Пример #1
0
        public override void LoadContent()
        {
            new Unit();
            GameManager.createMInstance();
            GameManager.load();

        }
 public override void update(float totalTime)
 {
     if (Azul.Input.GetKeyState(Azul.AZUL_KEY.KEY_1) == true)
     {
         GameManager.setGameState(new GameActiveState());
         GameManager.setGameMode(GameManager.GameMode.Player1Mode);
         GameManager.load();
     }
     else
     if (Azul.Input.GetKeyState(Azul.AZUL_KEY.KEY_2) == true)
     {
         GameManager.setGameState(new GameActiveState());
         GameManager.setGameMode(GameManager.GameMode.Player2Mode);
         GameManager.load();
     }
 }
Пример #3
0
 public override void update(float totalTime)
 {
     for (int i = 0; i < 400; i++)
     {
         if (Azul.Input.GetKeyState((Azul.AZUL_KEY)i))
         {
             if (i == 294)
             {
                 SpriteBatchManager.cleanup();
                 TimerManager.removeAll();
                 GameObjectNodeManager.cleanup();
                 GameManager.setGameState(new GameStartState());
                 GameManager.load();
             }
             break;
         }
     }
     //Console.WriteLine(d);
 }
Пример #4
0
 public override void notify()
 {
     ////restart timer
     GameManager.setGameState(new GameEndState());
     GameManager.load();
 }
 public override void execute(float deltaTime)
 {
     GameManager.setGameState(new GameEndState());
     GameManager.load();
 }
Пример #6
0
 public override void notify()
 {
     GameManager.setGameState(new GameActiveState());
     GameManager.load();
 }