Пример #1
0
        private void mouseMoveHandler(object sender, MouseEventArgs e)
        {
            var startCtrl = sender as Control;
            var curCtrl   = Utils.ApplyRecursiveControlFunc(this, FindControlWithMouse) as Control;

            TileWindow wnd = null;

            if (inputWnd.WindowIs(curCtrl))
            {
                wnd = inputWnd;
            }
            else if (spriteWnd.WindowIs(curCtrl))
            {
                wnd = spriteWnd;
            }

            int x = 0, y = 0;

            if (_drag != null && _drag.IsEdge)
            {
                x = e.X;
                y = e.Y;
            }
            else if (wnd != null)
            {
                // When the mouse is held, e.X and e.Y are relative to startCtrl.Location
                Point toCur = new Point(
                    curCtrl.Location.X - startCtrl.Location.X,
                    curCtrl.Location.Y - startCtrl.Location.Y
                    );

                x = e.X - toCur.X;
                y = e.Y - toCur.Y;
            }

            bool changed;

            if (_drag == null)
            {
                if (wnd == spriteWnd)
                {
                    changed = spriteWnd.HighlightEdgeAt(x, y);
                }
                else
                {
                    changed = spriteWnd.ClearMousedEdge();
                }
            }
            else
            {
                Selection sel = _drag.Update(wnd, x, y);

                if (Transfer.Dest == null)
                {
                    changed = sel != null;
                }
                else
                {
                    changed = !Transfer.Dest.Equals(sel);
                }

                Transfer.Dest = sel;
            }

            if (wnd != null && changed)
            {
                wnd.Draw();
            }
        }