private Skin ReadSkin(Stream input, SkeletonData skeletonData, string skinName, bool nonessential) { int num = ReadVarint(input, optimizePositive: true); if (num == 0) { return(null); } Skin skin = new Skin(skinName); for (int i = 0; i < num; i++) { int slotIndex = ReadVarint(input, optimizePositive: true); int j = 0; for (int num2 = ReadVarint(input, optimizePositive: true); j < num2; j++) { string text = ReadString(input); Attachment attachment = ReadAttachment(input, skeletonData, skin, slotIndex, text, nonessential); if (attachment != null) { skin.AddAttachment(slotIndex, text, attachment); } } } return(skin); }
/// <returns>May be null.</returns> private Skin ReadSkin(NewStream input, String skinName, bool nonessential) { int slotCount = ReadVarint(input, true); if (slotCount == 0) { return(null); } Skin skin = new Skin(skinName); for (int i = 0; i < slotCount; i++) { int slotIndex = ReadVarint(input, true); for (int ii = 0, nn = ReadVarint(input, true); ii < nn; ii++) { String name = ReadString(input); Attachment attachment = ReadAttachment(input, skin, slotIndex, name, nonessential); if (attachment != null) { skin.AddAttachment(slotIndex, name, attachment); } } } return(skin); }
void Start () { skeletonRenderer = GetComponent<SkeletonRenderer>(); Skeleton skeleton = skeletonRenderer.skeleton; customSkin = new Skin("CustomSkin"); foreach (var pair in skinning) { var attachment = SpineAttachment.GetAttachment(pair.sourceAttachment, skinSource); customSkin.AddAttachment(skeleton.FindSlotIndex(pair.targetSlot), pair.targetAttachment, attachment); } skeleton.SetSkin(customSkin); }
void Start () { skeletonRenderer = GetComponent<SkeletonRenderer>(); Skeleton skeleton = skeletonRenderer.skeleton; customSkin = new Skin("CustomSkin"); foreach (var pair in skinItems) { var attachment = SpineAttachment.GetAttachment(pair.sourceAttachmentPath, skinSource); customSkin.AddAttachment(skeleton.FindSlotIndex(pair.targetSlot), pair.targetAttachment, attachment); } // The custom skin does not need to be added to the skeleton data for it to work. // But it's useful for your script to keep a reference to it. skeleton.SetSkin(customSkin); }
static int AddAttachment(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); Spine.Skin obj = (Spine.Skin)ToLua.CheckObject <Spine.Skin>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.CheckString(L, 3); Spine.Attachment arg2 = (Spine.Attachment)ToLua.CheckObject <Spine.Attachment>(L, 4); obj.AddAttachment(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private Skin ReadSkin(Stream input, string skinName, bool nonessential) { int num = SkeletonBinary.ReadVarint(input, true); if (num == 0) { return(null); } Skin skin = new Skin(skinName); for (int i = 0; i < num; i++) { int slotIndex = SkeletonBinary.ReadVarint(input, true); int j = 0; int num2 = SkeletonBinary.ReadVarint(input, true); while (j < num2) { string text = this.ReadString(input); skin.AddAttachment(slotIndex, text, this.ReadAttachment(input, skin, slotIndex, text, nonessential)); j++; } } return(skin); }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) throw new ArgumentNullException("reader cannot be null."); SkeletonData skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary<String, Object>; if (root == null) throw new Exception("Invalid JSON."); // Bones. foreach (Dictionary<String, Object> boneMap in (List<Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } BoneData boneData = new BoneData((String)boneMap["name"], parent); boneData.Length = getFloat(boneMap, "length", 0) * Scale; boneData.X = getFloat(boneMap, "x", 0) * Scale; boneData.Y = getFloat(boneMap, "y", 0) * Scale; boneData.Rotation = getFloat(boneMap, "rotation", 0); boneData.ScaleX = getFloat(boneMap, "scaleX", 1); boneData.ScaleY = getFloat(boneMap, "scaleY", 1); skeletonData.AddBone(boneData); } // Slots. if (root.ContainsKey("slots")) { var slots = (List<Object>)root["slots"]; foreach (Dictionary<String, Object> slotMap in (List<Object>)slots) { String slotName = (String)slotMap["name"]; String boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); SlotData slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { String color = (String)slotMap["color"]; slotData.R = toColor(color, 0); slotData.G = toColor(color, 1); slotData.B = toColor(color, 2); slotData.A = toColor(color, 3); } if (slotMap.ContainsKey("attachment")) slotData.AttachmentName = (String)slotMap["attachment"]; skeletonData.AddSlot(slotData); } } // Skins. if (root.ContainsKey("skins")) { Dictionary<String, Object> skinMap = (Dictionary<String, Object>)root["skins"]; foreach (KeyValuePair<String, Object> entry in skinMap) { Skin skin = new Skin(entry.Key); foreach (KeyValuePair<String, Object> slotEntry in (Dictionary<String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair<String, Object> attachmentEntry in ((Dictionary<String, Object>)slotEntry.Value)) { Attachment attachment = readAttachment(skin, attachmentEntry.Key, (Dictionary<String, Object>)attachmentEntry.Value); skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.AddSkin(skin); if (skin.Name == "default") skeletonData.DefaultSkin = skin; } } // Animations. if (root.ContainsKey("animations")) { Dictionary<String, Object> animationMap = (Dictionary<String, Object>)root["animations"]; foreach (KeyValuePair<String, Object> entry in animationMap) readAnimation(entry.Key, (Dictionary<String, Object>)entry.Value, skeletonData); } skeletonData.Bones.TrimExcess(); skeletonData.Slots.TrimExcess(); skeletonData.Skins.TrimExcess(); skeletonData.Animations.TrimExcess(); return skeletonData; }
