Пример #1
0
        public static Texture Add(Texture.Name name, String pTexName)
        {
            TextureMan pTMan = TextureMan.PrivGetInstance();

            Debug.Assert(pTMan != null);

            Texture pTNode = (Texture)pTMan.BaseAdd();

            Debug.Assert(pTNode != null);

            Debug.Assert(pTexName != null);

            pTNode.Set(name, pTexName);
            return(pTNode);
        }
Пример #2
0
        public static Texture Add(Texture.Name name, String pTextureName)
        {
            TextureMan pMan = TextureMan.PrivGetInstance();

            Debug.Assert(pMan != null);

            Texture pNode = (Texture)pMan.BaseAdd();

            Debug.Assert(pNode != null);

            // Initialize the data
            Debug.Assert(pTextureName != null);
            pNode.Set(name, pTextureName);

            return(pNode);
        }