public static void OpenDialog(this UIComponent uiComponent, UIDialogParams dialogParams) { if (((ProcedureBase)GameEntry.Procedure.CurrentProcedure).UseNativeDialog) { OpenNativeDialog(dialogParams); } else { uiComponent.OpenUIForm(UIFormId.Dialog, dialogParams); } }
private static void OpenNativeDialog(UIDialogParams dialogParams) { throw new System.NotImplementedException("OpenNativeDialog"); }