public SkeletonData ReadSkeletonData (TextReader reader) { if (reader == null) throw new ArgumentNullException("reader", "reader cannot be null."); var scale = this.Scale; var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary<String, Object>; if (root == null) throw new Exception("Invalid JSON."); // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary<String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); skeletonData.fps = GetFloat(skeletonMap, "fps", 0); skeletonData.imagesPath = GetString(skeletonMap, "images", null); } // Bones. foreach (Dictionary<String, Object> boneMap in (List<Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } var data = new BoneData(skeletonData.Bones.Count, (String)boneMap["name"], parent); data.length = GetFloat(boneMap, "length", 0) * scale; data.x = GetFloat(boneMap, "x", 0) * scale; data.y = GetFloat(boneMap, "y", 0) * scale; data.rotation = GetFloat(boneMap, "rotation", 0); data.scaleX = GetFloat(boneMap, "scaleX", 1); data.scaleY = GetFloat(boneMap, "scaleY", 1); data.shearX = GetFloat(boneMap, "shearX", 0); data.shearY = GetFloat(boneMap, "shearY", 0); string tm = GetString(boneMap, "transform", TransformMode.Normal.ToString()); data.transformMode = (TransformMode)Enum.Parse(typeof(TransformMode), tm, true); skeletonData.bones.Add(data); } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary<String, Object> slotMap in (List<Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); var data = new SlotData(skeletonData.Slots.Count, slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; data.r = ToColor(color, 0); data.g = ToColor(color, 1); data.b = ToColor(color, 2); data.a = ToColor(color, 3); } data.attachmentName = GetString(slotMap, "attachment", null); if (slotMap.ContainsKey("blend")) data.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false); else data.blendMode = BlendMode.normal; skeletonData.slots.Add(data); } } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary<String, Object> constraintMap in (List<Object>)root["ik"]) { IkConstraintData data = new IkConstraintData((String)constraintMap["name"]); data.order = GetInt(constraintMap, "order", 0); foreach (String boneName in (List<Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) throw new Exception("IK constraint bone not found: " + boneName); data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindBone(targetName); if (data.target == null) throw new Exception("Target bone not found: " + targetName); data.bendDirection = GetBoolean(constraintMap, "bendPositive", true) ? 1 : -1; data.mix = GetFloat(constraintMap, "mix", 1); skeletonData.ikConstraints.Add(data); } } // Transform constraints. if (root.ContainsKey("transform")) { foreach (Dictionary<String, Object> constraintMap in (List<Object>)root["transform"]) { TransformConstraintData data = new TransformConstraintData((String)constraintMap["name"]); data.order = GetInt(constraintMap, "order", 0); foreach (String boneName in (List<Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) throw new Exception("Transform constraint bone not found: " + boneName); data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindBone(targetName); if (data.target == null) throw new Exception("Target bone not found: " + targetName); data.offsetRotation = GetFloat(constraintMap, "rotation", 0); data.offsetX = GetFloat(constraintMap, "x", 0) * scale; data.offsetY = GetFloat(constraintMap, "y", 0) * scale; data.offsetScaleX = GetFloat(constraintMap, "scaleX", 0); data.offsetScaleY = GetFloat(constraintMap, "scaleY", 0); data.offsetShearY = GetFloat(constraintMap, "shearY", 0); data.rotateMix = GetFloat(constraintMap, "rotateMix", 1); data.translateMix = GetFloat(constraintMap, "translateMix", 1); data.scaleMix = GetFloat(constraintMap, "scaleMix", 1); data.shearMix = GetFloat(constraintMap, "shearMix", 1); skeletonData.transformConstraints.Add(data); } } // Path constraints. if(root.ContainsKey("path")) { foreach (Dictionary<String, Object> constraintMap in (List<Object>)root["path"]) { PathConstraintData data = new PathConstraintData((String)constraintMap["name"]); data.order = GetInt(constraintMap, "order", 0); foreach (String boneName in (List<Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) throw new Exception("Path bone not found: " + boneName); data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindSlot(targetName); if (data.target == null) throw new Exception("Target slot not found: " + targetName); data.positionMode = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(constraintMap, "positionMode", "percent"), true); data.spacingMode = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(constraintMap, "spacingMode", "length"), true); data.rotateMode = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(constraintMap, "rotateMode", "tangent"), true); data.offsetRotation = GetFloat(constraintMap, "rotation", 0); data.position = GetFloat(constraintMap, "position", 0); if (data.positionMode == PositionMode.Fixed) data.position *= scale; data.spacing = GetFloat(constraintMap, "spacing", 0); if (data.spacingMode == SpacingMode.Length || data.spacingMode == SpacingMode.Fixed) data.spacing *= scale; data.rotateMix = GetFloat(constraintMap, "rotateMix", 1); data.translateMix = GetFloat(constraintMap, "translateMix", 1); skeletonData.pathConstraints.Add(data); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair<String, Object> skinMap in (Dictionary<String, Object>)root["skins"]) { var skin = new Skin(skinMap.Key); foreach (KeyValuePair<String, Object> slotEntry in (Dictionary<String, Object>)skinMap.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair<String, Object> entry in ((Dictionary<String, Object>)slotEntry.Value)) { try { Attachment attachment = ReadAttachment((Dictionary<String, Object>)entry.Value, skin, slotIndex, entry.Key); if (attachment != null) skin.AddAttachment(slotIndex, entry.Key, attachment); } catch (Exception e) { throw new Exception("Error reading attachment: " + entry.Key + ", skin: " + skin, e); } } } skeletonData.skins.Add(skin); if (skin.name == "default") skeletonData.defaultSkin = skin; } } // Linked meshes. for (int i = 0, n = linkedMeshes.Count; i < n; i++) { LinkedMesh linkedMesh = linkedMeshes[i]; Skin skin = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin); if (skin == null) throw new Exception("Slot not found: " + linkedMesh.skin); Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent); if (parent == null) throw new Exception("Parent mesh not found: " + linkedMesh.parent); linkedMesh.mesh.ParentMesh = (MeshAttachment)parent; linkedMesh.mesh.UpdateUVs(); } linkedMeshes.Clear(); // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["events"]) { var entryMap = (Dictionary<String, Object>)entry.Value; var data = new EventData(entry.Key); data.Int = GetInt(entryMap, "int", 0); data.Float = GetFloat(entryMap, "float", 0); data.String = GetString(entryMap, "string", string.Empty); skeletonData.events.Add(data); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["animations"]) { try { ReadAnimation((Dictionary<String, Object>)entry.Value, entry.Key, skeletonData); } catch (Exception e) { throw new Exception("Error reading animation: " + entry.Key, e); } } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return skeletonData; }
