Пример #1
0
        private void bNext_Click(object sender, EventArgs e)
        {
            Sprite s = m_ss.NextSprite(m_sprite);

            if (s != null)
            {
                m_sprite = s;
                UpdateSpriteInfo();
            }
        }
Пример #2
0
        public CollisionTest(Document d)
        {
            m_doc = d;

            InitializeComponent();

            xOffset = 0;
            yOffset = 0;

            ss = d.Owner.ActiveSpriteset();

            s1 = ss.CurrentSprite;
            s2 = ss.NextSprite(s1);

            mask1 = CalcMask(s1, out mask1w, out mask1h);
            mask2 = CalcMask(s2, out mask2w, out mask2h);

            CollisionCheck();
        }
Пример #3
0
        public CollisionTest(Document d)
        {
            m_doc = d;

            InitializeComponent();

            xOffset = 0;
            yOffset = 0;

            ss = d.Owner.ActiveSpriteset();

            s1 = ss.CurrentSprite;
            s2 = ss.NextSprite(s1);

            mask1 = CalcMask(s1, out mask1w, out mask1h);
            mask2 = CalcMask(s2, out mask2w, out mask2h);

            CollisionCheck();
        }