public Level02() { music = new Music(); countTime = new CountTime(); turn = new TurnPage(); randomizer = new Random(); background = new AnimateActor("sunsetBk", 1, new Point(697, 330), 1.5f); holegrass = new AnimateActor("holegrass", 1, new Point(247, 360), 1.1f); mainCharactor = new MainCharactor("DragonFire1", 2, new Point(120, 550), 4.5f); blackDragon = new BlackDragon("blackdragon", 2, new Point(970, 550), 4.5f); redfire = new Fire("redfire", 3, new Point(385, 465), 1.8f, 0.5f, 1); bluefire = new Fire("BlueFire", 3, new Point(740, 465), 1.8f, 0.5f, 1); clouds = new ContinuousActor("sunsetCloud", 4, new Point(100, 0), 1.7f, 400, 30, 5); douwn = false; downCount = 0; //------說明頁 if (Global.Mode > 0) { explain = new AnimateActor("Level02explain0", 3, new Point(550, 410), 2); rNextBtn = new AnimateActor("graExpRBtn0", 1, new Point(1000, 450), 1.3f); } else { explain = new AnimateActor("story22", 1, new Point(550, 410), 2); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 450), 1.3f); } ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 450), 1.3f); Global.target = 1; }
//-------------建構子-------------// public Level01() { music = new Music(); countTime = new CountTime(); turn = new TurnPage(); yellowBird = new YellowBird("YellowBird", 3, new Point(1100, 100), 6); Background = new Actor("pink", new Point(690, 300), 1.2f); RainBow = new Actor("rainbow", new Point(550, 640), 1.2f); Cloud = new AnimateActor("clouds", 1, new Point(550, 430), 2); WingL = new AnimateActor("wing0", 2, new Point(570, 470), 1.7f); WingR = new AnimateActor("wing1", 2, new Point(540, 365), 1.2f); mainCharactor = new MainCharactor("dragon", 3, new Point(690, 220), 8); stone = new AnimateActor("stone", 1, new Point(1100, 200), 5f); //------說明頁 if (Global.Mode > 0) { explain = new AnimateActor("Level01explain0", 1, new Point(550, 410), 2); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 430), 1.3f); } else { explain = new AnimateActor("story15", 1, new Point(550, 410), 2); rNextBtn = new AnimateActor("graExpRBtn0", 1, new Point(1000, 430), 1.3f); } ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 430), 1.3f); Global.target = 2; }
public Stage03() { music = new Music("stage03.mp3"); turn = new TurnPage(); countTime = new CountTime(); river = new AnimateActor("river", 14, new Point(560, 550), 2.3f); river2 = new AnimateActor("river", 14, new Point(560, 550), 2.3f); background = new ContinuousActor("GridWall", 4, new Point(100, 340), 1f, 880, 100, 0); grid = new ContinuousActor("grid", 4, new Point(195, 700), 2, 500, 100, 0); winroad = new AnimateActor("finish", 1, new Point(1820, 530), 1.8f); //520到底 mainCharacter = new MainCharactor("dragon", 3, new Point(420, 430), 8); // size 6 pinkDragon = new PinkDragon("Pinkdragon", 3, new Point(1990, 550), 6); yellowDragon = new YellowDragon[yellow_NUM]; healthPts = new HealthPt[yellow_NUM]; for (int i = 0; i < yellow_NUM; i++) { yellowDragon[i] = new YellowDragon("yellowdragon", 2, new Point(555, 600), 4); healthPts[i] = new HealthPt("ProgressBar10", 1, new Point(1200, 500 + 100 * i), 4); } // 說明頁物件 explain = new AnimateActor("story31", 1, new Point(550, 410), 2); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 430), 1.3f); ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); // 550 600 lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 430), 1.3f); Global.target = yellowDragon[0].Enemys + yellowDragon[1].Enemys; }