public SkeletonData ReadSkeletonData (TextReader reader) { if (reader == null) throw new ArgumentNullException("reader cannot be null."); SkeletonData skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary<String, Object>; if (root == null) throw new Exception("Invalid JSON."); // Bones. foreach (Dictionary<String, Object> boneMap in (List<Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } BoneData boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * Scale; boneData.x = GetFloat(boneMap, "x", 0) * Scale; boneData.y = GetFloat(boneMap, "y", 0) * Scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.AddBone(boneData); } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary<String, Object> slotMap in (List<Object>)root["slots"]) { String slotName = (String)slotMap["name"]; String boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); SlotData slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { String color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) slotData.attachmentName = (String)slotMap["attachment"]; if (slotMap.ContainsKey("additive")) slotData.additiveBlending = (bool)slotMap["additive"]; skeletonData.AddSlot(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["skins"]) { Skin skin = new Skin(entry.Key); foreach (KeyValuePair<String, Object> slotEntry in (Dictionary<String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair<String, Object> attachmentEntry in ((Dictionary<String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary<String, Object>)attachmentEntry.Value); if (attachment != null) skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.AddSkin(skin); if (skin.name == "default") skeletonData.defaultSkin = skin; } } // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["events"]) { var entryMap = (Dictionary<String, Object>)entry.Value; EventData eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.AddEvent(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["animations"]) ReadAnimation(entry.Key, (Dictionary<String, Object>)entry.Value, skeletonData); } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.animations.TrimExcess(); return skeletonData; }
/** @return May be null. */ private Skin ReadSkin (Stream input, String skinName, bool nonessential) { int slotCount = ReadInt(input, true); if (slotCount == 0) return null; Skin skin = new Skin(skinName); for (int i = 0; i < slotCount; i++) { int slotIndex = ReadInt(input, true); for (int ii = 0, nn = ReadInt(input, true); ii < nn; ii++) { String name = ReadString(input); skin.AddAttachment(slotIndex, name, ReadAttachment(input, skin, name, nonessential)); } } return skin; }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader cannot be null."); } SkeletonData skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary <String, Object>; if (root == null) { throw new Exception("Invalid JSON."); } // Bones. foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) { throw new Exception("Parent bone not found: " + boneMap["parent"]); } } BoneData boneData = new BoneData((String)boneMap["name"], parent); boneData.Length = GetFloat(boneMap, "length", 0) * Scale; boneData.X = GetFloat(boneMap, "x", 0) * Scale; boneData.Y = GetFloat(boneMap, "y", 0) * Scale; boneData.Rotation = GetFloat(boneMap, "rotation", 0); boneData.ScaleX = GetFloat(boneMap, "scaleX", 1); boneData.ScaleY = GetFloat(boneMap, "scaleY", 1); boneData.InheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.InheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.AddBone(boneData); } // Slots. if (root.ContainsKey("slots")) { var slots = (List <Object>)root["slots"]; foreach (Dictionary <String, Object> slotMap in (List <Object>)slots) { String slotName = (String)slotMap["name"]; String boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) { throw new Exception("Slot bone not found: " + boneName); } SlotData slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { String color = (String)slotMap["color"]; slotData.R = ToColor(color, 0); slotData.G = ToColor(color, 1); slotData.B = ToColor(color, 2); slotData.A = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) { slotData.AttachmentName = (String)slotMap["attachment"]; } skeletonData.AddSlot(slotData); } } // Skins. if (root.ContainsKey("skins")) { var skinMap = (Dictionary <String, Object>)root["skins"]; foreach (KeyValuePair <String, Object> entry in skinMap) { Skin skin = new Skin(entry.Key); foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair <String, Object> attachmentEntry in ((Dictionary <String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary <String, Object>)attachmentEntry.Value); skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.AddSkin(skin); if (skin.Name == "default") { skeletonData.DefaultSkin = skin; } } } // Animations. if (root.ContainsKey("animations")) { var animationMap = (Dictionary <String, Object>)root["animations"]; foreach (KeyValuePair <String, Object> entry in animationMap) { ReadAnimation(entry.Key, (Dictionary <String, Object>)entry.Value, skeletonData); } } skeletonData.Bones.TrimExcess(); skeletonData.Slots.TrimExcess(); skeletonData.Skins.TrimExcess(); skeletonData.Animations.TrimExcess(); return(skeletonData); }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader cannot be null."); } SkeletonData skeletonData = new SkeletonData(); Dictionary <string, object> dictionary = Json.Deserialize(reader) as Dictionary <string, object>; if (dictionary == null) { throw new Exception("Invalid JSON."); } if (dictionary.ContainsKey("skeleton")) { Dictionary <string, object> dictionary2 = (Dictionary <string, object>)dictionary.get_Item("skeleton"); skeletonData.hash = (string)dictionary2.get_Item("hash"); skeletonData.version = (string)dictionary2.get_Item("spine"); skeletonData.width = this.GetFloat(dictionary2, "width", 0f); skeletonData.height = this.GetFloat(dictionary2, "height", 0f); } List <object> list = (List <object>)dictionary.get_Item("bones"); for (int i = 0; i < list.get_Count(); i++) { Dictionary <string, object> dictionary3 = (Dictionary <string, object>)list.get_Item(i); BoneData boneData = null; if (dictionary3.ContainsKey("parent")) { boneData = skeletonData.FindBone((string)dictionary3.get_Item("parent")); if (boneData == null) { throw new Exception("Parent bone not found: " + dictionary3.get_Item("parent")); } } BoneData boneData2 = new BoneData((string)dictionary3.get_Item("name"), boneData); boneData2.length = this.GetFloat(dictionary3, "length", 0f) * this.Scale; boneData2.x = this.GetFloat(dictionary3, "x", 0f) * this.Scale; boneData2.y = this.GetFloat(dictionary3, "y", 0f) * this.Scale; boneData2.rotation = this.GetFloat(dictionary3, "rotation", 0f); boneData2.scaleX = this.GetFloat(dictionary3, "scaleX", 1f); boneData2.scaleY = this.GetFloat(dictionary3, "scaleY", 1f); boneData2.flipX = this.GetBoolean(dictionary3, "flipX", false); boneData2.flipY = this.GetBoolean(dictionary3, "flipY", false); boneData2.inheritScale = this.GetBoolean(dictionary3, "inheritScale", true); boneData2.inheritRotation = this.GetBoolean(dictionary3, "inheritRotation", true); skeletonData.bones.Add(boneData2); } if (dictionary.ContainsKey("ik")) { List <object> list2 = (List <object>)dictionary.get_Item("ik"); for (int j = 0; j < list2.get_Count(); j++) { Dictionary <string, object> dictionary4 = (Dictionary <string, object>)list2.get_Item(j); IkConstraintData ikConstraintData = new IkConstraintData((string)dictionary4.get_Item("name")); List <object> list3 = (List <object>)dictionary4.get_Item("bones"); for (int k = 0; k < list3.get_Count(); k++) { string text = (string)list3.get_Item(k); BoneData boneData3 = skeletonData.FindBone(text); if (boneData3 == null) { throw new Exception("IK bone not found: " + text); } ikConstraintData.bones.Add(boneData3); } string text2 = (string)dictionary4.get_Item("target"); ikConstraintData.target = skeletonData.FindBone(text2); if (ikConstraintData.target == null) { throw new Exception("Target bone not found: " + text2); } ikConstraintData.bendDirection = ((!this.GetBoolean(dictionary4, "bendPositive", true)) ? -1 : 1); ikConstraintData.mix = this.GetFloat(dictionary4, "mix", 1f); skeletonData.ikConstraints.Add(ikConstraintData); } } if (dictionary.ContainsKey("slots")) { List <object> list4 = (List <object>)dictionary.get_Item("slots"); for (int l = 0; l < list4.get_Count(); l++) { Dictionary <string, object> dictionary5 = (Dictionary <string, object>)list4.get_Item(l); string name = (string)dictionary5.get_Item("name"); string text3 = (string)dictionary5.get_Item("bone"); BoneData boneData4 = skeletonData.FindBone(text3); if (boneData4 == null) { throw new Exception("Slot bone not found: " + text3); } SlotData slotData = new SlotData(name, boneData4); if (dictionary5.ContainsKey("color")) { string hexString = (string)dictionary5.get_Item("color"); slotData.r = this.ToColor(hexString, 0); slotData.g = this.ToColor(hexString, 1); slotData.b = this.ToColor(hexString, 2); slotData.a = this.ToColor(hexString, 3); } if (dictionary5.ContainsKey("attachment")) { slotData.attachmentName = (string)dictionary5.get_Item("attachment"); } if (dictionary5.ContainsKey("blend")) { slotData.blendMode = (BlendMode)((int)Enum.Parse(typeof(BlendMode), (string)dictionary5.get_Item("blend"), false)); } else { slotData.blendMode = BlendMode.normal; } skeletonData.slots.Add(slotData); } } if (dictionary.ContainsKey("skins")) { using (Dictionary <string, object> .Enumerator enumerator = ((Dictionary <string, object>)dictionary.get_Item("skins")).GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <string, object> current = enumerator.get_Current(); Skin skin = new Skin(current.get_Key()); using (Dictionary <string, object> .Enumerator enumerator2 = ((Dictionary <string, object>)current.get_Value()).GetEnumerator()) { while (enumerator2.MoveNext()) { KeyValuePair <string, object> current2 = enumerator2.get_Current(); int slotIndex = skeletonData.FindSlotIndex(current2.get_Key()); using (Dictionary <string, object> .Enumerator enumerator3 = ((Dictionary <string, object>)current2.get_Value()).GetEnumerator()) { while (enumerator3.MoveNext()) { KeyValuePair <string, object> current3 = enumerator3.get_Current(); Attachment attachment = this.ReadAttachment(skin, current3.get_Key(), (Dictionary <string, object>)current3.get_Value()); if (attachment != null) { skin.AddAttachment(slotIndex, current3.get_Key(), attachment); } } } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } } if (dictionary.ContainsKey("events")) { using (Dictionary <string, object> .Enumerator enumerator4 = ((Dictionary <string, object>)dictionary.get_Item("events")).GetEnumerator()) { while (enumerator4.MoveNext()) { KeyValuePair <string, object> current4 = enumerator4.get_Current(); Dictionary <string, object> map = (Dictionary <string, object>)current4.get_Value(); EventData eventData = new EventData(current4.get_Key()); eventData.Int = this.GetInt(map, "int", 0); eventData.Float = this.GetFloat(map, "float", 0f); eventData.String = this.GetString(map, "string", null); skeletonData.events.Add(eventData); } } } if (dictionary.ContainsKey("animations")) { using (Dictionary <string, object> .Enumerator enumerator5 = ((Dictionary <string, object>)dictionary.get_Item("animations")).GetEnumerator()) { while (enumerator5.MoveNext()) { KeyValuePair <string, object> current5 = enumerator5.get_Current(); this.ReadAnimation(current5.get_Key(), (Dictionary <string, object>)current5.get_Value(), skeletonData); } } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return(skeletonData); }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader cannot be null."); } var scale = this.Scale; var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary <String, Object>; if (root == null) { throw new Exception("Invalid JSON."); } // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary <String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); } // Bones. foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) { throw new Exception("Parent bone not found: " + boneMap["parent"]); } } var boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * scale; boneData.x = GetFloat(boneMap, "x", 0) * scale; boneData.y = GetFloat(boneMap, "y", 0) * scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.bones.Add(boneData); } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary <String, Object> ikMap in (List <Object>)root["ik"]) { IkConstraintData ikConstraintData = new IkConstraintData((String)ikMap["name"]); foreach (String boneName in (List <Object>)ikMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("IK bone not found: " + boneName); } ikConstraintData.bones.Add(bone); } String targetName = (String)ikMap["target"]; ikConstraintData.target = skeletonData.FindBone(targetName); if (ikConstraintData.target == null) { throw new Exception("Target bone not found: " + targetName); } ikConstraintData.bendDirection = GetBoolean(ikMap, "bendPositive", true) ? 