Пример #1
0
        public void addUserAndSave(User user)
        {
            if (this.commNodeUsers.ContainsKey(user.id))
            {
                return;
            }

            var nodeSave = new List <CommNodeUser>();

            //add User to CommNode
            var newUser = new CommNodeUser(user.id, this.id);

            this.commNodeUsers.TryAdd(user.id, newUser);
            user.commNodeRights.Add(this.id, newUser);

            nodeSave.Add(newUser);
            Core.Instance.dataConnection.saveCommNodeUsers(nodeSave);
        }
Пример #2
0
        private bool addToNode(User user)
        {
            List <Lockable> elementsToLock = new List <Lockable>(1);

            elementsToLock.Add(this);
            if (!LockingManager.lockAllOrSleep(elementsToLock))
            {
                return(false);
            }
            try
            {
                //add contact data from this commNode to users contacts:

                /*
                 * foreach (var commNodeUser in this.commNodeUsers)
                 * {
                 *  User commUser = Core.Instance.users[commNodeUser.Key];
                 *  if (Core.Instance.userRelations.hasContact(user, commUser)) continue;
                 *
                 *  Core.Instance.userRelations.addUserRelation(user, commUser, newContacts);
                 * }
                 *
                 *
                 * //save new contact data:
                 * Core.Instance.dataConnection.saveDiplomaticEntities(newContacts);
                 */

                //add User to CommNode
                var newUser = new CommNodeUser(user.id, this.id);
                this.commNodeUsers.TryAdd(user.id, newUser);
                user.commNodeRights.Add(this.id, newUser);

                //and save to DB:
                var toSave = new List <CommNodeUser>();
                toSave.Add(newUser);
                Core.Instance.dataConnection.saveCommNodeUsers(toSave);
            }
            finally
            {
                LockingManager.unlockAll(elementsToLock);
            }

            return(true);
        }
Пример #3
0
        public static void createCommNodeBuilding(ColonyBuilding building)
        {
            if (building.buildingId != 8)
            {
                return;
            }

            CommunicationNode node = new CommunicationNode((int)Core.Instance.identities.commNode.getNext());

            node.userId          = building.userId;
            node.name            = building.colony.name;
            node.unformattedName = building.colony.name;

            node.positionX = building.colony.X;
            node.positionY = building.colony.Y;
            node.systemX   = building.colony.SystemX;
            node.systemY   = building.colony.SystemY;

            node.connectionType = 1;
            node.connectionId   = building.id;
            node.activ          = true;

            var instance = Core.Instance;

            instance.commNodes.TryAdd(node.id, node);

            //add to tree
            SpacegameServer.Core.NodeQuadTree.Field commNodeField2 = new SpacegameServer.Core.NodeQuadTree.Field(node.positionX, node.positionY);
            instance.nodeQuadTree.insertNode(commNodeField2, node.id);

            //add CommNodeUser
            CommNodeUser user = new CommNodeUser(building.userId, node.id);

            node.commNodeUsers.TryAdd(building.userId, user);
            instance.users[building.userId].commNodeRights.Add(node.id, user);

            instance.dataConnection.saveCommNode(node);

            building.node = node;
        }
Пример #4
0
        public static void CreateAllianceNode(Alliance alliance)
        {
            CommunicationNode node = new CommunicationNode((int)Core.Instance.identities.commNode.getNext());

            node.userId          = alliance.allianceowner;
            node.name            = alliance.NAME;
            node.unformattedName = alliance.NAME;

            node.connectionType = 4;
            node.connectionId   = alliance.id;
            node.activ          = true;

            var instance = Core.Instance;

            instance.commNodes.TryAdd(node.id, node);

            //add CommNodeUser
            CommNodeUser user = new CommNodeUser((int)alliance.allianceowner, node.id);

            node.commNodeUsers.TryAdd((int)alliance.allianceowner, user);
            instance.users[(int)alliance.allianceowner].commNodeRights.Add(node.id, user);

            instance.dataConnection.saveCommNode(node);
        }