public IPluginConfiguration GetConfiguration(string userDataPath)
        {
            if (m_configuration == null)
            {
                string configFile = Path.Combine(userDataPath, "SpaceLink.cfg");
                if (File.Exists(configFile))
                {
                    XmlSerializer serializer = new XmlSerializer(typeof(PluginConfiguration));
                    using (FileStream stream = File.OpenRead(configFile))
                    {
                        m_configuration = serializer.Deserialize(stream) as PluginConfiguration;
                    }
                }

                if (m_configuration == null)
                {
                    m_configuration = new PluginConfiguration();
                }
            }

            return(m_configuration);
        }
        public void Init(object gameInstance)
        {
            var game = (MySandboxGame)gameInstance;

            m_configuration = new PluginConfiguration();
        }