static void Main(string[] args) { int[] Arr = new int[] { 1, 100, 45, 62, 3, 2, 1000 }; //Merge Sort Merge_Sort mergeobj = new Merge_Sort(); mergeobj.MergeSort(Arr); Console.WriteLine("Sorting using Merge Sort Method"); mergeobj.Print(Arr); //Counting Sort Console.WriteLine("Sorting using Counting Sort Method"); CountingSort obj = new CountingSort(); obj.Counting_Sort(Arr, 10001); //Heap Sort Console.WriteLine("Sorting using Heap Sort Method"); HeapSort heap = new HeapSort(); heap.Heap_Sort(Arr); Console.ReadKey(); }
public static void CallMergeSort(int[] arr) { int[] newArr = NewArr(arr); Console.WriteLine("Merge sort"); Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); long memory = GC.GetTotalMemory(false); { Merge_Sort.MergeSort(newArr, 0, newArr.Length - 1); } stopwatch.Stop(); Print(newArr); Console.WriteLine("Running time: {0}", stopwatch.Elapsed); Console.WriteLine("Memory usage: {0}", memory); Console.WriteLine(); }
public static int MinTime(int[] arr) { int min = 0; int[] newArr = new int[arr.Length]; newArr = NewArr(arr); Stopwatch[] timearr = new Stopwatch[5]; Stopwatch stopwatch1 = new Stopwatch(); Stopwatch stopwatch2 = new Stopwatch(); Stopwatch stopwatch3 = new Stopwatch(); Stopwatch stopwatch4 = new Stopwatch(); Stopwatch stopwatch5 = new Stopwatch(); stopwatch1.Start(); Insertion_Sort.InsertionSort(newArr); stopwatch1.Stop(); timearr[0] = stopwatch1; newArr = NewArr(arr); stopwatch2.Start(); Bubble_sort.BubbleSort(newArr); stopwatch2.Stop(); timearr[1] = stopwatch2; newArr = NewArr(arr); stopwatch3.Start(); Merge_Sort.MergeSort(newArr, 0, newArr.Length - 1); stopwatch3.Stop(); timearr[2] = stopwatch3; newArr = NewArr(arr); stopwatch4.Start(); Heap_Sort.heapSort(arr); stopwatch4.Stop(); timearr[3] = stopwatch4; newArr = NewArr(arr); stopwatch5.Start(); Quick_Sort.QuickSort(newArr, 0, newArr.Length - 1); stopwatch5.Stop(); timearr[4] = stopwatch5; newArr = NewArr(arr); Stopwatch minStopWatch = Min(timearr); if (minStopWatch.Elapsed == stopwatch1.Elapsed) { min = 1; } else if (minStopWatch.Elapsed == stopwatch2.Elapsed) { min = 2; } else if (minStopWatch.Elapsed == stopwatch3.Elapsed) { min = 3; } else if (minStopWatch.Elapsed == stopwatch4.Elapsed) { min = 4; } else { min = 5; } return(min); }