Пример #1
0
 public bool tryReloadWeapon()
 {
     if (Wielded.IsReloadable && Ready != null)
     {
         if (Wielded.TryReload(Ready))
         {
             owner.Timing.AddActionTime(TimeCost.ReloadCost(owner));
             return(true);
         }
     }
     return(false);
 }