public TurnPage() { empty = new AnimateActor("empty", 11, new Point(200, 200), 0.01f); // GameOver gameOver = new AnimateActor("gameOver", 5, new Point(560, 380), 1.5f); isGameOver = false; }
//-------------建構子(初始化)-------------// public TurnTable() { music = new Music(); //轉盤提醒 : 比例約1:1:2 ;以中心座標來放位置。 clock = new AnimateActor("true", 1, new Point(760, 485), 1.5f); cycle = new AnimateActor("cycle", 1, new Point(760, 485), 1.5f); gobtn = new AnimateActor("transparent", 1, new Point(758, 485), 3f); }
//---------------- 加在 Form1.MouseDown 裡 ----------------// public void MouseDown(MouseEventArgs e) { switch (step) { // 說明頁 case 0: if (ExplainPlayBtn.isClick(e.X, e.Y)) { music.PlayMusic("concern.mp3"); ExplainPlayBtn.Size = 1.2f; explain = null; ExplainPlayBtn = null; step = 1; } // 說明頁按鈕切換 if (rNextBtn.isClick(e.X, e.Y) && (Global.Mode == 0 ? explainPage == 0 : false)) { music.PlayMusic("concern.mp3"); explainPage++; rNextBtn.Size = 1.5f; } if (lNextBtn.isClick(e.X, e.Y) && (Global.Mode == 0 ? explainPage == 1 : false)) { music.PlayMusic("concern.mp3"); explainPage--; lNextBtn.Size = 1.5f; } if ((rNextBtn.isClick(e.X, e.Y) || lNextBtn.isClick(e.X, e.Y)) && Global.Mode == 0) { switch (explainPage) { case 0: explain.ClearImages(); explain.AddImage("story22", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("graExpLBtn0", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); break; case 1: explain.ClearImages(); explain.AddImage("story23", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("graExpRBtn0", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); break; } } break; //遊戲敗場 case 3: turn.MouseDown(e, pageName.turntablePage); break; } }
public void MouseUp(MouseEventArgs e) { switch (step) { // 說明頁 case 0: if (ExplainPlayBtn.isClick(e.X, e.Y)) { ExplainPlayBtn.Size = 1; explain = null; ExplainPlayBtn = null; } if (rNextBtn.isClick(e.X, e.Y)) { rNextBtn.Size = 1.3f; } if (lNextBtn.isClick(e.X, e.Y)) { lNextBtn.Size = 1.3f; } // 說明頁 子頁 切換 switch (explainPage) { case 0: if (mainCharacter.isClick(e.X, e.Y)) { mainCharacter.Motion(0); mainCanJump = true; } break; case 2: if (yellowDragon[0].isClick(e.X, e.Y)) { yellowDragon[0].Motion(0); } break; } break; case 1: //續力結束 ispower = false; //跳躍開始 if (mainCharacter.isClick(e.X, e.Y) && mainCharacter.Center.Y > 545 && touch > 0) { isjump = true; mainCharacter.Motion(0); } break; } }
public BrownDragon(string fileFirstName, int picturesNum, Point center, float size) : base(fileFirstName, picturesNum, center, size) { hp = 100; countTime = new CountTime(); music = new Music(); brownDragon = new AnimateActor(fileFirstName, picturesNum, center, size); pen = new Pen(Color.Red, 5); myStartPoint = new Point(860, 510); myEndPoint = new Point(860, 510); isAttack = false; }
//-------------- Stage02 建構子 ---------------// public Stage02() { music = new Music("stage2.mp3"); turn = new TurnPage(); randomizer = new Random(); countTime = new CountTime(); tinyDragons = new TinyDragon[TINYDRAGON_NUM]; fires = new AnimateActor[Fire_MaX_Num]; healthPts = new HealthPt[HEALTHPTS_NUM]; brownDragonHealthPt = new HealthPt("ProgressBar10", 1, new Point(500, 500), 3); brownDragonHealthPt.hp = BROWNDRAGON_Max_HP; brownDragon = new BrownDragon("browndragon", 2, new Point(1550, 500), 2); //950 brownDragonImgWidth = brownDragon.brownDragon.img.Width; brownDragonImgHeight = brownDragon.brownDragon.img.Height; clouds = new