private void Start()
 {
     signalBus.Subscribe <PlayerStartWalk>(StartOnFeetTimer);
     signalBus.Subscribe <PlayerStopWalk>(StopOnFeetTimer);
     fighter.AddModifierOfDamage(CalculateAddedDamage);
 }
Пример #2
0
 private void Start()
 {
     fighter.AddModifierOfDamage(CalculateDamageScale);
 }