1 : -1; ikConstraintData.mix = GetFloat(ikMap, "mix", 1); skeletonData.ikConstraints.Add(ikConstraintData); } } // Transform constraints. if (root.ContainsKey("transform")) { foreach (Dictionary <String, Object> transformMap in (List <Object>)root["transform"]) { TransformConstraintData transformConstraintData = new TransformConstraintData((String)transformMap["name"]); String boneName = (String)transformMap["bone"]; transformConstraintData.bone = skeletonData.FindBone(boneName); if (transformConstraintData.bone == null) { throw new Exception("Bone not found: " + boneName); } String targetName = (String)transformMap["target"]; transformConstraintData.target = skeletonData.FindBone(targetName); if (transformConstraintData.target == null) { throw new Exception("Target bone not found: " + targetName); } transformConstraintData.translateMix = GetFloat(transformMap, "translateMix", 1); transformConstraintData.x = GetFloat(transformMap, "x", 0) * scale; transformConstraintData.y = GetFloat(transformMap, "y", 0) * scale; skeletonData.transformConstraints.Add(transformConstraintData); } } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) { throw new Exception("Slot bone not found: " + boneName); } var slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) { slotData.attachmentName = (String)slotMap["attachment"]; } if (slotMap.ContainsKey("blend")) { slotData.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false); } else { slotData.blendMode = BlendMode.normal; } skeletonData.slots.Add(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["skins"]) { var skin = new Skin(entry.Key); foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair <String, Object> attachmentEntry in ((Dictionary <String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, slotIndex, attachmentEntry.Key, (Dictionary <String, Object>)attachmentEntry.Value); if (attachment != null) { skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } // Linked meshes. for (int i = 0, n = linkedMeshes.Count; i < n; i++) { LinkedMesh linkedMesh = linkedMeshes[i]; Skin skin = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin); if (skin == null) { throw new Exception("Slot not found: " + linkedMesh.skin); } Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent); if (parent == null) { throw new Exception("Parent mesh not found: " + linkedMesh.parent); } if (linkedMesh.mesh is MeshAttachment) { MeshAttachment mesh = (MeshAttachment)linkedMesh.mesh; mesh.ParentMesh = (MeshAttachment)parent; mesh.UpdateUVs(); } else { WeightedMeshAttachment mesh = (WeightedMeshAttachment)linkedMesh.mesh; mesh.ParentMesh = (WeightedMeshAttachment)parent; mesh.UpdateUVs(); } } linkedMeshes.Clear(); // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"]) { var entryMap = (Dictionary <String, Object>)entry.Value; var eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.events.Add(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"]) { ReadAnimation(entry.Key, (Dictionary <String, Object>)entry.Value, skeletonData); } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return(skeletonData); }
public void Equip(int slotIndex, string attachmentName, Attachment attachment) { equipsSkin.AddAttachment(slotIndex, attachmentName, attachment); skeletonAnimation.Skeleton.SetSkin(equipsSkin); RefreshSkeletonAttachments(); }
public SkeletonData ReadSkeletonData (TextReader reader) { if (reader == null) throw new ArgumentNullException("reader cannot be null."); var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary<String, Object>; if (root == null) throw new Exception("Invalid JSON."); // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary<String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); } // Bones. foreach (Dictionary<String, Object> boneMap in (List<Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } var boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * Scale; boneData.x = GetFloat(boneMap, "x", 0) * Scale; boneData.y = GetFloat(boneMap, "y", 0) * Scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.bones.Add(boneData); } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary<String, Object> ikMap in (List<Object>)root["ik"]) { IkConstraintData ikConstraintData = new IkConstraintData((String)ikMap["name"]); foreach (String boneName in (List<Object>)ikMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) throw new Exception("IK bone not found: " + boneName); ikConstraintData.bones.Add(bone); } String targetName = (String)ikMap["target"]; ikConstraintData.target = skeletonData.FindBone(targetName); if (ikConstraintData.target == null) throw new Exception("Target bone not found: " + targetName); ikConstraintData.bendDirection = GetBoolean(ikMap, "bendPositive", true) ? 1 : -1; ikConstraintData.mix = GetFloat(ikMap, "mix", 1); skeletonData.ikConstraints.Add(ikConstraintData); } } // Transform constraints. if (root.ContainsKey("transform")) { foreach (Dictionary<String, Object> transformMap in (List<Object>)root["ik"]) { TransformConstraintData transformConstraintData = new TransformConstraintData((String)transformMap["name"]); String boneName = (String)transformMap["bone"]; transformConstraintData.target = skeletonData.FindBone(boneName); if (transformConstraintData.target == null) throw new Exception("Bone not found: " + boneName); String targetName = (String)transformMap["target"]; transformConstraintData.target = skeletonData.FindBone(targetName); if (transformConstraintData.target == null) throw new Exception("Target bone not found: " + targetName); transformConstraintData.translateMix = GetFloat(transformMap, "mix", 1); transformConstraintData.x = GetFloat(transformMap, "x", 0); transformConstraintData.y = GetFloat(transformMap, "y", 0); skeletonData.transformConstraints.Add(transformConstraintData); } } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary<String, Object> slotMap in (List<Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); var slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) slotData.attachmentName = (String)slotMap["attachment"]; if (slotMap.ContainsKey("blend")) slotData.