Пример #1
0
 static UpdateCaller()
 {
     m_Instance = (new GameObject("UpdateCaller")).AddComponent<UpdateCaller>();
     GameObject.DontDestroyOnLoad(m_Instance.gameObject);
 }
Пример #2
0
 static UpdateCaller()
 {
     m_Instance = (new GameObject("UpdateCaller")).AddComponent <UpdateCaller>();
     GameObject.DontDestroyOnLoad(m_Instance.gameObject);
 }