Пример #1
0
        //Initailizes all non-drawable content
        protected override void Initialize()
        {
            //Make the mouse visible
            this.IsMouseVisible = true;

            //Initializes controller object
            controller = new KeyboardController(this);

            //Registers Commands for controls
            controller.RegisterCommand();


            ICommand reset = new ResetCommand(this);

            reset.Execute();


            base.Initialize();
        }
Пример #2
0
        //Initailizes all non-drawable content
        protected override void Initialize()
        {
            //Make the mouse visible
            this.IsMouseVisible = true;

            //Initializes controller object
            controller = new KeyboardController(this);

            //Registers Commands for controls
            controller.RegisterCommand();

            //Loads sprite content for link
            LinkSpriteFactory.Instance.LoadAllTextures(Content);

            //Initializes items objects
            Items      = new List <IItem>();
            ItemLoader = new ItemLoadAllContent(this);

            //Initializes enemy and npc objects
            Enemies     = new List <INPC>();
            EnemyLoader = new EnemyLoadAllContent(this);

            //Initializes blocks object
            Blocks      = new List <IBlock>();
            BlockLoader = new BlockLoadAllContent(this);



            //Initializes list position
            ICommand reset = new ResetCommand(this);

            reset.Execute();


            base.Initialize();
        }