 2, 500, 100, 0);
            winroad    = new AnimateActor("finish", 1, new Point(1820, 530), 1.8f); //520到底

            mainCharacter = new MainCharactor("dragon", 3, new Point(420, 430), 8); // size 6
            pinkDragon    = new PinkDragon("Pinkdragon", 3, new Point(1990, 550), 6);
            yellowDragon  = new YellowDragon[yellow_NUM];
            healthPts     = new HealthPt[yellow_NUM];

            for (int i = 0; i < yellow_NUM; i++)
            {
                yellowDragon[i] = new YellowDragon("yellowdragon", 2, new Point(555, 600), 4);
                healthPts[i]    = new HealthPt("ProgressBar10", 1, new Point(1200, 500 + 100 * i), 4);
            }

            // 說明頁物件
            explain        = new AnimateActor("story31", 1, new Point(550, 410), 2);
            rNextBtn       = new AnimateActor("Rnext", 1, new Point(1000, 430), 1.3f);
            ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); // 550 600
            lNextBtn       = new AnimateActor("graExpLBtn0", 1, new Point(100, 430), 1.3f);

            Global.target = yellowDragon[0].Enemys + yellowDragon[1].Enemys;
        }
Пример #2
0
        public void MouseDown(MouseEventArgs e)
        {
            switch (step)
            {
            // 說明頁
            case 0:

                // 說明頁按鈕切換
                if (rNextBtn.isClick(e.X, e.Y) && (explainPage == 0 || explainPage == 1 || explainPage == 2))
                {
                    music.PlayMusic("concern.mp3");
                    explainPage++;
                    rNextBtn.Size = 1.5f;
                }
                if (lNextBtn.isClick(e.X, e.Y) && (explainPage == 1 || explainPage == 2 || explainPage == 3))
                {
                    music.PlayMusic("concern.mp3");
                    explainPage--;
                    lNextBtn.Size = 1.5f;
                }
                // 說明頁 子頁 切換
                switch (explainPage)
                {
                case 0:
                    explain.ClearImages();
                    explain.AddImage("story31", 1);

                    lNextBtn.ClearImages();
                    lNextBtn.AddImage("graExpLBtn0", 1);

                    rNextBtn.ClearImages();
                    rNextBtn.AddImage("Rnext", 1);
                    break;

                case 1:
                    explain.ClearImages();
                    explain.AddImage("Stage03explain0", 1);

                    lNextBtn.ClearImages();
                    lNextBtn.AddImage("Lnext", 1);

                    rNextBtn.ClearImages();
                    rNextBtn.AddImage("Rnext", 1);

                    // mainCharacter位置重設
                    mainCharacter.Size   = 8;
                    mainCharacter.Center = new Point(420, 430);
                    mainCharacter.Motion(0);

                    if (mainCharacter.isClick(e.X, e.Y))
                    {
                        mainCharacter.ispower = true;
                        music.PlayMusic("Power.mp3");
                        mainCharacter.Motion(5);
                    }

                    mainCharacter.isjump = false;
                    break;

                case 2:
                    explain.ClearImages();
                    explain.AddImage("Stage03explain1", 1);

                    rNextBtn.ClearImages();
                    rNextBtn.AddImage("Rnext", 1);

                    lNextBtn.ClearImages();
                    lNextBtn.AddImage("Lnext", 1);

                    // mainCharacter位置重設
                    mainCharacter.Size   = 8;
                    mainCharacter.Center = new Point(565, 550);
                    mainCharacter.Motion(2);

                    break;

                case 3:
                    explain.ClearImages();
                    explain.AddImage("Stage03explain2", 1);

                    rNextBtn.ClearImages();
                    rNextBtn.AddImage("graExpRBtn0", 1);

                    lNextBtn.ClearImages();
                    lNextBtn.AddImage("Lnext", 1);

                    if (yellowDragon[0].isClick(e.X, e.Y))
                    {
                        yellowDragon[0].Motion(1);
                    }
                    break;
                }


                if (ExplainPlayBtn.isClick(e.X, e.Y))
                {
                    music.PlayMusic("concern.mp3");
                    ExplainPlayBtn.Size = 1.2f;
                    explain             = null;
                    ExplainPlayBtn      = null;

                    // mainCharater 位置、 圖片重設
                    mainCharacter.Size   = 6;
                    mainCharacter.Center = new Point(190, 590);
                    mainCharacter.Motion(0);

                    // river 、 river2 位置、圖片重設
                    river.Size    = 1;
                    river.Center  = new Point(500, 750);
                    river2.Size   = 1;
                    river2.Center = new Point(500, 750);

