void m_root_OnStkObjectDeleted(object Sender) { string objectPath = Sender.ToString(); string longName = m_stkObjectsLibrary.SimplifiedObjectPath(objectPath); string simpleName = m_stkObjectsLibrary.ObjectName(longName); cbStkObjects.Items.Remove(simpleName); }
private void cbStkObjects_SelectedIndexChanged(object sender, EventArgs e) { string simpleName; string className; Events.Items.Clear(); //Change options in Events box StringCollection objectPaths = m_stkObjectsLibrary.GetObjectPathListFromInstanceNamesXml(CommonData.StkRoot.AllInstanceNamesToXML(), ""); simpleName = cbStkObjects.Text; foreach (string path in objectPaths) { string objectName = m_stkObjectsLibrary.ObjectName(path); className = m_stkObjectsLibrary.ClassNameFromObjectPath(path); if (objectName == simpleName && className != "Scenario") { className = m_stkObjectsLibrary.ClassNameFromObjectPath(path); string objectPath = className + "/" + simpleName; IAgStkObject obj = CommonData.StkRoot.GetObjectFromPath(objectPath); events = obj.Vgt.Events; int eventCount = obj.Vgt.Events.Count; for (int i = 0; i < eventCount; i++) { IAgCrdn currentEvent = (IAgCrdn)events[i]; Events.Items.Add(currentEvent.Name); } } } if (cbStkObjects.Text.Contains("Access")) { IAgScenario scenario = CommonData.StkRoot.CurrentScenario as IAgScenario; Array accesses = scenario.GetExistingAccesses(); int numAccesses = accesses.GetLength(0); for (int i = 0; i < numAccesses; i++) { string object1 = accesses.GetValue(i, 0).ToString(); string shortobject1 = object1.Substring(object1.IndexOf('/') + 1); string object2 = accesses.GetValue(i, 1).ToString(); string shortobject2 = object2.Substring(object2.IndexOf('/') + 1); if (cbStkObjects.Text.Contains(shortobject1) && cbStkObjects.Text.Contains(shortobject2)) { IAgStkAccess access = scenario.GetAccessBetweenObjectsByPath(object1, object2); accessEvents = access.Vgt.Events; for (int j = 0; j < accessEvents.Count; j++) { IAgCrdn currentEvent = (IAgCrdn)accessEvents[j]; Events.Items.Add(currentEvent.Name); } } } } }