ContinuousActor("clouds", 7, new Point(100, 100), 1, 400, 100, 5); mainCharator = new MainCharactor("flydragon", 2, new Point(200, 400), 5f); for (int i = 0; i < TINYDRAGON_NUM; i++) { tinyDragons[i] = new TinyDragon("tinyDragon", 3, new Point(1000 + 50 * i * randomizer.Next(1, 5), 0 + 50 * i * randomizer.Next(1, 10)), 3); healthPts[i] = new HealthPt("ProgressBar10", 1, new Point(500, 500), 6); } pinkBk = new AnimateActor("pinkBk", 1, new Point(500, 390), 1.5f); cloudsCenter = new Point(100, 100); healthPtCount = 0; // 記數 : tinyDragon 的死亡數量 //MessageBox.Show("" + tinyDragons[0].img.Width); //------說明頁 if (Global.Mode > 0) { explain = new AnimateActor("Stage02explain0", 1, new Point(550, 410), 2); } else { explain = new AnimateActor("story21", 1, new Point(550, 410), 2); } ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 450), 1.3f); lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 450), 1.3f); Global.target = 1; }
public Stage01() { music = new Music("stage1.mp3"); // 隨機背景 clouds = new ContinuousActor("clouds", 7, new Point(100, 100), 1, 400, 80, 5); mountains = new ContinuousActor("mountain", 6, new Point(100, 600), 1.2f, 350, 80, 0); grasses = new ContinuousActor("Grass", 6, new Point(100, 658), 1.8f, 200, 80, 0); // 固定背景與物體 background = new AnimateActor("bluesky", 1, new Point(800, 300), 1.3f); grass = new AnimateActor("Grass11", 1, new Point(1000, 430), 1f); rainbow = new AnimateActor("rainbow1", 1, new Point(1800, 300), 0.3f); // 動態互動物體 stone = new AnimateActor("stone", 1, new Point(1100, 200), 3f); bone = new AnimateActor("bone", 1, new Point(750, 450), 3); // 怪物們 mainCharactor = new MainCharactor("dragon", 3, new Point(350, 500), 6); orangeDragon = new OrangeDragon("orangedragon", 2, new Point(750, 500), 3); yellowBird = new YellowBird("YellowBird", 3, new Point(1100, 100), 4); // 生命Bar healthyellow = new HealthPt("ProgressBar10", 1, new Point(1100, 0), 3); healthorange = new HealthPt("ProgressBar10", 1, new Point(1100, 500), 3); // 測試用按鈕 playButton = new AnimateActor("Play1", 1, new Point(1000, 430), 15); newt = new CountTime(); // 說明頁物件 if (Global.Mode > 0) { explain = new AnimateActor("explain2", 1, new Point(550, 410), 2); } else { explain = new AnimateActor("story11", 1, new Point(550, 410), 2); } ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); // 550 600 oneHp01 = new AnimateActor("oneHp", 1, new Point(450, 390), 1); oneHp02 = new AnimateActor("oneHp", 1, new Point(750, 390), 1); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 430), 1.3f); lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 430), 1.3f); canPaintHp01 = false; canPaintHp02 = false; isAttackOrange = false; Global.target = orangeDragon.Enemys; }
public MainpageStage() { music = new Music("ep2.mp3"); turn = new TurnPage(); foot = new Foot(); background = new Actor("mainpageBackground", new Point(550, 394), 1.5f); dragon = new MainCharactor("dragon", 2, new Point(0, 625), 7); playButton = new AnimateActor("skip", 1, new Point(1030, 700), 1.2f); superragonLogo = new AnimateActor("Logo", 1, new Point(530, -200), 2); mainPageisStart = true; super_count = 0; step = 0; }
