private static bool CanSpiritWalk(Player player) { if (SpiritWalkingConfig.SpiritWalkUsesAnima) { return(SpiritWalkLogic.CanSpiritWalkWithAnima(player)); } else { return(SpiritWalkLogic.CanSpiritWalkWithMana(player)); } }
private static bool CanSpiritWalk(Player player) { if (SpiritWalkingConfig.SpiritWalkUsesAnima) { return(SpiritWalkLogic.CanSpiritWalkWithAnima(player)); } else { return(SpiritWalkLogic.CanSpiritWalkWithMana(player)); } }