Clear() публичный Метод

public Clear ( ) : void
Результат void
        public static SkeletonDataAsset CreateRuntimeInstance(TextAsset skeletonDataFile, AtlasAsset[] atlasAssets, bool initialize, float scale = 0.01f)
        {
            SkeletonDataAsset asset = ScriptableObject.CreateInstance <SkeletonDataAsset>();

            asset.Clear();
            asset.skeletonJSON = skeletonDataFile;
            asset.atlasAssets  = atlasAssets;
            asset.scale        = scale;
            if (initialize)
            {
                asset.GetSkeletonData(true);
            }
            return(asset);
        }
Пример #2
0
 static int Clear(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Spine.Unity.SkeletonDataAsset obj = (Spine.Unity.SkeletonDataAsset)ToLua.CheckObject <Spine.Unity.SkeletonDataAsset>(L, 1);
         obj.Clear();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }