/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (SpaceShooter game = new SpaceShooter()) { game.Run(); } }
public EnemyMovement(SpaceShooter game) { gameScreen = game; gameTime.Interval = 20000; gameTime.Start(); gameTime.Tick += new EventHandler(GameTick); }
private void btnStartGame_Click(object sender, EventArgs e) { SpaceShooter game = new SpaceShooter(); game.ShowDialog(); }
public CollisionManager(SpaceShooter game) { gameScreen = game; }