Пример #1
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 /// <summary>
 /// <para> x and y are relative to the HTML bounds</para>
 /// </summary>
 public static void MouseMove(HHTMLBrowser unBrowserHandle, int x, int y)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_MouseMove(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, x, y);
 }
Пример #2
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 /// <summary>
 /// <para> nDelta is pixels of scroll</para>
 /// </summary>
 public static void MouseWheel(HHTMLBrowser unBrowserHandle, int nDelta)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_MouseWheel(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, nDelta);
 }
Пример #3
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 /// <summary>
 /// <para> Tells the surface the size in pixels to display the surface</para>
 /// </summary>
 public static void SetSize(HHTMLBrowser unBrowserHandle, uint unWidth, uint unHeight)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetSize(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, unWidth, unHeight);
 }
Пример #4
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 public static void MouseDoubleClick(HHTMLBrowser unBrowserHandle, EHTMLMouseButton eMouseButton)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_MouseDoubleClick(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, eMouseButton);
 }
Пример #5
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 public static bool Shutdown()
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamHTMLSurface_Shutdown(CSteamAPIContext.GetSteamHTMLSurface()));
 }
Пример #6
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 public static void ExecuteJavascript(HHTMLBrowser unBrowserHandle, string pchScript)
 {
     InteropHelp.TestIfAvailableClient();
     using InteropHelp.UTF8StringHandle pchScript2 = new InteropHelp.UTF8StringHandle(pchScript);
     NativeMethods.ISteamHTMLSurface_ExecuteJavascript(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, pchScript2);
 }
Пример #7
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 /// <summary>
 /// <para> CALLBACKS</para>
 /// <para>  These set of functions are used as responses to callback requests</para>
 /// <para> You MUST call this in response to a HTML_StartRequest_t callback</para>
 /// <para>  Set bAllowed to true to allow this navigation, false to cancel it and stay</para>
 /// <para> on the current page. You can use this feature to limit the valid pages</para>
 /// <para> allowed in your HTML surface.</para>
 /// </summary>
 public static void AllowStartRequest(HHTMLBrowser unBrowserHandle, bool bAllowed)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_AllowStartRequest(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, bAllowed);
 }
Пример #8
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 public static void SetVerticalScroll(HHTMLBrowser unBrowserHandle, uint nAbsolutePixelScroll)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetVerticalScroll(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, nAbsolutePixelScroll);
 }
Пример #9
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 /// <summary>
 /// <para> Enable/disable low-resource background mode, where javascript and repaint timers are throttled, resources are</para>
 /// <para> more aggressively purged from memory, and audio/video elements are paused. When background mode is enabled,</para>
 /// <para> all HTML5 video and audio objects will execute ".pause()" and gain the property "._steam_background_paused = 1".</para>
 /// <para> When background mode is disabled, any video or audio objects with that property will resume with ".play()".</para>
 /// </summary>
 public static void SetBackgroundMode(HHTMLBrowser unBrowserHandle, bool bBackgroundMode)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetBackgroundMode(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, bBackgroundMode);
 }
Пример #10
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 /// <summary>
 /// <para> Scale the output display space by this factor, this is useful when displaying content on high dpi devices.</para>
 /// <para> Specifies the ratio between physical and logical pixels.</para>
 /// </summary>
 public static void SetDPIScalingFactor(HHTMLBrowser unBrowserHandle, float flDPIScaling)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetDPIScalingFactor(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, flDPIScaling);
 }
Пример #11
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 /// <summary>
 /// <para> Zoom the current page by flZoom ( from 0.0 to 2.0, so to zoom to 120% use 1.2 ), zooming around point X,Y in the page (use 0,0 if you don't care)</para>
 /// </summary>
 public static void SetPageScaleFactor(HHTMLBrowser unBrowserHandle, float flZoom, int nPointX, int nPointY)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetPageScaleFactor(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, flZoom, nPointX, nPointY);
 }
Пример #12
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 /// <summary>
 /// <para> return details about the link at position x,y on the current page</para>
 /// </summary>
