public PlayerStatManager()
 {
     CoinStats          = new CoinStats(UtilityClass.CoinName);
     SuperMushroomStats = new SuperMushroomStats(UtilityClass.SuperMushroomName);
     FireFlowerStats    = new FireFlowerStats(UtilityClass.FireFlowerName);
     SuperStarStats     = new SuperStarStats(UtilityClass.SuperStarName);
     KoopaStats         = new KoopaStats(UtilityClass.KoopaName);
     GoombaStats        = new GoombaStats(UtilityClass.GoombaName);
     BrickBlockStats    = new BreakableBlockStats(UtilityClass.BrickBlockName);
 }
 public void GotCoin()
 {
     CoinStats.IncreaseValue(1);
 }