public unsafe static long $Invoke9(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(SquadUtils.GetFailureStringIdByScoutState((SquadWarScoutState)(*(int *)args), *(sbyte *)(args + 1) != 0))); }
public unsafe static long $Invoke9(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(SquadUtils.GetFailureStringIdByScoutState((SquadWarScoutState)(*(int *)args), *(sbyte *)(args + 1) != 0))); }