Пример #1
0
        // State

        // Definition
        // Allow an object to alter its behavior when its internal state changes.
        // The object will appear to change its class.

        // Participants
        // The classes and objects participating in this pattern are:
        //  - Context (Account)
        //       - defines the interface of interest to clients
        //       - maintains an instance of a ConcreteState subclass that defines the current state.
        //  - State (State)
        //       - defines an interface for encapsulating the behavior associated with a particular state of the Context.
        //  - Concrete State (RedState, SilverState, GoldState)
        //       - each subclass implements a behavior associated with a state of Context

        /// <summary>
        /// Entry point into console application
        /// </summary>
        static void Main()
        {
            #region Structural code in C#
            // Structural code in C#
            // This structural code demonstrates the State pattern which allows an object to behave differently
            // depending on its internal state. The difference in behavior is delegated to objects that represent this state.

            // Setup context in a state
            Structural.Context c = new Structural.Context(new Structural.ConcreteStateA());

            // Issue requests, which toggles state
            c.Request();
            c.Request();
            c.Request();
            c.Request();

            // Wait for user
            Console.ReadKey();
            #endregion

            #region Real-world code in C#
            // Real-world code in C#
            // This real-world code demonstrates the State pattern which allows an Account to behave differently depending on its balance.
            // The difference in behavior is delegated to State objects called RedState, SilverState and GoldState.
            // These states represent overdrawn accounts, starter accounts, and accounts in good standing.

            // Open a new account
            Real.Account account = new Real.Account("Franco Pellegrino");

            // Apply financial transactions
            account.Deposit(500.0);
            account.Deposit(300.0);
            account.Deposit(550.0);
            account.PayInterest();
            account.Withdraw(2000);
            account.Withdraw(1100);

            // Wait for user
            Console.ReadKey();
            #endregion

            #region MyCode
            My.Dichiarazione dich = new My.Dichiarazione(new My.StatoErrata());

            dich.Calcola();
            dich.Modifica();
            dich.Calcola();
            dich.Stampa();

            // Wait for user
            Console.ReadKey();
            #endregion
        }
Пример #2
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 public override void Modifica(Dichiarazione context)
 {
     context.State = new StatoErrata();
 }
Пример #3
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 public override void Stampa(Dichiarazione context)
 {
     context.State = new StatoStampata();
 }
Пример #4
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 public override void Calcola(Dichiarazione context)
 {
     context.State = new StatoCompleta();
 }
Пример #5
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 public abstract void Modifica(Dichiarazione context);
Пример #6
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 public abstract void Stampa(Dichiarazione context);
Пример #7
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 public abstract void Calcola(Dichiarazione context);