internal static void OnFinishedStep(Reporter reporter) { RaiseEvent(FinishedStep, new StepEventArgs(reporter)); }
internal static void OnFinishedScenario(Reporter reporter) { RaiseEvent(FinishedScenario, new ScenarioEventArgs(reporter)); }
internal static void OnStartedStep(Reporter reporter) { RaiseEvent(StartedStep, new StepEventArgs(reporter)); }
internal static void OnStartedScenario(Reporter reporter) { RaiseEvent(StartedScenario, new ScenarioEventArgs(reporter)); }
internal static void OnFinishedFeature(Reporter reporter) { RaiseEvent(FinishedFeature, new FeatureEventArgs(reporter)); }
internal static void OnStartedFeature(Reporter reporter) { RaiseEvent(StartedFeature, new FeatureEventArgs(reporter)); }
internal static void OnFinishedReport(Reporter reporter) { RaiseEvent(FinishedReport, new ReportEventArgs(reporter)); }
internal static void OnStartedReport(Reporter reporter) { RaiseEvent(StartedReport, new ReportEventArgs(reporter)); }