Пример #1
0
 public static void QuaternionVectorsFLU(SourceQuaternion q, ref SourceVector pForward, ref SourceVector pLeft, ref SourceVector pUp)
 {
     // Note: it's pretty much identical to just computing the quaternion matrix and assigning its columns to the vectors
     pForward = q.GetForward();
     pLeft    = q.GetLeft();
     pUp      = q.GetUp();
 }
Пример #2
0
 public static void QuaternionVectorsForward(SourceQuaternion q, ref SourceVector pForward)
 {
     pForward = q.GetForward();
 }