public static void Dump() { TextureManager pMan = TextureManager.PrivGetInstance(); Debug.Assert(pMan != null); pMan.BaseDump(); }
public static void Dump() { TextureManager pMan = TextureManager.GetInstance(); Debug.Assert(pMan != null); Debug.WriteLine("***********Texture Lists************"); pMan.BaseDump(); }
public static void Dump() { TextureManager texMan = TextureManager.GetInstance(); texMan.BaseDump(); }