Пример #1
0
        internal ButtonTypes(Type iButtonType)
        {
            this.iButtonType = iButtonType;

            textProperty = ToolbarTypes.getProperty(iButtonType, "Text");
            textColorProperty = ToolbarTypes.getProperty(iButtonType, "TextColor");
            texturePathProperty = ToolbarTypes.getProperty(iButtonType, "TexturePath");
            toolTipProperty = ToolbarTypes.getProperty(iButtonType, "ToolTip");
            visibleProperty = ToolbarTypes.getProperty(iButtonType, "Visible");
            visibilityProperty = ToolbarTypes.getProperty(iButtonType, "Visibility");
            effectivelyVisibleProperty = ToolbarTypes.getProperty(iButtonType, "EffectivelyVisible");
            enabledProperty = ToolbarTypes.getProperty(iButtonType, "Enabled");
            importantProperty = ToolbarTypes.getProperty(iButtonType, "Important");
            drawableProperty = ToolbarTypes.getProperty(iButtonType, "Drawable");
            onClickEvent = ToolbarTypes.getEvent(iButtonType, "OnClick");
            onMouseEnterEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseEnter");
            onMouseLeaveEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseLeave");
            destroyMethod = ToolbarTypes.getMethod(iButtonType, "Destroy");
        }
Пример #2
0
 public GameScenesVisibility(params GameScenes[] gameScenes)
 {
     Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility");
     realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes });
     visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible");
 }