Пример #1
0
        public DrawObject BuildCtrWay()
        {
            DrawObject ctrWay = this.Clone();

            ctrWay.Shape.Reverse();
            ctrWay.Shape.Offset(1);            //右手坐标系,右手坐标系跟驾驶习惯有关系
            ctrWay.BulidWay(this.WaySetter);
            ctrWay.Shape.Offset(penWidth - 1); //右手坐标系,右手坐标系跟驾驶习惯有关系

            Way.WaysBind(this.Way, ctrWay.Way);
            return(ctrWay);
        }
Пример #2
0
        /// <summary>
        /// Add new object to draw area.
        /// Function is called when user left-clicks draw area,
        /// and one of ToolObject-derived tools is active.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="o"></param>
        protected void AddNewObject(DrawArea drawArea, DrawObject o)
        {
            drawArea.Graphics.UnselectAll();

            o.Selected = true;
            drawArea.Graphics.Add(o);

            drawArea.Capture = true;
            drawArea.Refresh();

            drawArea.SetDirty();
        }
Пример #3
0
        // Replace objects in graphicsList with objects from list
        private void ReplaceObjects(GraphicsList graphicsList, List <DrawObject> list)
        {
            for (int i = 0; i < graphicsList.Count; i++)
            {
                DrawObject replacement = null;

                foreach (DrawObject o in list)
                {
                    if (o.ID == graphicsList[i].ID)
                    {
                        replacement = o;
                        break;
                    }
                }

                if (replacement != null)
                {
                    graphicsList.Replace(i, replacement);
                }
            }
        }
Пример #4
0
        /// <summary>
        /// Right-click handler
        /// </summary>
        /// <param name="e"></param>
        private void OnContextMenu(MouseEventArgs e)
        {
            // Change current selection if necessary

            Point point = new Point(e.X, e.Y);

            int        n = Graphics.Count;
            DrawObject o = null;

            for (int i = 0; i < n; i++)
            {
                if (Graphics[i].HitTest(point) == 0)
                {
                    o = Graphics[i];
                    break;
                }
            }

            if (o != null)
            {
                if (!o.Selected)
                {
                    Graphics.UnselectAll();
                }

                // Select clicked object
                o.Selected = true;
            }
            else
            {
                Graphics.UnselectAll();
            }

            Refresh();      // in the case selection was changed

            // Show context menu.
            // Context menu items are filled from owner form Edit menu items.
            //m_ContextMenu = new ContextMenuStrip();

            //int nItems = owner.ContextParent.DropDownItems.Count;

            //// Read Edit items and move them to context menu.
            //// Since every move reduces number of items, read them in reverse order.
            //// To get items in direct order, insert each of them to beginning.
            //for (int i = nItems - 1; i >= 0; i--)
            //{
            //    m_ContextMenu.Items.Insert(0, owner.ContextParent.DropDownItems[i]);
            //}

            // Show context menu for owner form, so that it handles items selection.
            // Convert point from this window coordinates to owner's coordinates.
            point.X += this.Left;
            point.Y += this.Top;

            m_ContextMenu.Show(owner, point);

            Owner.SetStateOfControls();  // enable/disable menu items

            // Context menu is shown, but owner's Edit menu is now empty.
            // Subscribe to context menu Closed event and restore items there.
            //m_ContextMenu.Closed += delegate(object sender, ToolStripDropDownClosedEventArgs args)
            //{
            //    if (m_ContextMenu != null)      // precaution
            //    {
            //        nItems = m_ContextMenu.Items.Count;

            //        for (int k = nItems - 1; k >= 0; k--)
            //        {
            //            owner.ContextParent.DropDownItems.Insert(0, m_ContextMenu.Items[k]);
            //        }
            //    }
            //};
        }
Пример #5
0
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            commandChangeState = null;
            wasMove            = false;

            selectMode = SelectionMode.None;
            Point point = new Point(e.X, e.Y);

            // Test for resizing (only if control is selected, cursor is on the handle)
            foreach (DrawObject o in drawArea.Graphics.Selection)
            {
                int handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;

                    // keep resized object in class member
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;

                    // Since we want to resize only one object, unselect all other objects
                    drawArea.Graphics.UnselectAll();
                    o.Selected = true;

                    commandChangeState = new CommandChangeState(drawArea.Graphics);

                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.Graphics.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.Graphics[i].HitTest(point) == 0)
                    {
                        o = drawArea.Graphics[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
                    {
                        drawArea.Graphics.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected = true;

                    commandChangeState = new CommandChangeState(drawArea.Graphics);

                    drawArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.Graphics.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
            }

            lastPoint.X  = e.X;
            lastPoint.Y  = e.Y;
            startPoint.X = e.X;
            startPoint.Y = e.Y;

            drawArea.Capture = true;

            drawArea.Refresh();

            if (selectMode == SelectionMode.NetSelection)
            {
                // Draw selection rectangle in initial position
                ControlPaint.DrawReversibleFrame(
                    drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)),
                    Color.Black,
                    FrameStyle.Dashed);
            }
        }
Пример #6
0
 public void AddFirst(DrawObject obj)
 {
     // insert to the top of z-order
     graphics.Insert(0, obj);
     //this.Dirty = true;
 }
Пример #7
0
 public void Add(DrawObject obj)
 {
     // insert to the top of z-order
     graphics.Insert(0, obj);
 }
Пример #8
0
 // Create this command with DrawObject instance added to the list
 public CommandAdd(DrawObject drawObject) : base()
 {
     // Keep copy of added object
     this.drawObject = drawObject.Clone();
 }