Пример #1
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 public static extern void iplGetWetAudioForConvolutionEffect(IntPtr effect, Vector3 listenerPosition, Vector3 listenerAhead, Vector3 listenerUp, AudioBuffer wetAudio);
Пример #2
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 public static extern void iplGetMixedEnvironmentalAudio(IntPtr renderer, Vector3 listenerPosition, Vector3 listenerAhead, Vector3 listenerUp, AudioBuffer mixedWetAudio);
Пример #3
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 public static extern void iplApplyDirectSoundEffect(IntPtr effect, AudioBuffer inputAudio, DirectSoundPath directSoundPath, DirectSoundEffectOptions directSoundEffectOptions, AudioBuffer outputAudio);
Пример #4
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 public static extern void iplSetDryAudioForConvolutionEffect(IntPtr effect, Vector3 sourcePosition, AudioBuffer dryAudio);
Пример #5
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 public static extern void iplApplyVirtualSurroundEffect(IntPtr effect, IntPtr binauralRenderer, AudioBuffer inputAudio, AudioBuffer outputAudio);
Пример #6
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 public static extern void iplApplyAmbisonicsBinauralEffect(IntPtr effect, IntPtr binauralRenderer, AudioBuffer inputAudio, AudioBuffer outputAudio);
Пример #7
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 public static extern void iplApplyPanningEffect(IntPtr effect, IntPtr binauralRenderer, AudioBuffer inputAudio, Vector3 direction, AudioBuffer outputAudio);
Пример #8
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 public static extern void iplApplyBinauralEffect(IntPtr effect, IntPtr binauralRenderer, AudioBuffer inputAudio, Vector3 direction, HRTFInterpolation interpolation, AudioBuffer outputAudio);
Пример #9
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 public static extern void iplRotateAmbisonicsAudioBuffer(IntPtr rotator, AudioBuffer inputAudio, AudioBuffer outputAudio);
Пример #10
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 public static extern void iplConvertAudioBufferFormat(AudioBuffer inputAudio, AudioBuffer outputAudio);
Пример #11
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 public static extern void iplDeinterleaveAudioBuffer(AudioBuffer inputAudio, AudioBuffer outputAudio);
Пример #12
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 public static extern void iplMixAudioBuffers(int numBuffers, AudioBuffer[] inputAudio, AudioBuffer outputAudio);
Пример #13
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 public static extern void iplApplyAmbisonicsPanningEffect(IntPtr effect, AudioBuffer inputAudio, AudioBuffer outputAudio);