public const string EVN = "Assets/";//"Assets/"; #region I_ResourceLoad public I_ObjectInfo LoadAsset <T>(string resPath) where T : Object { T obj = AssetDatabase.LoadAssetAtPath <T>(EVN + resPath); ResLog.Assert(obj != null, "AssetDatabaseLoader 加载失败:[{0}]", resPath); I_ObjectInfo info = new ResInfo(obj, resPath); return(info); }
public I_ObjectInfo LoadAsset <T>(string resPath) where T : Object { Object obj = Resources.Load(resPath); ResLog.Assert(obj != null, "ResoucesLoader 加载失败:[{0}]", resPath); I_ObjectInfo info = new ResInfo(obj, resPath); return(info); }
public override I_ObjectInfo GetAsset <T>(string resPath) { I_ObjectInfo objectInfo = new ResInfo(_request.asset, RequestResPath); return(objectInfo); }