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false); else slotData.blendMode = BlendMode.normal; skeletonData.slots.Add(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["skins"]) { var skin = new Skin(entry.Key); foreach (KeyValuePair<String, Object> slotEntry in (Dictionary<String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair<String, Object> attachmentEntry in ((Dictionary<String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary<String, Object>)attachmentEntry.Value); if (attachment != null) skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.skins.Add(skin); if (skin.name == "default") skeletonData.defaultSkin = skin; } } // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["events"]) { var entryMap = (Dictionary<String, Object>)entry.Value; var eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.events.Add(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair<String, Object> entry in (Dictionary<String, Object>)root["animations"]) ReadAnimation(entry.Key, (Dictionary<String, Object>)entry.Value, skeletonData); } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return skeletonData; }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader cannot be null."); } var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary <String, Object>; if (root == null) { throw new Exception("Invalid JSON."); } // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary <String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); } // Bones. foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) { throw new Exception("Parent bone not found: " + boneMap["parent"]); } } var boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * Scale; boneData.x = GetFloat(boneMap, "x", 0) * Scale; boneData.y = GetFloat(boneMap, "y", 0) * Scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.flipX = GetBoolean(boneMap, "flipX", false); boneData.flipY = GetBoolean(boneMap, "flipY", false); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.bones.Add(boneData); } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary <String, Object> ikMap in (List <Object>)root["ik"]) { IkConstraintData ikConstraintData = new IkConstraintData((String)ikMap["name"]); foreach (String boneName in (List <Object>)ikMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("IK bone not found: " + boneName); } ikConstraintData.bones.Add(bone); } String targetName = (String)ikMap["target"]; ikConstraintData.target = skeletonData.FindBone(targetName); if (ikConstraintData.target == null) { throw new Exception("Target bone not found: " + targetName); } ikConstraintData.bendDirection = GetBoolean(ikMap, "bendPositive", true) ? 1 : -1; ikConstraintData.mix = GetFloat(ikMap, "mix", 1); skeletonData.ikConstraints.Add(ikConstraintData); } } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) { throw new Exception("Slot bone not found: " + boneName); } var slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) { slotData.attachmentName = (String)slotMap["attachment"]; } if (slotMap.ContainsKey("additive")) { slotData.additiveBlending = (bool)slotMap["additive"]; } skeletonData.slots.Add(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["skins"]) { var skin = new Skin(entry.Key); foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair <String, Object> attachmentEntry in ((Dictionary <String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary <String, Object>)attachmentEntry.Value); if (attachment != null) { skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"]) { var entryMap = (Dictionary <String, Object>)entry.Value; var eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.events.Add(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"]) { ReadAnimation(entry.Key, (Dictionary <String, Object>)entry.Value, skeletonData); } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.animations.TrimExcess(); return(skeletonData); }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader", "reader cannot be null."); } var scale = this.Scale; var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary <String, Object>; if (root == null) { throw new Exception("Invalid JSON."); } // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary <String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); } // Bones. foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) { throw new Exception("Parent bone not found: " + boneMap["parent"]); } } var data = new BoneData(skeletonData.Bones.Count, (String)boneMap["name"], parent); data.length = GetFloat(boneMap, "length", 0) * scale; data.x = GetFloat(boneMap, "x", 0) * scale; data.y = GetFloat(boneMap, "y", 0) * scale; data.rotation = GetFloat(boneMap, "rotation", 0); data.scaleX = GetFloat(boneMap, "scaleX", 1); data.scaleY = GetFloat(boneMap, "scaleY", 1); data.shearX = GetFloat(boneMap, "shearX", 0); data.shearY = GetFloat(boneMap, "shearY", 0); data.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); data.inheritScale = GetBoolean(boneMap, "inheritScale", true); skeletonData.bones.Add(data); } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) { throw new Exception("Slot bone not found: " + boneName); } var data = new SlotData(skeletonData.Slots.Count, slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; data.r = ToColor(color, 0); data.g = ToColor(color, 1); data.b = ToColor(color, 2); data.a = ToColor(color, 3); } data.attachmentName = GetString(slotMap, "attachment", null); if (slotMap.ContainsKey("blend")) { data.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false); } else { data.blendMode = BlendMode.normal; } skeletonData.slots.Add(data); } } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["ik"]) { IkConstraintData data = new IkConstraintData((String)constraintMap["name"]); foreach (String boneName in (List <Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("IK constraint bone not found: " + boneName); } data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindBone(targetName); if (data.target == null) { throw new Exception("Target bone not found: " + targetName); } data.bendDirection = GetBoolean(constraintMap, "bendPositive", true) ? 1 : -1; data.mix = GetFloat(constraintMap, "mix", 1); skeletonData.ikConstraints.Add(data); } } // Transform constraints. if (root.ContainsKey("transform")) { foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["transform"]) { TransformConstraintData data = new TransformConstraintData((String)constraintMap["name"]); foreach (String boneName in (List <Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("Transform constraint bone not found: " + boneName); } data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindBone(targetName); if (data.target == null) { throw new Exception("Target bone not found: " + targetName); } data.offsetRotation = GetFloat(constraintMap, "rotation", 0); data.offsetX = GetFloat(constraintMap, "x", 0) * scale; data.offsetY = GetFloat(constraintMap, "y", 0) * scale; data.offsetScaleX = GetFloat(constraintMap, "scaleX", 0); data.offsetScaleY = GetFloat(constraintMap, "scaleY", 0); data.offsetShearY = GetFloat(constraintMap, "shearY", 0); data.rotateMix = GetFloat(constraintMap, "rotateMix", 1); data.translateMix = GetFloat(constraintMap, "translateMix", 1); data.scaleMix = GetFloat(constraintMap, "scaleMix", 1); data.shearMix = GetFloat(constraintMap, "shearMix", 1); skeletonData.transformConstraints.Add(data); } } // Path constraints. if (root.ContainsKey("path")) { foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["path"]) { PathConstraintData data = new PathConstraintData((String)constraintMap["name"]); foreach (String boneName in (List <Object>)constraintMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("Path bone not found: " + boneName); } data.bones.Add(bone); } String targetName = (String)constraintMap["target"]; data.target = skeletonData.FindSlot(targetName); if (data.target == null) { throw new Exception("Target slot not found: " + targetName); } data.positionMode = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(constraintMap, "positionMode", "percent"), true); data.spacingMode = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(constraintMap, "spacingMode", "length"), true); data.rotateMode = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(constraintMap, "rotateMode", "tangent"), true); data.offsetRotation = GetFloat(constraintMap, "rotation", 0); data.position = GetFloat(constraintMap, "position", 0); if (data.positionMode == PositionMode.Fixed) { data.position *= scale; } data.spacing = GetFloat(constraintMap, "spacing", 0); if (data.spacingMode == SpacingMode.Length || data.spacingMode == SpacingMode.Fixed) { data.spacing *= scale; } data.rotateMix = GetFloat(constraintMap, "rotateMix", 1); data.translateMix = GetFloat(constraintMap, "translateMix", 1); skeletonData.pathConstraints.Add(data); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair <String, Object> skinMap in (Dictionary <String, Object>)root["skins"]) { var skin = new Skin(skinMap.Key); foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)skinMap.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair <String, Object> entry in ((Dictionary <String, Object>)slotEntry.Value)) { try { Attachment attachment = ReadAttachment((Dictionary <String, Object>)entry.Value, skin, slotIndex, entry.Key); if (attachment != null) { skin.AddAttachment(slotIndex, entry.Key, attachment); } } catch (Exception e) { throw new Exception("Error reading attachment: " + entry.Key + ", skin: " + skin, e); } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } // Linked meshes. for (int i = 0, n = linkedMeshes.Count; i < n; i++) { LinkedMesh linkedMesh = linkedMeshes[i]; Skin skin = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin); if (skin == null) { throw new Exception("Slot not found: " + linkedMesh.skin); } Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent); if (parent == null) { throw new Exception("Parent mesh not found: " + linkedMesh.parent); } linkedMesh.mesh.ParentMesh = (MeshAttachment)parent; linkedMesh.mesh.UpdateUVs(); } linkedMeshes.Clear(); // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"]) { var entryMap = (Dictionary <String, Object>)entry.Value; var data = new EventData(entry.Key); data.Int = GetInt(entryMap, "int", 0); data.Float = GetFloat(entryMap, "float", 0); data.String = GetString(entryMap, "string", null); skeletonData.events.Add(data); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"]) { try { ReadAnimation((Dictionary <String, Object>)entry.Value, entry.Key, skeletonData); } catch (Exception e) { throw new Exception("Error reading animation: " + entry.Key, e); } } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return(skeletonData); }
public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader", "reader cannot be null."); } float scale = Scale; SkeletonData skeletonData = new SkeletonData(); Dictionary <string, object> dictionary = Json.Deserialize(reader) as Dictionary <string, object>; if (dictionary == null) { throw new Exception("Invalid JSON."); } if (dictionary.ContainsKey("skeleton")) { Dictionary <string, object> dictionary2 = (Dictionary <string, object>)dictionary["skeleton"]; skeletonData.hash = (string)dictionary2["hash"]; skeletonData.version = (string)dictionary2["spine"]; skeletonData.width = GetFloat(dictionary2, "width", 0f); skeletonData.height = GetFloat(dictionary2, "height", 0f); skeletonData.fps = GetFloat(dictionary2, "fps", 0f); skeletonData.imagesPath = GetString(dictionary2, "images", null); } foreach (Dictionary <string, object> item in (List <object>)dictionary["bones"]) { BoneData boneData = null; if (item.ContainsKey("parent")) { boneData = skeletonData.FindBone((string)item["parent"]); if (boneData == null) { throw new Exception("Parent bone not found: " + item["parent"]); } } BoneData boneData2 = new BoneData(skeletonData.Bones.Count, (string)item["name"], boneData); boneData2.length = GetFloat(item, "length", 0f) * scale; boneData2.x = GetFloat(item, "x", 0f) * scale; boneData2.y = GetFloat(item, "y", 0f) * scale; boneData2.rotation = GetFloat(item, "rotation", 0f); boneData2.scaleX = GetFloat(item, "scaleX", 1f); boneData2.scaleY = GetFloat(item, "scaleY", 1f); boneData2.shearX = GetFloat(item, "shearX", 0f); boneData2.shearY = GetFloat(item, "shearY", 0f); string @string = GetString(item, "transform", TransformMode.Normal.ToString()); boneData2.transformMode = (TransformMode)Enum.Parse(typeof(TransformMode), @string, ignoreCase: true); skeletonData.bones.Add(boneData2); } if (dictionary.ContainsKey("slots")) { foreach (Dictionary <string, object> item2 in (List <object>)dictionary["slots"]) { string name = (string)item2["name"]; string text = (string)item2["bone"]; BoneData boneData3 = skeletonData.FindBone(text); if (boneData3 == null) { throw new Exception("Slot bone not found: " + text); } SlotData slotData = new SlotData(skeletonData.Slots.Count, name, boneData3); if (item2.ContainsKey("color")) { string hexString = (string)item2["color"]; slotData.r = ToColor(hexString, 0); slotData.g = ToColor(hexString, 1); slotData.b = ToColor(hexString, 2); slotData.a = ToColor(hexString, 3); } if (item2.ContainsKey("dark")) { string hexString2 = (string)item2["dark"]; slotData.r2 = ToColor(hexString2, 0, 6); slotData.g2 = ToColor(hexString2, 1, 6); slotData.b2 = ToColor(hexString2, 2, 6); slotData.hasSecondColor = true; } slotData.attachmentName = GetString(item2, "attachment", null); if (item2.ContainsKey("blend")) { slotData.