//int explainPage = 0; //-------------- 放在 Form1.MouseDown 裡 ---------------// public void MouseDown(MouseEventArgs e) { switch (step) { // 說明頁 case 0: if (ExplainPlayBtn.isClick(e.X, e.Y)) { music.PlayMusic("concern.mp3"); ExplainPlayBtn.Size = 1.2f; explain = null; ExplainPlayBtn = null; step = 1; } break; //遊戲開始 case 1: for (int i = 0; i < Fire_MaX_Num; i++) { if (fires[i] == null) { music.PlayMusicMuti(); mainCharator.Motion(4); fires[i] = new AnimateActor("fire", 4, new Point(mainCharator.Center.X + 60, mainCharator.Center.Y - 40), 1.5f); GC.Collect(); break; } } break; //遊戲敗場 case 3: turn.MouseDown(e, pageName.turntablePage); break; } }
public void MouseDown(MouseEventArgs e) { switch (step) { // 說明頁 case 0: // 說明頁按鈕切換 if (rNextBtn.isClick(e.X, e.Y) && (explainPage == 0 || explainPage == 1 || explainPage == 2)) { music.PlayMusic("concern.mp3"); explainPage++; rNextBtn.Size = 1.5f; } if (lNextBtn.isClick(e.X, e.Y) && (explainPage == 1 || explainPage == 2 || explainPage == 3)) { music.PlayMusic("concern.mp3"); explainPage--; lNextBtn.Size = 1.5f; } // 說明頁 子頁 切換 switch (explainPage) { case 0: explain.ClearImages(); explain.AddImage("story31", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("graExpLBtn0", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); break; case 1: explain.ClearImages(); explain.AddImage("Stage03explain0", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); // mainCharacter位置重設 mainCharacter.Size = 8; mainCharacter.Center = new Point(420, 430); mainCharacter.Motion(0); if (mainCharacter.isClick(e.X, e.Y)) { mainCharacter.ispower = true; music.PlayMusic("Power.mp3"); mainCharacter.Motion(5); } mainCharacter.isjump = false; break; case 2: explain.ClearImages(); explain.AddImage("Stage03explain1", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); // mainCharacter位置重設 mainCharacter.Size = 8; mainCharacter.Center = new Point(565, 550); mainCharacter.Motion(2); break; case 3: explain.ClearImages(); explain.AddImage("Stage03explain2", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("graExpRBtn0", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); if (yellowDragon[0].isClick(e.X, e.Y)) { yellowDragon[0].Motion(1); } break; } if (ExplainPlayBtn.isClick(e.X, e.Y)) { music.PlayMusic("concern.mp3"); ExplainPlayBtn.Size = 1.2f; explain = null; ExplainPlayBtn = null; // mainCharater 位置、 圖片重設 mainCharacter.Size = 6; mainCharacter.Center = new Point(190, 590); mainCharacter.Motion(0); // river 、 river2 位置、圖片重設 river.Size = 1; river.Center = new Point(500, 750); river2.Size = 1; river2.Center = new Point(500, 750); // yellowDragon 位置、圖片重設 for (int i = 0; i < yellow_NUM; i++) { yellowDragon[i] = new YellowDragon("yellowdragon", 2, new Point(1200, 500 + 100 * i), 3); } step = 1; } break; case 1: //攻擊敵人 for (int i = 0; i < yellow_NUM; i++) { if (yellowDragon[i] != null) { if (yellowDragon[i].isClick(e.X, e.Y)) { yellowDragon[i].Life(); yellowDragon[i].Motion(1); } } } //續力開始 if (mainCharacter.isClick(e.X, e.Y) && mainCharacter.Center.Y > 545 && touch > 0 && !mainCharacter.isjump) { music.PlayMusic("Power.mp3"); mainCharacter.ispower = true; mainCharacter.Motion(5); } break; //遊戲敗場 case 3: turn.MouseDown(e, pageName.turntablePage); break; } }
