void GameServer_ServersConnectFailure(SteamSDK.Result result)
 {
     MyLog.Default.WriteLineAndConsole("Server connect failure (" + result.ToString() + ")");
 }
 void GameServer_ServersDisconnected(SteamSDK.Result result)
 {
     MyLog.Default.WriteLineAndConsole("Server disconnected (" + result.ToString() + ")");
 }