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (string)item2["blend"], ignoreCase: true); } else { slotData.blendMode = BlendMode.Normal; } skeletonData.slots.Add(slotData); } } if (dictionary.ContainsKey("ik")) { foreach (Dictionary <string, object> item3 in (List <object>)dictionary["ik"]) { IkConstraintData ikConstraintData = new IkConstraintData((string)item3["name"]); ikConstraintData.order = GetInt(item3, "order", 0); foreach (string item4 in (List <object>)item3["bones"]) { BoneData boneData4 = skeletonData.FindBone(item4); if (boneData4 == null) { throw new Exception("IK constraint bone not found: " + item4); } ikConstraintData.bones.Add(boneData4); } string text3 = (string)item3["target"]; ikConstraintData.target = skeletonData.FindBone(text3); if (ikConstraintData.target == null) { throw new Exception("Target bone not found: " + text3); } ikConstraintData.bendDirection = (GetBoolean(item3, "bendPositive", defaultValue: true) ? 1 : (-1)); ikConstraintData.mix = GetFloat(item3, "mix", 1f); skeletonData.ikConstraints.Add(ikConstraintData); } } if (dictionary.ContainsKey("transform")) { foreach (Dictionary <string, object> item5 in (List <object>)dictionary["transform"]) { TransformConstraintData transformConstraintData = new TransformConstraintData((string)item5["name"]); transformConstraintData.order = GetInt(item5, "order", 0); foreach (string item6 in (List <object>)item5["bones"]) { BoneData boneData5 = skeletonData.FindBone(item6); if (boneData5 == null) { throw new Exception("Transform constraint bone not found: " + item6); } transformConstraintData.bones.Add(boneData5); } string text5 = (string)item5["target"]; transformConstraintData.target = skeletonData.FindBone(text5); if (transformConstraintData.target == null) { throw new Exception("Target bone not found: " + text5); } transformConstraintData.local = GetBoolean(item5, "local", defaultValue: false); transformConstraintData.relative = GetBoolean(item5, "relative", defaultValue: false); transformConstraintData.offsetRotation = GetFloat(item5, "rotation", 0f); transformConstraintData.offsetX = GetFloat(item5, "x", 0f) * scale; transformConstraintData.offsetY = GetFloat(item5, "y", 0f) * scale; transformConstraintData.offsetScaleX = GetFloat(item5, "scaleX", 0f); transformConstraintData.offsetScaleY = GetFloat(item5, "scaleY", 0f); transformConstraintData.offsetShearY = GetFloat(item5, "shearY", 0f); transformConstraintData.rotateMix = GetFloat(item5, "rotateMix", 1f); transformConstraintData.translateMix = GetFloat(item5, "translateMix", 1f); transformConstraintData.scaleMix = GetFloat(item5, "scaleMix", 1f); transformConstraintData.shearMix = GetFloat(item5, "shearMix", 1f); skeletonData.transformConstraints.Add(transformConstraintData); } } if (dictionary.ContainsKey("path")) { foreach (Dictionary <string, object> item7 in (List <object>)dictionary["path"]) { PathConstraintData pathConstraintData = new PathConstraintData((string)item7["name"]); pathConstraintData.order = GetInt(item7, "order", 0); foreach (string item8 in (List <object>)item7["bones"]) { BoneData boneData6 = skeletonData.FindBone(item8); if (boneData6 == null) { throw new Exception("Path bone not found: " + item8); } pathConstraintData.bones.Add(boneData6); } string text7 = (string)item7["target"]; pathConstraintData.target = skeletonData.FindSlot(text7); if (pathConstraintData.target == null) { throw new Exception("Target slot not found: " + text7); } pathConstraintData.positionMode = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(item7, "positionMode", "percent"), ignoreCase: true); pathConstraintData.spacingMode = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(item7, "spacingMode", "length"), ignoreCase: true); pathConstraintData.rotateMode = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(item7, "rotateMode", "tangent"), ignoreCase: true); pathConstraintData.offsetRotation = GetFloat(item7, "rotation", 0f); pathConstraintData.position = GetFloat(item7, "position", 0f); if (pathConstraintData.positionMode == PositionMode.Fixed) { pathConstraintData.position *= scale; } pathConstraintData.spacing = GetFloat(item7, "spacing", 0f); if (pathConstraintData.spacingMode == SpacingMode.Length || pathConstraintData.spacingMode == SpacingMode.Fixed) { pathConstraintData.spacing *= scale; } pathConstraintData.rotateMix = GetFloat(item7, "rotateMix", 1f); pathConstraintData.translateMix = GetFloat(item7, "translateMix", 1f); skeletonData.pathConstraints.Add(pathConstraintData); } } if (dictionary.ContainsKey("skins")) { foreach (KeyValuePair <string, object> item9 in (Dictionary <string, object>)dictionary["skins"]) { Skin skin = new Skin(item9.Key); foreach (KeyValuePair <string, object> item10 in (Dictionary <string, object>)item9.Value) { int slotIndex = skeletonData.FindSlotIndex(item10.Key); foreach (KeyValuePair <string, object> item11 in (Dictionary <string, object>)item10.Value) { try { Attachment attachment = ReadAttachment((Dictionary <string, object>)item11.Value, skin, slotIndex, item11.Key, skeletonData); if (attachment != null) { skin.AddAttachment(slotIndex, item11.Key, attachment); } } catch (Exception innerException) { throw new Exception("Error reading attachment: " + item11.Key + ", skin: " + skin, innerException); } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } int i = 0; for (int count = linkedMeshes.Count; i < count; i++) { LinkedMesh linkedMesh = linkedMeshes[i]; Skin skin2 = (linkedMesh.skin != null) ? skeletonData.FindSkin(linkedMesh.skin) : skeletonData.defaultSkin; if (skin2 == null) { throw new Exception("Slot not found: " + linkedMesh.skin); } Attachment attachment2 = skin2.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent); if (attachment2 == null) { throw new Exception("Parent mesh not found: " + linkedMesh.parent); } linkedMesh.mesh.ParentMesh = (MeshAttachment)attachment2; linkedMesh.mesh.UpdateUVs(); } linkedMeshes.Clear(); if (dictionary.ContainsKey("events")) { foreach (KeyValuePair <string, object> item12 in (Dictionary <string, object>)dictionary["events"]) { Dictionary <string, object> map = (Dictionary <string, object>)item12.Value; EventData eventData = new EventData(item12.Key); eventData.Int = GetInt(map, "int", 0); eventData.Float = GetFloat(map, "float", 0f); eventData.String = GetString(map, "string", string.Empty); skeletonData.events.Add(eventData); } } if (dictionary.ContainsKey("animations")) { foreach (KeyValuePair <string, object> item13 in (Dictionary <string, object>)dictionary["animations"]) { try { ReadAnimation((Dictionary <string, object>)item13.Value, item13.Key, skeletonData); } catch (Exception innerException2) { throw new Exception("Error reading animation: " + item13.Key, innerException2); } } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return(skeletonData); }