//---------- MouseDouwn -------------// public void MouseDown(MouseEventArgs e) { switch (step) { // 說明頁 case 0: if (Form1.labely.Visible == true) { Form1.labely.Visible = false; Form1.labelz.Visible = false; } if (ExplainPlayBtn.isClick(e.X, e.Y)) { music.PlayMusic("concern.mp3"); ExplainPlayBtn.Size = 1.2f; explain = null; ExplainPlayBtn = null; mainCharactor.Center = new Point(195, 600); orangeDragon.Center = new Point(1100, 600); yellowBird.Center = new Point(1100, 100); bone.Center = new Point(1050, 580); mainCharactor.Motion(0); orangeDragon.Motion(0); step = 1; } if (mainCharactor.isClick(e.X, e.Y) && explainPage == 1) { mainCharactor.Motion(1); escaption = true; canPaintHp01 = false; } if (orangeDragon.isClick(e.X, e.Y) && explainPage == 1) { orangeDragon.Motion(2); canPaintHp02 = true; isAttackOrange = true; } // 說明頁按鈕切換 if (rNextBtn.isClick(e.X, e.Y) && (Global.Mode == 0 ? (explainPage == 0 || explainPage == 1 || explainPage == 2) : (explainPage == 0 || explainPage == 1))) { music.PlayMusic("concern.mp3"); explainPage++; rNextBtn.Size = 1.5f; } if (lNextBtn.isClick(e.X, e.Y) && (Global.Mode == 0 ? (explainPage == 1 || explainPage == 2 || explainPage == 3) : (explainPage == 1 || explainPage == 2))) { music.PlayMusic("concern.mp3"); explainPage--; lNextBtn.Size = 1.5f; } // 說明頁切換 if (rNextBtn.isClick(e.X, e.Y) || lNextBtn.isClick(e.X, e.Y)) { switch (explainPage) { case 0: explain.ClearImages(); if (Global.Mode > 0) { explain.AddImage("explain2", 1); } else { explain.AddImage("story11", 1); } lNextBtn.ClearImages(); lNextBtn.AddImage("graExpLBtn0", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); break; case 1: explain.ClearImages(); if (Global.Mode > 0) { explain.AddImage("explain0", 1); } else { explain.AddImage("story12", 1); } rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); break; case 2: explain.ClearImages(); rNextBtn.ClearImages(); if (Global.Mode > 0) { explain.AddImage("explain1", 1); rNextBtn.AddImage("graExpRBtn0", 1); } else { explain.AddImage("story13", 1); rNextBtn.AddImage("Rnext", 1); } lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); break; case 3: explain.ClearImages(); explain.AddImage("story14", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("graExpRBtn0", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); break; } } break; //遊戲開始 case 1: if (playButton.isClick(e.X, e.Y)) { step = 2; } if (mainCharactor.isClick(e.X, e.Y)) { mainCharactor.Motion(1); escaption = true; } if (orangeDragon.isClick(e.X, e.Y)) { orangeDragon.Motion(2); orangeDragon.Life(); music.PlayMusic("AnemyHit.mp3"); } if (yellowBird.isClick(e.X, e.Y)) { yellowBird.Motion(1); yellowBird.Throw(); music.PlayMusic("AnemyHit.mp3"); } break; //遊戲敗場 case 3: turn.MouseDown(e, pageName.turntablePage); break; } }
//-------------Form 呼叫的 MouseDown-------------// public void MouseDown(MouseEventArgs e) { switch (step) { // 說明頁 case 0: if (ExplainPlayBtn.isClick(e.X, e.Y)) { music.PlayMusic("concern.mp3"); ExplainPlayBtn.Size = 1.2f; explain = null; ExplainPlayBtn = null; WingL = null; WingR = null; WingL = new AnimateActor("wing0", 2, new Point(200, 320), 1.5f); WingR = new AnimateActor("wing1", 2, new Point(900, 320), 1.5f); step = 1; } // 說明頁按鈕切換 if (rNextBtn.isClick(e.X, e.Y) && explainPage == 0 && Global.Mode > 0) { music.PlayMusic("concern.mp3"); explain.ClearImages(); explain.AddImage("Level01explain1", 1); explainPage = 1; rNextBtn.Size = 1.5f; rNextBtn.ClearImages(); rNextBtn.AddImage("graExpRBtn0", 1); lNextBtn.ClearImages(); lNextBtn.AddImage("Lnext", 1); } if (lNextBtn.isClick(e.X, e.Y) && explainPage == 1 && Global.Mode > 0) { music.PlayMusic("concern.mp3"); explain.ClearImages(); explain.AddImage("Level01explain0", 1); explainPage = 0; lNextBtn.Size = 1.5f; lNextBtn.ClearImages(); lNextBtn.AddImage("graExpLBtn0", 1); rNextBtn.ClearImages(); rNextBtn.AddImage("Rnext", 