public static void HandleAchievementDetailsRequestMessage(WorldClient client, AchievementDetailsRequestMessage message)
        {
            var template = Singleton <AchievementManager> .Instance.TryGetAchievement((uint)message.achievementId);

            if (template != null)
            {
                AchievementHandler.SendAchievementDetailsMessage(client, template.GetAchievement(client.Character.Achievement));
            }
        }