 public static void GetLinkAtPosition(HHTMLBrowser unBrowserHandle, int x, int y)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_GetLinkAtPosition(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, x, y);
 }
 /// <summary>
 /// <para> Open HTML/JS developer tools</para>
 /// </summary>
 public static void OpenDeveloperTools(HHTMLBrowser unBrowserHandle)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_OpenDeveloperTools(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle);
 }
Пример #14
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 /// <summary>
 /// <para> keyboard interactions, native keycode is the virtual key code value from your OS</para>
 /// </summary>
 public static void KeyDown(HHTMLBrowser unBrowserHandle, uint nNativeKeyCode, EHTMLKeyModifiers eHTMLKeyModifiers)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_KeyDown(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, nNativeKeyCode, eHTMLKeyModifiers);
 }
Пример #15
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 /// <summary>
 /// <para> You MUST call this in response to a HTML_JSAlert_t or HTML_JSConfirm_t callback</para>
 /// <para>  Set bResult to true for the OK option of a confirm, use false otherwise</para>
 /// </summary>
 public static void JSDialogResponse(HHTMLBrowser unBrowserHandle, bool bResult)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_JSDialogResponse(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, bResult);
 }
Пример #16
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 /// <summary>
 /// <para> cUnicodeChar is the unicode character point for this keypress (and potentially multiple chars per press)</para>
 /// </summary>
 public static void KeyChar(HHTMLBrowser unBrowserHandle, uint cUnicodeChar, EHTMLKeyModifiers eHTMLKeyModifiers)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_KeyChar(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, cUnicodeChar, eHTMLKeyModifiers);
 }
Пример #17
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 /// <summary>
 /// <para> You MUST call this in response to a HTML_FileOpenDialog_t callback</para>
 /// </summary>
 public static void FileLoadDialogResponse(HHTMLBrowser unBrowserHandle, IntPtr pchSelectedFiles)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_FileLoadDialogResponse(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, pchSelectedFiles);
 }
Пример #18
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 /// <summary>
 /// <para> tell the html control if it has key focus currently, controls showing the I-beam cursor in text controls amongst other things</para>
 /// </summary>
 public static void SetKeyFocus(HHTMLBrowser unBrowserHandle, bool bHasKeyFocus)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_SetKeyFocus(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, bHasKeyFocus);
 }
Пример #19
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 /// <summary>
 /// <para> Create a browser object for display of a html page, when creation is complete the call handle</para>
 /// <para> will return a HTML_BrowserReady_t callback for the HHTMLBrowser of your new browser.</para>
 /// <para>   The user agent string is a substring to be added to the general user agent string so you can</para>
 /// <para> identify your client on web servers.</para>
 /// <para>   The userCSS string lets you apply a CSS style sheet to every displayed page, leave null if</para>
 /// <para> you do not require this functionality.</para>
 /// <para> YOU MUST HAVE IMPLEMENTED HANDLERS FOR HTML_BrowserReady_t, HTML_StartRequest_t,</para>
 /// <para> HTML_JSAlert_t, HTML_JSConfirm_t, and HTML_FileOpenDialog_t! See the CALLBACKS</para>
 /// <para> section of this interface (AllowStartRequest, etc) for more details. If you do</para>
 /// <para> not implement these callback handlers, the browser may appear to hang instead of</para>
 /// <para> navigating to new pages or triggering javascript popups.</para>
 /// </summary>
 public static SteamAPICall_t CreateBrowser(string pchUserAgent, string pchUserCSS)
 {
     InteropHelp.TestIfAvailableClient();
     using (var pchUserAgent2 = new InteropHelp.UTF8StringHandle(pchUserAgent))
         using (var pchUserCSS2 = new InteropHelp.UTF8StringHandle(pchUserCSS))
         {
             return((SteamAPICall_t)NativeMethods.ISteamHTMLSurface_CreateBrowser(CSteamAPIContext.GetSteamHTMLSurface(), pchUserAgent2, pchUserCSS2));
         }
 }
Пример #20
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 /// <summary>
 /// <para> cancel a currently running find</para>
 /// </summary>
 public static void StopFind(HHTMLBrowser unBrowserHandle)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamHTMLSurface_StopFind(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle);
 }
Пример #21
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 public static void Find(HHTMLBrowser unBrowserHandle, string pchSearchStr, bool bCurrentlyInFind, bool bReverse)
 {
     InteropHelp.TestIfAvailableClient();
     using InteropHelp.UTF8StringHandle pchSearchStr2 = new InteropHelp.UTF8StringHandle(pchSearchStr);
     NativeMethods.ISteamHTMLSurface_Find(CSteamAPIContext.GetSteamHTMLSurface(), unBrowserHandle, pchSearchStr2, bCurrentlyInFind, bReverse);
 }