                    // yellowDragon 位置、圖片重設
                    for (int i = 0; i < yellow_NUM; i++)
                    {
                        yellowDragon[i] = new YellowDragon("yellowdragon", 2, new Point(1200, 500 + 100 * i), 3);
                    }

                    step = 1;
                }


                break;

            case 1:
                //攻擊敵人
                for (int i = 0; i < yellow_NUM; i++)
                {
                    if (yellowDragon[i] != null)
                    {
                        if (yellowDragon[i].isClick(e.X, e.Y))
                        {
                            yellowDragon[i].Life();
                            yellowDragon[i].Motion(1);
                        }
                    }
                }
                //續力開始
                if (mainCharacter.isClick(e.X, e.Y) && mainCharacter.Center.Y > 545 && touch > 0 && !mainCharacter.isjump)
                {
                    music.PlayMusic("Power.mp3");
                    mainCharacter.ispower = true;
                    mainCharacter.Motion(5);
                }
                break;

            //遊戲敗場
            case 3:
                turn.MouseDown(e, pageName.turntablePage);
                break;
            }
        }
Пример #3
0
        int actorChange = 0; // 角色瀏覽標籤

        //------------ TurnTableStage 建構子 ----------//
        public TurnTableStage()
        {
            turn        = new TurnPage();
            ranker      = new Ranker();
            music       = new Music(5);
            turnTable   = new TurnTable();
            click       = 1;
            Global.TIME = 0;
            ranker.Load();

            wood       = new Actor("wood", new Point(250, 390), 0.9f);
            background = new Actor("mainpageBackground", new Point(550, 394), 1.5f);
            rankpic    = new Button("rank0", 1, new Point(795, 350), 1.3f);

            Page         = new Button("redPage", 1, new Point(760, 365), 1.06f);
            redButton    = new Button("redButton0", 2, new Point(150, 160), 1.5f);
            blueButton   = new Button("blueButton0", 2, new Point(150, 460), 1.5f);
            greenButton  = new Button("greenButton0", 2, new Point(250, 310), 1.5f);
            purpleButton = new Button("purpleButton0", 2, new Point(250, 610), 1.5f);

            nextButtonLeft  = new AnimateActor("nextButton0", 1, new Point(710, 670), 13);
            nextButtonRight = new AnimateActor("nextButton1", 1, new Point(805, 670), 13);
            intro0          = new AnimateActor("intro0", 1, new Point(765, 200), 1);
            intro1          = new AnimateActor("intro1", 1, new Point(765, 200), 1);
            intro2          = new AnimateActor("intro2", 1, new Point(765, 200), 1);
            intro3          = new AnimateActor("intro3", 1, new Point(765, 200), 1);
            intro4          = new AnimateActor("intro4", 1, new Point(765, 200), 1);
            intro5          = new AnimateActor("intro5", 1, new Point(765, 200), 1);
            intro6          = new AnimateActor("intro6", 1, new Point(765, 200), 1);

            greenDragon  = new MainCharactor("dragon", 2, new Point(775, 500), 4.5f);
            orangeDragon = new OrangeDragon("orangedragon", 2, new Point(770, 500), 2.5f);
            bird         = new YellowBird("YellowBird_Hit", 3, new Point(775, 500), 2.5f);
            tinyDragon   = new TinyDragon("tinyDragon", 3, new Point(760, 500), 2f);
            brownDragon  = new AnimateActor("browndragon", 2, new Point(750, 500), 2.5f);
            blackDragon  = new BlackDragon("blackdragon", 2, new Point(735, 500), 5);
            yellowDragon = new YellowDragon("yellowdragon", 2, new Point(755, 500), 2.5f);


            nameTextbox = new TextBox();
            SetNameTextbox();
            pageLabel = new Label();
            SetPageLabel();
            turnLabel = new Label();
            SetTurnLabel();

            mode01           = new AnimateActor("Mode0", 1, new Point(550, 600), 2f);
            mode02           = new AnimateActor("Mode1", 1, new Point(760, 600), 2f);
            storyMode        = new AnimateActor("Story0", 1, new Point(970, 600), 2f);;
            storyModeExplain = new AnimateActor("modeStory0", 1, new Point(750, 335), 2.55f);

            cloud = new AnimateActor("cloud", 1, new Point(760, 55), 1);
            // 模式按鈕
            switch (Global.Mode)
            {
            case 0:
                rBtn0 = new AnimateActor("rrBtn0", 1, new Point(550, 175), 1.5f);
                rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f);
                rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f);
                break;

            case 1:
                rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f);
                rBtn1 = new AnimateActor("rrBtn1", 1, new Point(750, 175), 1.5f);
                rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f);
                break;

            case 2:
                rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f);
                rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f);
                rBtn2 = new AnimateActor("rrBtn2", 1, new Point(960, 175), 1.5f);
                break;
            }
        }