Пример #1
0
        public override void SetDifficultyPreset(GameParameters.Preset preset)
        {
            string filename = SpaceProgramFunding.SettingsFilename(preset);

            if (!File.Exists(filename))
            {
                return;
            }
            var settings = ConfigNode.Load(filename);

            int.TryParse(settings.GetValue(nameof(launchCostsLaunchPad)), out launchCostsLaunchPad);
            int.TryParse(settings.GetValue(nameof(launchCostsRunway)), out launchCostsRunway);
            int.TryParse(settings.GetValue(nameof(activeVesselCost)), out activeVesselCost);
            int.TryParse(settings.GetValue(nameof(baseKerbalWage)), out baseKerbalWage);
            int.TryParse(settings.GetValue(nameof(assignedKerbalWage)), out assignedKerbalWage);
            int.TryParse(settings.GetValue(nameof(bigProjectMultiple)), out bigProjectMultiple);
            float.TryParse(settings.GetValue(nameof(bigProjectFee)), out bigProjectFee);
            bool.TryParse(settings.GetValue(nameof(isScienceAllowed)), out isScienceAllowed);
            int.TryParse(settings.GetValue(nameof(sciencePointCost)), out sciencePointCost);
        }
        public override void SetDifficultyPreset(GameParameters.Preset preset)
        {
            string filename = SpaceProgramFunding.SettingsFilename(preset);

            if (!File.Exists(filename))
            {
                return;
            }
            var settings = ConfigNode.Load(filename);

            int.TryParse(settings.GetValue(nameof(fundingIntervalDays)), out fundingIntervalDays);
            int.TryParse(settings.GetValue(nameof(fundingRepMultiplier)), out fundingRepMultiplier);
            bool.TryParse(settings.GetValue(nameof(isContractInterceptor)), out isContractInterceptor);
            int.TryParse(settings.GetValue(nameof(repDecayRate)), out repDecayRate);
            int.TryParse(settings.GetValue(nameof(minimumRep)), out minimumRep);
            int.TryParse(settings.GetValue(nameof(kerbalDeathPenalty)), out kerbalDeathPenalty);
            int.TryParse(settings.GetValue(nameof(fundsPerRep)), out fundsPerRep);
            bool.TryParse(settings.GetValue(nameof(isCostsCovered)), out isCostsCovered);
            bool.TryParse(settings.GetValue(nameof(isReputationAllowed)), out isReputationAllowed);
        }
Пример #3
0
        public override void SetDifficultyPreset(GameParameters.Preset preset)
        {
            string filename = SpaceProgramFunding.SettingsFilename(preset);

            if (!File.Exists(filename))
            {
                return;
            }
            var settings = ConfigNode.Load(filename);

            bool.TryParse(settings.GetValue(nameof(isBuildingCostsEnabled)), out isBuildingCostsEnabled);
            int.TryParse(settings.GetValue(nameof(structureCostSph)), out structureCostSph);
            int.TryParse(settings.GetValue(nameof(structureCostMissionControl)), out structureCostMissionControl);
            int.TryParse(settings.GetValue(nameof(structureCostAstronautComplex)), out structureCostAstronautComplex);
            int.TryParse(settings.GetValue(nameof(structureCostAdministration)), out structureCostAdministration);
            int.TryParse(settings.GetValue(nameof(structureCostVab)), out structureCostVab);
            int.TryParse(settings.GetValue(nameof(structureCostTrackingStation)), out structureCostTrackingStation);
            int.TryParse(settings.GetValue(nameof(structureCostRnD)), out structureCostRnD);
            int.TryParse(settings.GetValue(nameof(structureCostOtherFacility)), out structureCostOtherFacility);
        }