// ------------------------------------------------------------------------------- static void Main(string[] args) { bool FlagDebug = false; int Width; int Height; //FlagDebug = true; // Debug! if (FlagDebug) { Width = 100; Height = 50; } else { Width = Global.WindowWidth + 2; Height = Global.WindowHeight + 1; } Console.Clear(); Console.Title = "Cудоку — Шаг. Версия 1.0"; Console.SetWindowSize(Width, Height); Console.BufferWidth = Width; Console.BufferHeight = Height; Console.CursorVisible = false; //GridTemplate.Show(); //GridDriver.Start(); MessageText //WindowSudoku.Show(); WindowAbout WindowF1.Init(); WindowMenu.Init(); WindowAbout.Init(); //WindowAbout.Show(); WindowMenu.Show(); //Console.ReadKey(); }
// ------------------------------------------------------------------------------- private static void _Enter() { // switch (s_MenuIndex) { case 0: WindowF1.Show(); WindowMenu.Show(); break; case 1: Global.Game = Global.Mode.EASY; WindowSudoku.Show(); WindowMenu.Show(); break; case 2: Global.Game = Global.Mode.MEDIUM; WindowSudoku.Show(); WindowMenu.Show(); break; case 3: Global.Game = Global.Mode.HARD; WindowSudoku.Show(); WindowMenu.Show(); break; case 4: WindowAbout.Show(); WindowMenu.Show(); break; case 5: s_FlagExit = true; return; } }