1); } break; //遊戲開始 case 1: if (Cloud.isClick(e.X, e.Y)) { if (e.X > Cloud.Center.X) { music.PlayMusic("cloudsClick.mp3"); Cloud._Angle += Convert.ToInt32(Math.Sqrt(Math.Pow(e.X - Cloud.Center.X, 2) + Math.Pow(e.Y - Cloud.Center.Y, 2)) / 50); } else if (e.X < Cloud.Center.X) { music.PlayMusic("cloudsClick.mp3"); Cloud._Angle -= Convert.ToInt32(Math.Sqrt(Math.Pow(e.X - Cloud.Center.X, 2) + Math.Pow(e.Y - Cloud.Center.Y, 2)) / 50); } } break; //遊戲敗場 case 3: turn.MouseDown(e, pageName.turntablePage); break; } }
public void Action() { switch (step) { //遊戲進場說明 case 0: Thread.Sleep(100); river.Action(); river2.AntiAction(); // 說明頁切換 switch (explainPage) { case 1: // mainCharater 動作 mainCharacter.Action(); mainCharacter.Jump(-7, 430); break; case 2: mainCharacter.Action(); break; case 3: // yellowDragon 動作 yellowDragon[0].Action(); if (yellowDragon[0].Center.Y <= 350) { isUp = false; } else if (yellowDragon[0].Center.Y >= 600) { isUp = true; } if (isUp) { yellowDragon[0].Move(0, -20); } else if (!isUp) { yellowDragon[0].Move(0, 20); } break; } break; //遊戲開始 case 1: countTime.StartT(); Thread.Sleep(90); music.PlayMusic(4); if (yellowDragon[0] == null && yellowDragon[1] == null) { if (winroad.Center.X < 520) { pinkDragon.Action(); pinkDragon.Move(-4, 0); if (pinkDragon.isClick(mainCharacter.Center.X + 50, mainCharacter.Center.Y)) { step = 5; } } else { winroad.Move(-10, 0); pinkDragon.Move(-10, 0); } } // 所有圖片動畫 if (winroad.Center.X > 520) { river.Action(); river2.AntiAction(); grid.Action(-160, new Point(1900, 700), -10, 0); background.Action(-440, new Point(1700, 340), -3, 0); } mainCharacter.Action(); //---------------- Enemys Global.target = 0; for (int i = 0; i < yellow_NUM; i++) { if (yellowDragon[i] != null) { Global.target += yellowDragon[i].Enemys; yellowDragon[i].Action(); yellowDragon[i].Jump(grid.continuousActors[grid.continuousActors.Count - 1].Center, i); if (yellowDragon[i].isClick(mainCharacter.Center.X, mainCharacter.Center.Y)) { Console.WriteLine("撞到哪一隻 :" + i); Global.HP -= 1; music.PlayMusic(1); if (Global.HP <= 0) { step = 3; } mainCharacter.Motion(2); } healthPts[i].Center = new Point(yellowDragon[i].Center.X, yellowDragon[i].Center.Y - 120); healthPts[i].Health(yellowDragon[i].HP, 5); if (yellowDragon[i].Enemys == 0 && yellowDragon[i] != null) { yellowDragon[i] = null; } } } // 恐龍是否走在路上 touch = 0; for (int i = 0; i < grid.continuousActors.Count; i++) { if (grid.continuousActors[i].isClick(mainCharacter.Center.X - 15, mainCharacter.Center.Y + 60)) { touch++; if (mainCharacter.Center.Y > 630) { touch--; } } } // 恐龍動作(跳/墜落) if (winroad.Center.X <= 750) { mainCharacter.Center = new Point(mainCharacter.Center.X + 4, 550); } else { mainCharacter.Jump2(-30, touch); } // 恐龍扣血 if (mainCharacter.Center.Y > 950) { Global.HP -= 1; music.ContiPlayMusic("drop.wav"); if (Global.HP <= 0) { step = 3; } mainCharacter.Motion(2); mainCharacter.Center = new Point(190, 190); mainCharacter.t = 0; mainCharacter.isjump = false; } // 計時直到碰見粉紅 if (!pinkDragon.isClick(mainCharacter.Center.X, mainCharacter.Center.Y)) { countTime.EndT(); } break; //遊戲勝場 case 2: music.StopMusic("cave2.wav"); turn.TurnWin(pageName.mainPage); break; //遊戲敗場 case 3: music.StopMusic("cave2.wav"); turn.TurnGameOver(pageName.mainPage); break; case 4: Ranker ranker = new Ranker(); ranker.Load(); ranker.Clear(); ranker.ShowRank(0); step = 6; break; case 5: switch (End) { case 0: explain = new AnimateActor("story32", 1, new Point(550, 410), 2); End = 1; Thread.Sleep(3500); break; case 1: explain.ClearImages(); explain.AddImage("story33", 1); music.PlayMusic("hurt3.mp3"); End = 2; Thread.Sleep(1000); break; case 2: explain.ClearImages(); explain.AddImage("story34", 1); End = 3; Thread.Sleep(2500); music = null; music = new Music("Stage1.mp3"); break; case 3: explain.ClearImages(); explain.AddImage("story35", 1); End = 4; Thread.Sleep(2500); break; case 4: explain.ClearImages(); explain.AddImage("story36", 1); Thread.Sleep(3500); step = 4; music.PlayMusic("Pass.mp3"); break; } break; case 6: turn.TurnWin(pageName.mainPage); break; } }
int actorChange = 0; // 角色瀏覽標籤 //------------ TurnTableStage 建構子 ----------// public TurnTableStage() { turn = new TurnPage(); ranker = new Ranker(); music = new Music(5); turnTable = new TurnTable(); click = 1; Global.TIME = 0; ranker.Load(); wood = new Actor("wood", new Point(250, 390), 0.9f); background = new Actor("mainpageBackground", new Point(550, 394), 1.5f); rankpic = new Button("rank0", 1, new Point(795, 350), 1.3f); Page = new Button("redPage", 1, new Point(760, 365), 1.06f); redButton = new Button("redButton0", 2, new Point(150, 160), 1.5f); blueButton = new Button("blueButton0", 2, new Point(150, 460), 1.5f); greenButton = new Button("greenButton0", 2, new Point(250, 310), 1.5f); purpleButton = new Button("purpleButton0", 2, new Point(250, 610), 1.5f); nextButtonLeft = new AnimateActor("nextButton0", 1, new Point(710, 670), 13); nextButtonRight = new AnimateActor("nextButton1", 1, new Point(805, 670), 13); intro0 = new AnimateActor("intro0", 1, new Point(765, 200), 1); intro1 = new AnimateActor("intro1", 1, new Point(765, 200), 1); intro2 = new AnimateActor("intro2", 1, new Point(765, 200), 1); intro3 = new AnimateActor("intro3", 1, new Point(765, 200), 1); intro4 = new AnimateActor("intro4", 1, new Point(765, 200), 1); intro5 = new AnimateActor("intro5", 1, new Point(765, 200), 1); intro6 = new AnimateActor("intro6", 1, new Point(765, 200), 1); greenDragon = new MainCharactor("dragon", 2, new Point(775, 500), 4.5f); orangeDragon = new OrangeDragon("orangedragon", 2, new Point(770, 500), 2.5f); bird = new YellowBird("YellowBird_Hit", 3, new Point(775, 500), 2.5f); tinyDragon = new TinyDragon("tinyDragon", 3, new Point(760, 500), 2f); brownDragon = new AnimateActor("browndragon", 2, new Point(750, 500), 2.5f); blackDragon = new BlackDragon("blackdragon", 2, new Point(735, 500), 5); yellowDragon = new YellowDragon("yellowdragon", 2, new Point(755, 500), 2.5f); nameTextbox = new TextBox(); SetNameTextbox(); pageLabel = new Label(); SetPageLabel(); turnLabel = new Label(); SetTurnLabel(); mode01 = new AnimateActor("Mode0", 1, new Point(550, 600), 2f); mode02 = new AnimateActor("Mode1", 1, new Point(760, 600), 2f); storyMode = new AnimateActor("Story0", 1, new Point(970, 600), 2f);; storyModeExplain = new AnimateActor("modeStory0", 1, new Point(750, 335), 2.55f); cloud = new AnimateActor("cloud", 1, new Point(760, 55), 1); // 模式按鈕 switch (Global.Mode) { case 0: rBtn0 = new AnimateActor("rrBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f); break; case 1: rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rrBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f); break; case 2: rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rrBtn2", 1, new Point(960, 175), 1.5f); break; } }